http://www.gamesas.com/topic/1182408-wipz-morrowind-overhaul-game-experience/ http://www.gamesas.com/topic/1211599-wipz-morrowind-overhaul-game-experience/
Whaaaat?
The Morrowind Overhaul - Game Experience pack is, as you can imagine, the second pack of the Morrowind Overhaul Project.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8987 took care of the graphics and sounds part, but what's up with the rest?
Here it is, this second pack aims to enhance *everything* else in the game:
- Gameplay
- Atmosphere
- Contents
- Quests
- And much more...
Obviously this pack is going to be fully compatible with the MGSO Release, in fact the goal is to reach a comprehensive release of both packs, all in one.
Easy to use?
My primary goal is to achieve the easier install possible.
Main features:
- A full and detailed guide
- A guide to Wrye Mash (very important program for this pack)
- A customization guide (every mod will have a complete and detailed description of its funtionalities)
- The original readmes that come with the included mods
- An automatic installer
- A videotutorial for the installation (just like http://www.youtube.com/watch?v=409C4kWjzjg for MGSO)
- http://forum.rpgitalia.net/forum/83-morrowind-overhaul/ will be open for any problem or suggestion, and the blog too
- The pack will be often updated, just like we're doing with the MGSO Pack
Modularity
Just like the MGSO was, this pack will come with an Options Program. That program will give you the opportunity to change the contents added by the modpack.
Almost every important mod can be disabled/enabled. Conflicts will be avoided by the program itself, you won't be able to install 2 mods that conflict each other!
Every option will have a detailed description and, if needed, a screenshot.
Modlist
Here's a little preview of what we planned to include in this compilation:
(Watch out, it's quite big)
OK sections means -> testing for that category done.
Spoiler
Dialogues:OK
Djangos Dialogue
Persuasion response expansion
Solstheim Rumor Fix
Less Generic Bloodmoon
Less Generic Tribunal
Nudity Greeting Expansion
Quick NOTE: LGNPC won't be included because of its complexity. (Not sure about that, because I got all the permissions, but I'll see)
Interacion with NPCs:OK
NPC Functionality
Beginning of the game:OK
Nerevar say Nerevar (Optional, a good idea is to use it with NoM or Morrowind Crafting)
Immersive chargen (Optional)
Character Development:OK
Galsiah's Character Development (Optional)
Training Limits
Vital Activities:OK
Morrowind Crafting (Optional)
Necessities of Morrowind (Optional)
Companions:OK
Constance (Optional)
Melian's Teleport Mod
NOTE: I had Julan in the list, but the author doesn't want it to be included.
Factions:
Service requirements (BTB Edit)
Antares’ Big Mod (+ Go To Jail + You’re Being Robbed)
Strict Factions
What Thieves guild?
Nastier Camonna Tong
To serve Sithis
War against Dark Brotherhood
Rise of House Telvanni
Uvirith's Legacy
Building up Uvirith's Legacy
Grandmaster of Hlaalu
Welcome to the Arena!
Main Quest Expansion:
Great House Dagoth
The tribe unmourned
Vivec's fate: The Ashlander heresy
Antares' Tribunal Main quest (Optional)
Darknut's Greater Dwemer Ruins (+ Great House Dagoth Patch)
Creatures:
Cait's Critters Unleashed (Optional)
Cait's Squirrels (Optional)
Abot where are all birds going?
Abot water life (Optional)
Cait's Cats (Optional)
Morrowind advanced (BTB Edit)
CreaturesX (Optional)
Antares' Creatures
Undeads - Skeletons arise from death - Mummies arise from death
Real wildlife
NPC/PC Animations/Activities:
Children of Morrowind (Optional)
Hold it
Animated Morrowind (+expanded) (Optional)
Animated Morrowind 2 (Optional)
Traveling merchants
Animation compilation (Optional)
Living cities of Vvardenfell (Optional)
Homes:OK
Homes To Let
New NPCs:OK
Starfire NPC Additions (Optional)
Shops:
DaveHumprey's Furniture Store
Armor Mannequin
Scissors and Thimbles (Optional)
Hilgya the seamstress (Optional)
POTD paintings
Morrowind Toy Shoppee (Optional)
Weapons And Armors:
Duke Silver Armor
Imperial Silver Armor
Morag Tong Armor
Dragonscale Armor
Netch Leather Resource
Imperial Chain Armor Resource
Dreugh Armor Set Resource
Nordic Trollbone Armor Resource
HELLUVA Awesome Armor (Completion Set Only, and some armors deleted)
Dracus' Durzog Armor
Books:OK
Helluva Bountiful Books
Books of Vvardenfell
Oblivion and LGNPC Books
Travelling:
All destinations (Optional)
Economy Adjuster (BTB Edit, just some parts: largely replaced by BTB Game Improvements)
Redesigned Locations:
More detailed places
Museum of artifacts improved
Dockside clutter
Fort Frostmoth expanded
Imperial Graves of Morrowind
I'm testing right now the Trancemaster's new cities, probably I will have to do some compatibility patches for them.
Dungeons:
The Neverhalls
The Forgotten halls
Game Corrections:
Murderous dreams
Decorator (Optional)
Antares' little mods
Misc:
Holiday mod (Optional)
The Raven
NazoX9's guards
Puzzly Puzzle canol
Game Balance:
BTB's Game Improvements
Taddeus' Balanced Weapons
Gameplay Balance:
Health fix
Tempus fugit ring (Optional)
Faster (Optional)
Lockpick slave bracers
Fighting System:
There will be two fighting systems: Action and Non-Action. We are experimenting them, so I can't post them now.
Stealth:
Sneaking realism
Kirel's sneak attack
Alchemical warfare
Thief's disguise kit (Maybe)
Magic/Alchemy:
Graphic herbalism
At Home Alchemy
Scripted Spells
Elemental magicka
Target spells speed
A.I.:OK
NPC Enhanced + MWSE Patch
Pursuit Enhanced
Djangos Dialogue
Persuasion response expansion
Solstheim Rumor Fix
Less Generic Bloodmoon
Less Generic Tribunal
Nudity Greeting Expansion
Quick NOTE: LGNPC won't be included because of its complexity. (Not sure about that, because I got all the permissions, but I'll see)
Interacion with NPCs:OK
NPC Functionality
Beginning of the game:OK
Nerevar say Nerevar (Optional, a good idea is to use it with NoM or Morrowind Crafting)
Immersive chargen (Optional)
Character Development:OK
Galsiah's Character Development (Optional)
Training Limits
Vital Activities:OK
Morrowind Crafting (Optional)
Necessities of Morrowind (Optional)
Companions:OK
Constance (Optional)
Melian's Teleport Mod
NOTE: I had Julan in the list, but the author doesn't want it to be included.
Factions:
Service requirements (BTB Edit)
Antares’ Big Mod (+ Go To Jail + You’re Being Robbed)
Strict Factions
What Thieves guild?
Nastier Camonna Tong
To serve Sithis
War against Dark Brotherhood
Rise of House Telvanni
Uvirith's Legacy
Building up Uvirith's Legacy
Grandmaster of Hlaalu
Welcome to the Arena!
Main Quest Expansion:
Great House Dagoth
The tribe unmourned
Vivec's fate: The Ashlander heresy
Antares' Tribunal Main quest (Optional)
Darknut's Greater Dwemer Ruins (+ Great House Dagoth Patch)
Creatures:
Cait's Critters Unleashed (Optional)
Cait's Squirrels (Optional)
Abot where are all birds going?
Abot water life (Optional)
Cait's Cats (Optional)
Morrowind advanced (BTB Edit)
CreaturesX (Optional)
Antares' Creatures
Undeads - Skeletons arise from death - Mummies arise from death
Real wildlife
NPC/PC Animations/Activities:
Children of Morrowind (Optional)
Hold it
Animated Morrowind (+expanded) (Optional)
Animated Morrowind 2 (Optional)
Traveling merchants
Animation compilation (Optional)
Living cities of Vvardenfell (Optional)
Homes:OK
Homes To Let
New NPCs:OK
Starfire NPC Additions (Optional)
Shops:
DaveHumprey's Furniture Store
Armor Mannequin
Scissors and Thimbles (Optional)
Hilgya the seamstress (Optional)
POTD paintings
Morrowind Toy Shoppee (Optional)
Weapons And Armors:
Duke Silver Armor
Imperial Silver Armor
Morag Tong Armor
Dragonscale Armor
Netch Leather Resource
Imperial Chain Armor Resource
Dreugh Armor Set Resource
Nordic Trollbone Armor Resource
HELLUVA Awesome Armor (Completion Set Only, and some armors deleted)
Dracus' Durzog Armor
Books:OK
Helluva Bountiful Books
Books of Vvardenfell
Oblivion and LGNPC Books
Travelling:
All destinations (Optional)
Economy Adjuster (BTB Edit, just some parts: largely replaced by BTB Game Improvements)
Redesigned Locations:
More detailed places
Museum of artifacts improved
Dockside clutter
Fort Frostmoth expanded
Imperial Graves of Morrowind
I'm testing right now the Trancemaster's new cities, probably I will have to do some compatibility patches for them.
Dungeons:
The Neverhalls
The Forgotten halls
Game Corrections:
Murderous dreams
Decorator (Optional)
Antares' little mods
Misc:
Holiday mod (Optional)
The Raven
NazoX9's guards
Puzzly Puzzle canol
Game Balance:
BTB's Game Improvements
Taddeus' Balanced Weapons
Gameplay Balance:
Health fix
Tempus fugit ring (Optional)
Faster (Optional)
Lockpick slave bracers
Fighting System:
There will be two fighting systems: Action and Non-Action. We are experimenting them, so I can't post them now.
Stealth:
Sneaking realism
Kirel's sneak attack
Alchemical warfare
Thief's disguise kit (Maybe)
Magic/Alchemy:
Graphic herbalism
At Home Alchemy
Scripted Spells
Elemental magicka
Target spells speed
A.I.:OK
NPC Enhanced + MWSE Patch
Pursuit Enhanced
NOTE: I didn't ask for all the permissions yet. So don't panic if you see your mod here and you didn't receive my request yet.
Credits and Modder Permissions
I'm contacting every modder to receive permissions. This will take quite long, since there are many mods that I would like to include!
Actually I'm sure that these mods aren't going to be included:
- Any Fliggerty's mods (lack of permissions)
- LGNPC (I received the permissions, but I think that including LGNPC will be an error, because it's often updated and it could conflict with many mods)
- Julan Ashlander Companion
- Emma's mods (lack of permissions)
EDIT: I'm just reposting this for KINGPIX while he's on vacation. There have been no updates and the links within the spoiler will have to be added by him when he gets back. Please refer to thread #2 for links. Thanks. -Elaura