[RELz] Morrowind Overhaul - Sounds & Graphics

Post » Thu Dec 08, 2011 3:02 pm

So i am confused about what weather settings to use, when i installed the overhaul it seems the new values for weather ini settings shown in the MIT were not copied over during install. Should i use Vurt's weather settings? or should i insert the ones in the MIT over to my ini?

Also when i look at Vurt's weather settings i see weathers that are not in my ini such as blizzard etc, is that a problem with my 64 bit OS?
User avatar
Taylah Illies
 
Posts: 3369
Joined: Fri Feb 09, 2007 7:13 am

Post » Thu Dec 08, 2011 5:04 am

KINGPIX=> what do you thnk about includes the previous mods that I have mentioned?


P.S: the french version will be ready soon :celebration:

Yeah sorry I forgot to say that I'll include the new flora from that modder :)
Thanks

Cool for the french version! You're doing a great job :)

So i am confused about what weather settings to use, when i installed the overhaul it seems the new values for weather ini settings shown in the MIT were not copied over during install. Should i use Vurt's weather settings? or should i insert the ones in the MIT over to my ini?

Also when i look at Vurt's weather settings i see weathers that are not in my ini such as blizzard etc, is that a problem with my 64 bit OS?

Insert the ones in the MIT file.
User avatar
dean Cutler
 
Posts: 3411
Joined: Wed Jul 18, 2007 7:29 am

Post » Thu Dec 08, 2011 5:47 pm

What values for light attenuation should we be using?
User avatar
rolanda h
 
Posts: 3314
Joined: Tue Mar 27, 2007 9:09 pm

Post » Thu Dec 08, 2011 3:47 am

Apply these settings:

Spoiler
[Weather Clear]
Sky Sunrise Color=242,171,115
Sky Day Color=52,123,201
Sky Sunset Color=68,88,145
Sky Night Color=000,000,000
Fog Sunrise Color=255,221,231
Fog Day Color=153,158,166
Fog Sunset Color=254,213,175
Fog Night Color=000,000,000
Ambient Sunrise Color=047,066,096
Ambient Day Color=137,140,160
Ambient Sunset Color=068,075,096
Ambient Night Color=036,036,036
Sun Sunrise Color=242,159,119
Sun Day Color=255,252,238
Sun Sunset Color=255,178,180
Sun Night Color=010,010,010
Sun Disc Sunset Color=255,189,190
Transition Delta=.015
Land Fog Day Depth=.34
Land Fog Night Depth=.34
Clouds Maximum Percent=1.0
Wind Speed=.1
Cloud Speed=.50
Glare View=1
Cloud Texture=Tx_Sky_Clear.tga
Ambient Loop Sound ID=None

[Weather Cloudy]
Sky Sunrise Color=242,171,115
Sky Day Color=52,123,201
Sky Sunset Color=68,88,145
Sky Night Color=000,000,000
Fog Sunrise Color=255,221,231
Fog Day Color=153,158,166
Fog Sunset Color=157,100,135
Fog Night Color=000,000,000
Ambient Sunrise Color=066,074,087
Ambient Day Color=137,145,160
Ambient Sunset Color=100,064,100
Ambient Night Color=006,006,006
Sun Sunrise Color=241,177,099
Sun Day Color=255,236,221
Sun Sunset Color=255,178,180
Sun Night Color=007,007,007
Sun Disc Sunset Color=255,189,190
Transition Delta=.015
Land Fog Day Depth=.72
Land Fog Night Depth=.72
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1
Glare View=1
Cloud Texture=Tx_Sky_Cloudy.tga
Ambient Loop Sound ID=None

[Weather Foggy]
Sky Sunrise Color=056,056,056
Sky Day Color=133,133,133
Sky Sunset Color=106,005,000
Sky Night Color=000,000,000
Fog Sunrise Color=128,191,150
Fog Day Color=148,239,211
Fog Sunset Color=138,166,204
Fog Night Color=000,000,000
Ambient Sunrise Color=048,043,037
Ambient Day Color=092,109,120
Ambient Sunset Color=029,053,076
Ambient Night Color=006,006,006
Sun Sunrise Color=177,162,137
Sun Day Color=111,131,151
Sun Sunset Color=125,157,189
Sun Night Color=005,005,005
Sun Disc Sunset Color=223,223,223
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.9
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=.25
Glare View=0.15
Cloud Texture=Tx_Sky_Foggy.tga
Ambient Loop Sound ID=None

[Weather Overcast]
Sky Sunrise Color=243,147,75
Sky Day Color=098,152,199
Sky Sunset Color=253,128,035
Sky Night Color=000,000,000
Fog Sunrise Color=098,091,081
Fog Day Color=087,072,086
Fog Sunset Color=105,086,086
Fog Night Color=000,000,000
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=006,006,006
Sun Sunrise Color=087,125,163
Sun Day Color=163,169,183
Sun Sunset Color=085,103,157
Sun Night Color=003,003,003
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.70
Land Fog Night Depth=.70
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1.5
Glare View=.05
Cloud Texture=Tx_Sky_Overcast.tga
Ambient Loop Sound ID=None

[Weather Rain]
Sky Sunrise Color=071,074,075
Sky Day Color=116,120,122
Sky Sunset Color=073,073,073
Sky Night Color=024,025,026
Fog Sunrise Color=071,074,075
Fog Day Color=116,120,122
Fog Sunset Color=073,073,073
Fog Night Color=024,025,026
Ambient Sunrise Color=097,090,088
Ambient Day Color=105,110,113
Ambient Sunset Color=088,097,097
Ambient Night Color=006,006,006
Sun Sunrise Color=131,122,120
Sun Day Color=149,157,170
Sun Sunset Color=120,126,131
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.8
Land Fog Night Depth=.8
Clouds Maximum Percent=0.66
Wind Speed=.3
Cloud Speed=2
Glare View=0
Cloud Texture=Tx_Sky_Rainy.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Rain Entrance Speed=7
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=None
Max Raindrops=450

[Weather Thunderstorm]
Sky Sunrise Color=035,036,039
Sky Day Color=097,104,115
Sky Sunset Color=035,036,039
Sky Night Color=019,020,022
Fog Sunrise Color=070,074,085
Fog Day Color=097,104,115
Fog Sunset Color=070,074,085
Fog Night Color=019,020,022
Ambient Sunrise Color=054,054,054
Ambient Day Color=090,090,090
Ambient Sunset Color=054,054,054
Ambient Night Color=006,006,006
Sun Sunrise Color=091,099,122
Sun Day Color=138,144,155
Sun Sunset Color=096,101,117
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1
Land Fog Night Depth=1.15
Clouds Maximum Percent=0.66
Wind Speed=.5
Cloud Speed=3
Glare View=0
Cloud Texture=Tx_Sky_Thunder.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Max Raindrops=650
Rain Entrance Speed=5
Rain Loop Sound ID=rain heavy
Ambient Loop Sound ID=None
Flash Decrement=4

[Weather Ashstorm]
Sky Sunrise Color=091,056,051
Sky Day Color=124,073,058
Sky Sunset Color=106,055,040
Sky Night Color=020,021,022
Fog Sunrise Color=091,056,051
Fog Day Color=124,073,058
Fog Sunset Color=106,055,040
Fog Night Color=020,021,022
Ambient Sunrise Color=054,042,037
Ambient Day Color=075,049,041
Ambient Sunset Color=048,039,035
Ambient Night Color=006,006,006
Sun Sunrise Color=184,091,071
Sun Day Color=228,139,114
Sun Sunset Color=185,086,057
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.8
Cloud Speed=7
Glare View=0
Cloud Texture=Tx_Sky_Ashstorm.tga
Ambient Loop Sound ID=ashstorm
Storm Threshold=.70

[Weather Blight]
Sky Sunrise Color=090,035,035
Sky Day Color=090,035,035
Sky Sunset Color=092,033,033
Sky Night Color=044,014,014
Fog Sunrise Color=090,035,035
Fog Day Color=128,019,019
Fog Sunset Color=092,033,033
Fog Night Color=044,014,014
Ambient Sunrise Color=061,040,040
Ambient Day Color=100,050,050
Ambient Sunset Color=061,040,040
Ambient Night Color=015,006,006
Sun Sunrise Color=180,078,078
Sun Day Color=224,084,084
Sun Sunset Color=180,078,078
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.040
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=9
Glare View=0
Cloud Texture=Tx_Sky_Blight.tga
Ambient Loop Sound ID=Blight
Storm Threshold=.70
Disease Chance=.10

[Weather Snow]
Sky Sunrise Color=106,091,091
Sky Day Color=153,158,166
Sky Sunset Color=096,115,134
Sky Night Color=031,035,039
Fog Sunrise Color=106,091,091
Fog Day Color=153,158,166
Fog Sunset Color=096,115,134
Fog Night Color=031,035,039
Ambient Sunrise Color=092,084,084
Ambient Day Color=093,096,105
Ambient Sunset Color=070,079,087
Ambient Night Color=006,007,009
Sun Sunrise Color=141,109,109
Sun Day Color=163,169,183
Sun Sunset Color=101,121,141
Sun Night Color=055,066,077
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=1.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Snow.tga
Ambient Loop Sound ID=None
Snow Threshold=0.5
Snow Diameter=800
Snow Height Min=400
Snow Height Max=700
Snow Entrance Speed=6
Max Snowflakes=750

[Weather Blizzard]
Sky Sunrise Color=091,099,106
Sky Day Color=121,133,145
Sky Sunset Color=108,115,121
Sky Night Color=027,029,031
Fog Sunrise Color=091,099,106
Fog Day Color=153,158,166
Fog Sunset Color=108,115,121
Fog Night Color=021,024,028
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=006,007,009
Sun Sunrise Color=114,128,146
Sun Day Color=163,169,183
Sun Sunset Color=106,114,136
Sun Night Color=057,066,074
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=2.8
Land Fog Night Depth=3.0
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=7.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Blizzard.tga
Ambient Loop Sound ID=BM Blizzard
Storm Threshold=.50


Spoiler

[LightAttenuation]
UseConstant=1
ConstantValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/0.382
;
UseLinear=0
LinearMethod=1
LinearValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/1
LinearRadiusMult=1
;
UseQuadratic=1
QuadraticMethod=2
QuadraticValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/16.0
QuadraticRadiusMult=1
;
OutQuadInLin=0


Spoiler


[Weather Clear]
Ambient Loop Sound ID=plx_WA_clear

[Weather Cloudy]
Ambient Loop Sound ID=plx_WA_cloudy

[Weather Foggy]
Ambient Loop Sound ID=plx_WA_foggy

[Weather Overcast]
Ambient Loop Sound ID=plx_WA_overcast

[Weather Rain]
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=plx_WA_rain

[Weather Thunderstorm]
Thunder Sound ID 0=plx_WE_thunder0
Thunder Sound ID 1=plx_WE_thunder1
Thunder Sound ID 2=plx_WE_thunder2
Thunder Sound ID 3=plx_WE_thunder3
Rain Loop Sound ID=plx_WE_heavyrain
Ambient Loop Sound ID=plx_WA_thunder

[Weather Ashstorm]
Ambient Loop Sound ID=plx_WA_ashstorm

[Weather Blight]
Ambient Loop Sound ID=plx_WA_blightstorm

[Weather Snow]
Ambient Loop Sound ID=plx_WA_overcast


Spoiler

[Blood]

Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif

Texture 0=Tx_Blood.tga
Texture 1=Tx_Blood_White.tga
Texture 2=Tx_Blood_Gold.tga
Texture 3=Transparent_blood.tga
Texture 4=CBbug_blood.tga
Texture 5=CBoil_blood.tga
Texture 6=CByellow_blood.tga
Texture 7=CBstone_blood.tga

Texture Name 0=Default (Red)
Texture Name 1=Skeleton (White)
Texture Name 2=Metal Sparks (Gold)
Texture Name 3=No Blood
Texture Name 4=Bug Blood (Brown)
Texture Name 5=Dark Blood (Black)
Texture Name 6=Yellow Blood
Texture Name 7=Stone flakes (Gray)

User avatar
lacy lake
 
Posts: 3450
Joined: Sun Dec 31, 2006 12:13 am

Post » Thu Dec 08, 2011 4:08 am

I have a bit of a tree issue. First off, let me say what a great job you've done with this, kudos from me. Everything is working perfectly aside from one thing, trees are trees vanishing when I approach them, also some tree textures remain even though another tree is already there but once I get close enough it disappears.

I have all the tree options ticked and use Vurt for West Region and Grazelands and Vatily trees for Bittercoast (When I'm seeing the problem the most since I've started a new game) and Ascadian.

Any situation to this problem?
User avatar
Phoenix Draven
 
Posts: 3443
Joined: Thu Jun 29, 2006 3:50 am

Post » Thu Dec 08, 2011 7:12 am

You have to re-generate distant lands with MGE
User avatar
Batricia Alele
 
Posts: 3360
Joined: Mon Jan 22, 2007 8:12 am

Post » Thu Dec 08, 2011 2:28 pm

Apply these settings:

Spoiler
[Weather Clear]
Sky Sunrise Color=242,171,115
Sky Day Color=52,123,201
Sky Sunset Color=68,88,145
Sky Night Color=000,000,000
Fog Sunrise Color=255,221,231
Fog Day Color=153,158,166
Fog Sunset Color=254,213,175
Fog Night Color=000,000,000
Ambient Sunrise Color=047,066,096
Ambient Day Color=137,140,160
Ambient Sunset Color=068,075,096
Ambient Night Color=036,036,036
Sun Sunrise Color=242,159,119
Sun Day Color=255,252,238
Sun Sunset Color=255,178,180
Sun Night Color=010,010,010
Sun Disc Sunset Color=255,189,190
Transition Delta=.015
Land Fog Day Depth=.34
Land Fog Night Depth=.34
Clouds Maximum Percent=1.0
Wind Speed=.1
Cloud Speed=.50
Glare View=1
Cloud Texture=Tx_Sky_Clear.tga
Ambient Loop Sound ID=None

[Weather Cloudy]
Sky Sunrise Color=242,171,115
Sky Day Color=52,123,201
Sky Sunset Color=68,88,145
Sky Night Color=000,000,000
Fog Sunrise Color=255,221,231
Fog Day Color=153,158,166
Fog Sunset Color=157,100,135
Fog Night Color=000,000,000
Ambient Sunrise Color=066,074,087
Ambient Day Color=137,145,160
Ambient Sunset Color=100,064,100
Ambient Night Color=006,006,006
Sun Sunrise Color=241,177,099
Sun Day Color=255,236,221
Sun Sunset Color=255,178,180
Sun Night Color=007,007,007
Sun Disc Sunset Color=255,189,190
Transition Delta=.015
Land Fog Day Depth=.72
Land Fog Night Depth=.72
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1
Glare View=1
Cloud Texture=Tx_Sky_Cloudy.tga
Ambient Loop Sound ID=None

[Weather Foggy]
Sky Sunrise Color=056,056,056
Sky Day Color=133,133,133
Sky Sunset Color=106,005,000
Sky Night Color=000,000,000
Fog Sunrise Color=128,191,150
Fog Day Color=148,239,211
Fog Sunset Color=138,166,204
Fog Night Color=000,000,000
Ambient Sunrise Color=048,043,037
Ambient Day Color=092,109,120
Ambient Sunset Color=029,053,076
Ambient Night Color=006,006,006
Sun Sunrise Color=177,162,137
Sun Day Color=111,131,151
Sun Sunset Color=125,157,189
Sun Night Color=005,005,005
Sun Disc Sunset Color=223,223,223
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.9
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=.25
Glare View=0.15
Cloud Texture=Tx_Sky_Foggy.tga
Ambient Loop Sound ID=None

[Weather Overcast]
Sky Sunrise Color=243,147,75
Sky Day Color=098,152,199
Sky Sunset Color=253,128,035
Sky Night Color=000,000,000
Fog Sunrise Color=098,091,081
Fog Day Color=087,072,086
Fog Sunset Color=105,086,086
Fog Night Color=000,000,000
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=006,006,006
Sun Sunrise Color=087,125,163
Sun Day Color=163,169,183
Sun Sunset Color=085,103,157
Sun Night Color=003,003,003
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.70
Land Fog Night Depth=.70
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1.5
Glare View=.05
Cloud Texture=Tx_Sky_Overcast.tga
Ambient Loop Sound ID=None

[Weather Rain]
Sky Sunrise Color=071,074,075
Sky Day Color=116,120,122
Sky Sunset Color=073,073,073
Sky Night Color=024,025,026
Fog Sunrise Color=071,074,075
Fog Day Color=116,120,122
Fog Sunset Color=073,073,073
Fog Night Color=024,025,026
Ambient Sunrise Color=097,090,088
Ambient Day Color=105,110,113
Ambient Sunset Color=088,097,097
Ambient Night Color=006,006,006
Sun Sunrise Color=131,122,120
Sun Day Color=149,157,170
Sun Sunset Color=120,126,131
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.8
Land Fog Night Depth=.8
Clouds Maximum Percent=0.66
Wind Speed=.3
Cloud Speed=2
Glare View=0
Cloud Texture=Tx_Sky_Rainy.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Rain Entrance Speed=7
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=None
Max Raindrops=450

[Weather Thunderstorm]
Sky Sunrise Color=035,036,039
Sky Day Color=097,104,115
Sky Sunset Color=035,036,039
Sky Night Color=019,020,022
Fog Sunrise Color=070,074,085
Fog Day Color=097,104,115
Fog Sunset Color=070,074,085
Fog Night Color=019,020,022
Ambient Sunrise Color=054,054,054
Ambient Day Color=090,090,090
Ambient Sunset Color=054,054,054
Ambient Night Color=006,006,006
Sun Sunrise Color=091,099,122
Sun Day Color=138,144,155
Sun Sunset Color=096,101,117
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1
Land Fog Night Depth=1.15
Clouds Maximum Percent=0.66
Wind Speed=.5
Cloud Speed=3
Glare View=0
Cloud Texture=Tx_Sky_Thunder.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Max Raindrops=650
Rain Entrance Speed=5
Rain Loop Sound ID=rain heavy
Ambient Loop Sound ID=None
Flash Decrement=4

[Weather Ashstorm]
Sky Sunrise Color=091,056,051
Sky Day Color=124,073,058
Sky Sunset Color=106,055,040
Sky Night Color=020,021,022
Fog Sunrise Color=091,056,051
Fog Day Color=124,073,058
Fog Sunset Color=106,055,040
Fog Night Color=020,021,022
Ambient Sunrise Color=054,042,037
Ambient Day Color=075,049,041
Ambient Sunset Color=048,039,035
Ambient Night Color=006,006,006
Sun Sunrise Color=184,091,071
Sun Day Color=228,139,114
Sun Sunset Color=185,086,057
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.8
Cloud Speed=7
Glare View=0
Cloud Texture=Tx_Sky_Ashstorm.tga
Ambient Loop Sound ID=ashstorm
Storm Threshold=.70

[Weather Blight]
Sky Sunrise Color=090,035,035
Sky Day Color=090,035,035
Sky Sunset Color=092,033,033
Sky Night Color=044,014,014
Fog Sunrise Color=090,035,035
Fog Day Color=128,019,019
Fog Sunset Color=092,033,033
Fog Night Color=044,014,014
Ambient Sunrise Color=061,040,040
Ambient Day Color=100,050,050
Ambient Sunset Color=061,040,040
Ambient Night Color=015,006,006
Sun Sunrise Color=180,078,078
Sun Day Color=224,084,084
Sun Sunset Color=180,078,078
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.040
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=9
Glare View=0
Cloud Texture=Tx_Sky_Blight.tga
Ambient Loop Sound ID=Blight
Storm Threshold=.70
Disease Chance=.10

[Weather Snow]
Sky Sunrise Color=106,091,091
Sky Day Color=153,158,166
Sky Sunset Color=096,115,134
Sky Night Color=031,035,039
Fog Sunrise Color=106,091,091
Fog Day Color=153,158,166
Fog Sunset Color=096,115,134
Fog Night Color=031,035,039
Ambient Sunrise Color=092,084,084
Ambient Day Color=093,096,105
Ambient Sunset Color=070,079,087
Ambient Night Color=006,007,009
Sun Sunrise Color=141,109,109
Sun Day Color=163,169,183
Sun Sunset Color=101,121,141
Sun Night Color=055,066,077
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=1.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Snow.tga
Ambient Loop Sound ID=None
Snow Threshold=0.5
Snow Diameter=800
Snow Height Min=400
Snow Height Max=700
Snow Entrance Speed=6
Max Snowflakes=750

[Weather Blizzard]
Sky Sunrise Color=091,099,106
Sky Day Color=121,133,145
Sky Sunset Color=108,115,121
Sky Night Color=027,029,031
Fog Sunrise Color=091,099,106
Fog Day Color=153,158,166
Fog Sunset Color=108,115,121
Fog Night Color=021,024,028
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=006,007,009
Sun Sunrise Color=114,128,146
Sun Day Color=163,169,183
Sun Sunset Color=106,114,136
Sun Night Color=057,066,074
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=2.8
Land Fog Night Depth=3.0
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=7.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Blizzard.tga
Ambient Loop Sound ID=BM Blizzard
Storm Threshold=.50


Spoiler

[LightAttenuation]
UseConstant=1
ConstantValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/0.382
;
UseLinear=0
LinearMethod=1
LinearValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/1
LinearRadiusMult=1
;
UseQuadratic=1
QuadraticMethod=2
QuadraticValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/16.0
QuadraticRadiusMult=1
;
OutQuadInLin=0


Spoiler


[Weather Clear]
Ambient Loop Sound ID=plx_WA_clear

[Weather Cloudy]
Ambient Loop Sound ID=plx_WA_cloudy

[Weather Foggy]
Ambient Loop Sound ID=plx_WA_foggy

[Weather Overcast]
Ambient Loop Sound ID=plx_WA_overcast

[Weather Rain]
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=plx_WA_rain

[Weather Thunderstorm]
Thunder Sound ID 0=plx_WE_thunder0
Thunder Sound ID 1=plx_WE_thunder1
Thunder Sound ID 2=plx_WE_thunder2
Thunder Sound ID 3=plx_WE_thunder3
Rain Loop Sound ID=plx_WE_heavyrain
Ambient Loop Sound ID=plx_WA_thunder

[Weather Ashstorm]
Ambient Loop Sound ID=plx_WA_ashstorm

[Weather Blight]
Ambient Loop Sound ID=plx_WA_blightstorm

[Weather Snow]
Ambient Loop Sound ID=plx_WA_overcast


Spoiler

[Blood]

Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif

Texture 0=Tx_Blood.tga
Texture 1=Tx_Blood_White.tga
Texture 2=Tx_Blood_Gold.tga
Texture 3=Transparent_blood.tga
Texture 4=CBbug_blood.tga
Texture 5=CBoil_blood.tga
Texture 6=CByellow_blood.tga
Texture 7=CBstone_blood.tga

Texture Name 0=Default (Red)
Texture Name 1=Skeleton (White)
Texture Name 2=Metal Sparks (Gold)
Texture Name 3=No Blood
Texture Name 4=Bug Blood (Brown)
Texture Name 5=Dark Blood (Black)
Texture Name 6=Yellow Blood
Texture Name 7=Stone flakes (Gray)




That lighting looks good and very realistic, although more subdued than what you included in the MIT, is that why you changed it?
User avatar
SWagg KId
 
Posts: 3488
Joined: Sat Nov 17, 2007 8:26 am

Post » Thu Dec 08, 2011 11:39 am

That lighting looks good and very realistic, although more subdued than what you included in the MIT, is that why you changed it?

Not really, I forgot to change the old MIT file before the release.
In the next patch this will be corrected.
User avatar
Alberto Aguilera
 
Posts: 3472
Joined: Wed Aug 29, 2007 12:42 am

Post » Thu Dec 08, 2011 4:07 am

KINGPIX => what about the Jeoshua LightAttenuation's parameter?
Spoiler
[LightAttenuation]
UseConstant=1
ConstantValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/0.382

UseLinear=1
LinearMethod=1
LinearValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/1
LinearRadiusMult=1

UseQuadratic=1
QuadraticMethod=2
QuadraticValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/2.619
QuadraticRadiusMult=1

OutQuadInLin=0


There is a grammar'error in the picture BB_NO "No Better Bodies"
User avatar
emma sweeney
 
Posts: 3396
Joined: Fri Sep 22, 2006 7:02 pm

Post » Thu Dec 08, 2011 10:09 am

KINGPIX => what about the Jeoshua LightAttenuation's parameter?
Spoiler
[LightAttenuation]
UseConstant=1
ConstantValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/0.382

UseLinear=1
LinearMethod=1
LinearValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/1
LinearRadiusMult=1

UseQuadratic=1
QuadraticMethod=2
QuadraticValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/2.619
QuadraticRadiusMult=1

OutQuadInLin=0


There is a grammar'error in the picture BB_NO "No Better Bodies"

Yes I'm testing them.
Thanks for the grammar error report, I'll correct it in the next patch :)
User avatar
rae.x
 
Posts: 3326
Joined: Wed Jun 14, 2006 2:13 pm

Post » Thu Dec 08, 2011 6:14 pm

Here is what I planned to do in the future for the Overhaul:

- A Video FAQ, that looks the same as the http://www.youtube.com/watch?v=409C4kWjzjg: a little video for every problem in the FAQ list
- A little guide to Wrye Mash (that I'll include in the http://planetelderscrolls.gamespy.com/fms/Download.php?id=102933)
- A more intuitive FAQ (divided into sections)
- Patch 1.3 is on the works:
* Detailed Armor Meshes with reflect maps
* Morrowind Rebirth compatibility Patch
* Xiran's Better Music System (maybe)
* Updated Shaders
* Skydome mesh from SWG Skies v4
* ASE instead of Expanded Sounds (not sure)
* http://www.tesnexus.com/downloads/file.php?id=37947
* Revisited and corrected MIT file for Morrowini
* Vanilla heads option
* Grammar correction in the picture BB_NO "No Better Bodies"
* Grammar correction in the crosshair pictures
* "The Lighting Mod" and "Water Level Fix" compatibility patch
* And more....

User avatar
OnlyDumazzapplyhere
 
Posts: 3445
Joined: Wed Jan 24, 2007 12:43 am

Post » Thu Dec 08, 2011 2:02 pm

Please consider releasing the Detailed Armor with reflect maps independently. Its just a great combination of two already great mods.
User avatar
DAVId Bryant
 
Posts: 3366
Joined: Wed Nov 14, 2007 11:41 pm

Post » Thu Dec 08, 2011 6:43 am

Please consider releasing the Detailed Armor with reflect maps independently. Its just a great combination of two already great mods.

Yeah maybe I'll do so.
User avatar
Chloe Yarnall
 
Posts: 3461
Joined: Sun Oct 08, 2006 3:26 am

Post » Thu Dec 08, 2011 1:49 pm

What's this?:
* "The Lighting Mod" and "Water Level Fix" compatibility patch

Have you a link please? :)
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Gisela Amaya
 
Posts: 3424
Joined: Tue Oct 23, 2007 4:29 pm

Post » Thu Dec 08, 2011 3:13 pm

What's this?:

Have you a link please? :)

No, I have to do it myself :)
User avatar
Josee Leach
 
Posts: 3371
Joined: Tue Dec 26, 2006 10:50 pm

Post » Thu Dec 08, 2011 6:09 am

I have this awful texture's bug ingame (I have the reflections options checked in MCP) =>
http://img703.imageshack.us/img703/412/mgescreenshot8.jpg
http://img846.imageshack.us/img846/9532/mgescreenshot5.jpg
User avatar
Tanya
 
Posts: 3358
Joined: Fri Feb 16, 2007 6:01 am

Post » Thu Dec 08, 2011 4:42 am

I have this awful texture's bug ingame (I have the reflections options checked in MCP) =>
http://img703.imageshack.us/img703/412/mgescreenshot8.jpg
http://img846.imageshack.us/img846/9532/mgescreenshot5.jpg

Well, actually that's not a bug.
It's how the meshes look in the Better Items II mod.
User avatar
Stacey Mason
 
Posts: 3350
Joined: Wed Nov 08, 2006 6:18 am

Post » Thu Dec 08, 2011 6:19 pm

So that Morrowind Rebirth mod will be compatible with the changes your overhaul makes? That's good to hear, it sounds like an interesting mod. I love the ones that just add more life to the world. Morrowind Comes Alive is okay, but it's kind of unstable for me, and I don't like people with no conversation topics walking around, it's weird.
User avatar
Steeeph
 
Posts: 3443
Joined: Wed Apr 04, 2007 8:28 am

Post » Thu Dec 08, 2011 5:56 am

Well, actually that's not a bug.
It's how the meshes look in the Better Items II mod.

I think he's talking about the pewter texture. I don't think it's a bug either, but it's not exactly pretty. Realistic, maybe. But not pretty.
User avatar
helliehexx
 
Posts: 3477
Joined: Fri Jun 30, 2006 7:45 pm

Post » Thu Dec 08, 2011 6:08 am

Yes I talk about the textures, I thought that the reflection's texture didn't working correctly.
User avatar
Adrian Powers
 
Posts: 3368
Joined: Fri Oct 26, 2007 4:44 pm

Post » Thu Dec 08, 2011 1:47 pm

They do, if you don't want them like that simply delete the mesh and you'll be fine :)
User avatar
Mistress trades Melissa
 
Posts: 3464
Joined: Mon Jun 19, 2006 9:28 pm

Post » Thu Dec 08, 2011 12:18 pm

Happy news for non-english players!

The French translation is done, I just have to do the translated installer and MGSOO Program, and test it a bit!
This awesome work has been done by the http://www.confrerie-des-traducteurs.fr/forum/viewtopic.php?f=61&t=7652!!

The Italian translation made by our team is almost done too!

I'm honored that some other people are translating the Morrowind Overhaul compilation, it's awesome.
I received a mail about a Polish translation, too!

Thank you all for the appreciation and kind words :)

Kingpix
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IsAiah AkA figgy
 
Posts: 3398
Joined: Tue Oct 09, 2007 7:43 am

Post » Thu Dec 08, 2011 5:01 pm

Hey Kingpix!

Are you still planning to include "New Blood" by razorfett147 and the Robe Replacer by Canadianice?
These are the ones I'm looking forward o the most.

Great work! :celebration:
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sam smith
 
Posts: 3386
Joined: Sun Aug 05, 2007 3:55 am

Post » Thu Dec 08, 2011 4:17 pm

I swear I follow the install directions perfectly, but I keep getting a message that "MGEgui has stopped working". It looks as if its about to find a solution to the problem, but just closes out. Its driving me nuts :brokencomputer:
User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Thu Dec 08, 2011 6:35 am

Hey Kingpix!

Are you still planning to include "New Blood" by razorfett147 and the Robe Replacer by Canadianice?
These are the ones I'm looking forward o the most.

Great work! :celebration:

I'm testing them ;)



I swear I follow the install directions perfectly, but I keep getting a message that "MGEgui has stopped working". It looks as if its about to find a solution to the problem, but just closes out. Its driving me nuts :brokencomputer:

- Be sure to have all the required programs/components like last directx and .net framework
- Launch Morrowind Launcher as administrator, set a random resolution from the options menu, confirm and quit, launch MGEgui.exe as administrator.
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Judy Lynch
 
Posts: 3504
Joined: Fri Oct 20, 2006 8:31 am

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