[RELz] Morrowind Overhaul - Sounds & Graphics

Post » Mon May 07, 2012 4:32 pm

I'm currently using 1.3 with MGE XE, If I upgrade will there be any known issues? Assuming I stick with MGE XE.
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Jessica Colville
 
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Post » Mon May 07, 2012 12:58 pm

I'm currently using 1.3 with MGE XE, If I upgrade will there be any known issues? Assuming I stick with MGE XE.
In v2.0 there will be MGE XE, so I assume that you will be nice :D
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Chantel Hopkin
 
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Post » Mon May 07, 2012 4:20 pm

Go into Data Files\Textures\Water and delete water** (2).dds (all the files with "(2)" in their names).
This will be fixed in 2.0, obviously :)

Hi, just looked in my textures/water folder. None of the .dds files have (2) in their names. theyre all labeled from water00 to water31. Also looked in the MGE file where there are water-related files and found no others.
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kevin ball
 
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Post » Mon May 07, 2012 11:16 am

Actually better yet, here's a screenshot of the error I get. http://i.imgur.com/J7sei.jpg
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how solid
 
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Post » Tue May 08, 2012 12:02 am

That looks to me, like a mesh can't find it's texture. or the mesh has the wrong texture mapped to it.
Should be an easy fix
but it has been a while since I have been helping people work on mods,. and most of that was on Oblivion.
I'm trying to get into modding MW now.

Maybe that mesh is supposed to be looking for water00.dds and not water00 (2).dds
I hope it is what I believe it to be, and someone can straighten it out for you.
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Prisca Lacour
 
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Post » Mon May 07, 2012 8:15 pm

Oh, very sorry. I forgot to tell you to delete the file \Data Files\Meshes\x\Ex_Vivec_P_water_01.nif
Then you'll be fine!
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SEXY QUEEN
 
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Post » Mon May 07, 2012 9:23 pm

Video tutorial is pretty useless as when I got stuck at step #22 I had nowhere to go. And it doesn't even mention what to do with versions 1.1, 1.2 and 1.3 - how am I to know all by myself. Way overproduced, needs a much much simpler guide.
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Bethany Watkin
 
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Post » Tue May 08, 2012 2:20 am

Video tutorial is pretty useless as when I got stuck at step #22 I had nowhere to go. And it doesn't even mention what to do with versions 1.1, 1.2 and 1.3 - how am I to know all by myself. Way overproduced, needs a much much simpler guide.
Useless? Without it all the newbie users would be completely lost.
And I don't see how the patches will need a videotutorial, since the only thing that you must do is copy some files (and they come with an install guide).
Modding Morrowind could be hard at the beginning, that's a matter of facts.
If you got stuck at step 22 is because MGE crashes, well sorry but then you didn't install all the prerequisites or you forgot to do some steps before.
By the way, if this install is *that difficult* then look for this http://www.youtube.com/watch?v=fI6o8pw49tI
More easy than that? It's impossible. :wavey:
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gemma king
 
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Post » Mon May 07, 2012 9:40 pm

Oh, very sorry. I forgot to tell you to delete the file \Data Files\Meshes\x\Ex_Vivec_P_water_01.nif
Then you'll be fine!

That worked. Thank you so much dude!
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Thomas LEON
 
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Post » Mon May 07, 2012 11:23 pm

That worked. Thank you so much dude!
Oh cool, glad that you did it!
Enjoy ;)
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Kayleigh Mcneil
 
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Post » Mon May 07, 2012 11:47 am

How much longer do we have to wait for v2.0?

One more question,. are you going to keep v1.3 alive for folks that want to stay with the current version/setup?
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GRAEME
 
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Post » Mon May 07, 2012 6:06 pm

Actually better yet, here's a screenshot of the error I get. http://i.imgur.com/J7sei.jpg
Max Payne 2! :clap:
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Monika Fiolek
 
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Post » Mon May 07, 2012 12:42 pm

How much longer do we have to wait for v2.0?

One more question,. are you going to keep v1.3 alive for folks that want to stay with the current version/setup?
I want to release this before Christmas so not long :D
Yes I will do a patch for it, but I think I'll release it after.
But anyway since the new version is really easy to install and it has a lot of fixes I would suggest re-installing it from scratch :)
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Emilie M
 
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Post » Mon May 07, 2012 10:45 pm

I want to release this before Christmas so not long :D
Yes I will do a patch for it, but I think I'll release it after.
But anyway since the new version is really easy to install and it has a lot of fixes I would suggest re-installing it from scratch :)

Meaning a fresh install of Morrowind?
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priscillaaa
 
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Post » Mon May 07, 2012 3:05 pm

Meaning a fresh install of Morrowind?
Yep.
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Alyce Argabright
 
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Post » Mon May 07, 2012 2:35 pm

Yep.

it ain't going to be easy waiting,. but it looks like it will be worth the wait.
Oh and great job on the compilation,.
also big thanks and great job to all the modders involved in keeping this great game alive and looking so sweet after all these years.
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Lucie H
 
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Post » Mon May 07, 2012 4:54 pm

Max Payne 2! :clap:

Hell yea dude! One of the best games ever. Cant wait for the third one. :D
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Etta Hargrave
 
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Post » Tue May 08, 2012 1:01 am

Is the differentiation between ancestral tombs and Vivec/Velothi interiors still present in v.2.0? (I'm talking about different textures/tilesets used)
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Natasha Callaghan
 
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Post » Mon May 07, 2012 11:45 pm

Check this out http://morrowindoverhaul.rpgitalia.net/news/pre-release-steps
:)
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victoria gillis
 
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Post » Tue May 08, 2012 1:10 am

Release it, bro.
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yessenia hermosillo
 
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Post » Mon May 07, 2012 7:11 pm

Very much looking forward to this.
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Trish
 
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Post » Mon May 07, 2012 7:55 pm

Upcoming v2.0 includes:

- Super duperrr AutoInstaller I made (automates all the needed steps to install the pack, sets MGE according to the performances of the PC, checks for lack of DirectX, .NET Runtimes, etc.). This means that the installation is really Idiot-Proof (Challenge Accepted! :toughninja: )
- Many, many ,many, many new fixes (thanks a lot to the french community for their huge work on this when I wasn't available :foodndrink: )
- AutoUpdate support
- A separate patch and release of a big pack including the older patches for the new users!
- Release before Skyrim (I hope <.<)

Stay tuned! :celebration:

PS: Totally-translated French version coming soon.
May the Nine bless the French for lending a hand here.
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Kelsey Hall
 
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Post » Mon May 07, 2012 12:17 pm

May the Nine bless the French for lending a hand here.

Indeed!

Dang now I'll have to spend hours looking through the pack when it's out :flamethrower: (since I'm a bit picky with textures)
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Monika
 
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Post » Mon May 07, 2012 7:21 pm

Maybe there is a non-installer version? I prefer not to use installers for that very reason.
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Dewayne Quattlebaum
 
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Post » Mon May 07, 2012 7:03 pm

Maybe there is a non-installer version? I prefer not to use installers for that very reason.
You could simply close the installer and install it manually ;)
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Alexandra walker
 
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