Last night I finished the Main Quest . . . when I went through the door where you first confront Dagoth Ur, I received this message:
"Meshes\r\XDagothr.NIF" tex not found "textures\tx_dagoth_mask_nrm.dds"
I clicked "Yes to All" and looked at Dagoth Ur . . . everything seemed fine. He had cool a new mask with glowing red eyes. So I'm not sure what mesh couldn't find its texture. The only graphical mods I'm running are from MOSG 1.3.
http://morrowindoverhaul.net/forum/index.php/topic,1572.msg6757.html#msg6757
I started a new game, no mods except MSGO 1.3 . . . in first person, my characer's hands are still the vanilla segmented type. In third person, I have the Better Bodies version.
Any idea what's causing this? My previous game with MSGO didn't have this issue at all.
Install Better Bodies plugin over the pack
Sigh. I guess a package of mods this size is naturally guna have some bugs. For some reason i simply cannot enter Ald Redaynia. I could before the package and cant after. Whenever i click the door to enter, it pauses for half a second, then plays the door noise, then Morrowind simply crashes. Ive loaded [everything] up in the CS to see if there is anything screwed up but nothing really seems wrong. Apart from adding noise's and retexturing the skeleten war wizard, nothings different.
Normally i'd just fix bugs myself but no real obvious solution has presented itself.
Could someone else try it out.
http://morrowindoverhaul.net/forum/index.php/topic,1563.msg6771.html#msg6771
Question - Can anyone give me a rough estimate on when the mod will be ready and relatively bug-free?
Thanks!
Bug free? Never. This has quite little bugs. Most of them are for not following 100% of the installation steps. The new installer and auto updater coming with the new mgso will surely help.
Sorry for the lack of replies but I'm a lot busy these days. Thanks.