[RELz] Morrowind Overhaul - Sounds & Graphics

Post » Sat May 28, 2011 6:37 pm

TY :)

Got it working. About to spend many hours of my life on nostalgia and pretty landscape! xD
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ruCkii
 
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Post » Sat May 28, 2011 6:30 pm

TY :)

Got it working. About to spend many hours of my life on nostalgia and pretty landscape! xD

WOW! Finally :D
Enjoy this pack!!!
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Steph
 
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Post » Sat May 28, 2011 1:30 pm

Just found this http://www.youtube.com/watch?v=pqEF8EzUBiQ
This guy... I assure you we didn't pay him :P
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Dominic Vaughan
 
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Post » Sat May 28, 2011 7:34 pm

So, here we go!

Mods/updates queued for the first patch, 1.0a:
- http://www.gamesas.com/index.php?/topic/1164234-relz-ultimate-icon-replacer/
- http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=3466 (Thanks to Myxale)
- http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8746
- http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=20128&id=8612
- http://www.tesnexus.com/downloads/file.php?id=36873
- http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8213
- http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=418747&id=8984

Also thanks to Malaith for the http://www.gamesas.com/index.php?/topic/1164440-relz-morrowind-overhaul-sounds-graphics/page__view__findpost__p__17122747 :D

Thanks you all for the suggestions!

Kingpix
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Tha King o Geekz
 
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Post » Sat May 28, 2011 1:56 pm

Have you also uncludes the v1.1 of "Better Dialogue Font"?
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gandalf
 
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Post » Sat May 28, 2011 6:21 pm

Have you also uncludes the v1.1 of "Better Dialogue Font"?

Uhg, forgot it!
Added, thanks for the heads up :)
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Lloyd Muldowney
 
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Post » Sat May 28, 2011 8:48 am

Some recommendations

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8213

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=3583. You had his Flask and Misc Items Replacer, why not his Bottle Replacer too :hubbahubba:?

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=418747&id=8984

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=418747&id=8968. Replaces Dragonscale Towershield, Imperial Legion Shield, and Auriel's Shield
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jaideep singh
 
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Post » Sat May 28, 2011 4:28 pm

Some recommendations

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8213

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=3583. You had his Flask and Misc Items Replacer, why not his Bottle Replacer too :hubbahubba:?

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=418747&id=8984

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=418747&id=8968. Replaces Dragonscale Towershield, Imperial Legion Shield, and Auriel's Shield

1) Nice, I will add this!

2) It's included! I forgot it in the credits list! Thanks for reporting it :D

3),4) They look really nice! But better not include them right now, because they are only 3 shields and 1 weapon, not fitting with the oter weapons. Better wait some new releases :)

Thank you.
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ijohnnny
 
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Post » Sat May 28, 2011 9:21 am

Arg I'm getting semi-frequent CTDs. For awhile I had none(1-2 hours of play w/out any) but I'm in Vivec now and suddenly getting them frequently.

Wondering if it has to do with this in my warnings.txt

One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
Not able to find Foot part in BC_shoes_expensive_2.
Not able to find Foot part in BC_shoes_expensive_03.
Not able to find Foot part in BC_shoes_expensive_01.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_expensive_03.
Not able to find Foot part in BC_shoes_extrav_1_f.
Not able to find Foot part in BC_shoes_expensive_2.
Not able to find Foot part in BC_shoes_expensive_03.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_03.
Not able to find Foot part in BC_shoes_common_2.


Maybe my game just hates shoes? :(
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Marie Maillos
 
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Post » Sat May 28, 2011 7:12 pm


3),4) They look really nice! But better not include them right now, because they are only 3 shields and 1 weapon, not fitting with the oter weapons. Better wait some new releases :)

Thank you.

It's true for the shields, but imo that Hopesfire will complement nicely with Plangkye's Trueflame.

I also notice you include both Earthwyrm's Souly Soulgems and Neloth's Animated Soulgems. Aren't these 2 incompatible with each other?
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ruCkii
 
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Post » Sat May 28, 2011 8:04 pm

Is anybody aware of http://translate.google.fr/translate?u=http%3A%2F%2Ffullrest.ru%2Fforum%2Ftopic%2F32985-ozzys-grass-mods%2F&sl=ru&tl=en&hl=&ie=UTF-8? It's by Gorky and there is a Gorky on here but he has 0 posts/topics and can't use PM system. Strange...

Apart from that, does anyone know what grass mod is being used in http://www.youtube.com/watch?v=9NX-MvnYUEs by warwon?
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hannaH
 
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Post » Sat May 28, 2011 6:18 am

I can't seem to get this work, I keep running into issues with the installation process. I download the add on, I continue with the steps. I have no problem until I get to "Exe optimizer" I find Morrowind go to patch Morrowind then get a message "sse.exe cannot be reach" or something I click okay and continue on. When I finish with the MGSOO and click apply I get another error along and I click contine and then close MGSOO. Animkit 2.1 installs fine, I got to the data files in the launcher and select them all I run TESTool.exe and merge all the active plugins check the new esm in the data files. I run the mlox.exe and refresh/update the load order. I run the 4GB patch since I am on a 64 bit system with 8GB RAM. I finish that but after I don't see a "AnimkitUI.exe" just the Animkit 2.1 I installed previously. As well as I have no MGE when I install this? Do I need to download it separately?
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Len swann
 
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Post » Sat May 28, 2011 9:33 am

It's true for the shields, but imo that Hopesfire will complement nicely with Plangkye's Trueflame.

I also notice you include both Earthwyrm's Souly Soulgems and Neloth's Animated Soulgems. Aren't these 2 incompatible with each other?

Yes, but the Animated Soulgems is an option of MGSOO, that automatically disables Earthwyrm's Souly Soulgems ;)
You are right for the sword, I will include it, I just have to ask the author ^^

Is anybody aware of http://translate.google.fr/translate?u=http%3A%2F%2Ffullrest.ru%2Fforum%2Ftopic%2F32985-ozzys-grass-mods%2F&sl=ru&tl=en&hl=&ie=UTF-8? It's by Gorky and there is a Gorky on here but he has 0 posts/topics and can't use PM system. Strange...

Apart from that, does anyone know what grass mod is being used in http://www.youtube.com/watch?v=9NX-MvnYUEs by warwon?

I never tried it!
I have to try.

Anyway that grass is the http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8378, the same included in the Morrowind Overhaul as option.


I can't seem to get this work, I keep running into issues with the installation process. I download the add on, I continue with the steps. I have no problem until I get to "Exe optimizer" I find Morrowind go to patch Morrowind then get a message "sse.exe cannot be reach" or something I click okay and continue on. When I finish with the MGSOO and click apply I get another error along and I click contine and then close MGSOO. Animkit 2.1 installs fine, I got to the data files in the launcher and select them all I run TESTool.exe and merge all the active plugins check the new esm in the data files. I run the mlox.exe and refresh/update the load order. I run the 4GB patch since I am on a 64 bit system with 8GB RAM. I finish that but after I don't see a "AnimkitUI.exe" just the Animkit 2.1 I installed previously. As well as I have no MGE when I install this? Do I need to download it separately?

You can ignore the exe optimizer errors, they are pretty normal.
Did you install , NET framework 4.0 as told in the guide?
Can you tell me the error of MGSOO??
Thank you :)
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Kelsey Anna Farley
 
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Post » Sat May 28, 2011 7:31 pm

You can ignore the exe optimizer errors, they are pretty normal.
Did you install , NET framework 4.0 as told in the guide?
Can you tell me the error of MGSOO??
Thank you :)


Going to reinstall NET framework 4.0 just to be sure, also I will post the error with MGSOO when I get back to it. Did a uninstall on Morrowind due to the error with bloodmoon installing on Windows 7, gona fix that and try again.
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Oceavision
 
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Post » Sat May 28, 2011 2:32 pm

King, have you tried http://tesall.ru/file/better-items-ii/ and http://tesall.ru/file/better-items/?
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Del Arte
 
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Post » Sat May 28, 2011 4:41 pm

I can't seem to get this work, I keep running into issues with the installation process. I download the add on, I continue with the steps. I have no problem until I get to "Exe optimizer" I find Morrowind go to patch Morrowind then get a message "sse.exe cannot be reach" or something I click okay and continue on. When I finish with the MGSOO and click apply I get another error along and I click contine and then close MGSOO. Animkit 2.1 installs fine, I got to the data files in the launcher and select them all I run TESTool.exe and merge all the active plugins check the new esm in the data files. I run the mlox.exe and refresh/update the load order. I run the 4GB patch since I am on a 64 bit system with 8GB RAM. I finish that but after I don't see a "AnimkitUI.exe" just the Animkit 2.1 I installed previously. As well as I have no MGE when I install this? Do I need to download it separately?


You can just close any error messages that pop up with the exe optimizer, and it will continue running fine(did for me anyway) - takes awhile though I had something like 11000 segments with 60 patches or so.

The animkitUI.exe you need to run should be in morrowind/Morrowind AnimKit.

MGE should come with it, it did for me.
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Chloe Mayo
 
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Post » Sat May 28, 2011 10:53 am

Nevermind fixed it all, keep forgetting to run stuff as admin on Windows 7.
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..xX Vin Xx..
 
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Post » Sat May 28, 2011 9:22 am

Short Question:

Is there anything I have to look after, if I want to use BTB's Gameimprovement? (Because of the Merge-Thingy...)
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Justin
 
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Post » Sat May 28, 2011 5:41 pm

Well...I don't know what the issue is now, everything was installed 100% fine. I went through MGE(which I used before this and had set very high) I started a new game, but when I went above the boat the game was fine for about 20 seconds then went nuts. Now every time I start new Jiub is missing legs, textures on the walls are turning red and the screen eventually whites out.
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Soku Nyorah
 
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Post » Sat May 28, 2011 4:53 pm

I can't remember if I linked to it before, but have you looked at http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6655? Shiny versions of different septims that stay true and lore friendly to the original ones. You could include the different versions and keep the golden gold and have them be options in the installer - because more options are always better :D.

Also have you heard of this mod - http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6621? Its a nice replacer.
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Soraya Davy
 
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Post » Sat May 28, 2011 6:03 pm

Well...I don't know what the issue is now, everything was installed 100% fine. I went through MGE(which I used before this and had set very high) I started a new game, but when I went above the boat the game was fine for about 20 seconds then went nuts. Now every time I start new Jiub is missing legs, textures on the walls are turning red and the screen eventually whites out.


I'm clearly not great at this but I have experience with failure! Here's kind of checklist of places you might've gone wrong, a sort of recap of all the helpful advice I got to get mine running -

Don't install into program files - if you did reinstall, moving it will not work
Make sure you don't have old registry keys forcing you to install into program files or causing other problems
If you get a missing snowflake error, reinstall bloodmoon
After reinstalling bloodmoon, rerun mlox and update load order
Make sure you have this in your .ini and if not change it to this -

[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=Flora Glow.bsa

Place it after [Game Files] stuff if you don't even have a line with [Archives]

After attempting to play the game and getting errors, if none of the above is a possible issue, post what's in your warnings.txt file here - it will help people figure out what might be going wrong.
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Charles Weber
 
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Post » Sat May 28, 2011 8:32 pm

Short Question:Is there anything I have to look after, if I want to use BTB's Gameimprovement? (Because of the Merge-Thingy...)


Go on nothing will happen since this procedure merged objects.

Well...I don't know what the issue is now, everything was installed 100% fine. I went through MGE(which I used before this and had set very high) I started a new game, but when I went above the boat the game was fine for about 20 seconds then went nuts. Now every time I start new Jiub is missing legs, textures on the walls are turning red and the screen eventually whites out.


Try first without the shader-chain active, and report back.

Make sure you card does shader 3.0 and i is activated in the MGE UI.
Take some load off you graphics card. Shorten view-distance. Less AA / AF.

Oi, Hermit, glad you finally joined the ranks of the players! :celebration:
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DAVId MArtInez
 
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Post » Sat May 28, 2011 1:22 pm

This is simply amazing. I am surprised how easy installation actually went, as this type of thing always bounds to screw up for me. Installation went without a hitch and I was surprised how well the game runs after all of the stuff I did on the MGE. I have seen similar stuff to this, but this is by far the best in user accessibility and details on how the MGE works, as other guides to it practically force you to fend for yourself in it (at least for me). This is an extremely impressive graphical overhaul that you guys should be proud of. I can't wait to see the other packages of the overhaul in the future! :thumbsup:
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Phillip Brunyee
 
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Post » Sat May 28, 2011 5:49 pm



Oi, Hermit, glad you finally joined the ranks of the players! :celebration:

:foodndrink:

Still getting random crashes unfortunately but not so often that it's unplayable. Working my way up through the mage guild ranks at the moment.
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Claudia Cook
 
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Post » Sat May 28, 2011 10:44 am

Thanks for the kind words everyone.
I put together all the mods for the first patch.
I'm waiting for more updates :)
I will create a FAQ dedicated guide today :D
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vanuza
 
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