Ok, I'll give a screenshot. X-Fire In-Game works, forgot that this mod used MGE and that changes its render to D3D9. The focusing thing, though, is the biggest problem. I can live without grass for now, but when I look at a person, not everything around is blurred like I'm blind. If this was added for realism, it's a very bad representation of it. How do I turn it off? Screenshot coming soon.
No, it isn't for realism. It's just a facoltative addition to the immersion.
Read the FAQs please...
I don’t like this “blur” effect!
You can remove the depth of field shader effect by following those four steps:
1) Launch “MGEGui.exe” (you can find it in Morrowind folder)
2) Go to the “Tools” tab and open the “shader editor”
3) Click “edit active chain”
4) By double clicking it, remove from the bottom list “3 Playable
Depth Of Field” and Save
First of all, I want to thank you for making this compilation, I already downloaded most of the mods when I stumbled on this, and it makes installing them much easier.
But I have two questions though. First, in the mod list it states that westly's mods aren't included in this package, is it ok to just install them after this package using wrye mash?
Secondly, I'm very much looking forward to your second pack, but do you already have an actual list of mods you plan on using? I would like to give the same feel to my modded
morrowind as the package you'll be releasing soon, hopefully.
1) sure
2) No I haven't a list yet. We are working on it.