[RELz] Morrowind Overhaul - Sounds & Graphics

Post » Tue May 17, 2011 10:59 am

So i am confused about what weather settings to use, when i installed the overhaul it seems the new values for weather ini settings shown in the MIT were not copied over during install. Should i use Vurt's weather settings? or should i insert the ones in the MIT over to my ini?

Also when i look at Vurt's weather settings i see weathers that are not in my ini such as blizzard etc, is that a problem with my 64 bit OS?
User avatar
Steeeph
 
Posts: 3443
Joined: Wed Apr 04, 2007 8:28 am

Post » Tue May 17, 2011 1:43 pm

KINGPIX=> what do you thnk about includes the previous mods that I have mentioned?


P.S: the french version will be ready soon :celebration:

Yeah sorry I forgot to say that I'll include the new flora from that modder :)
Thanks

Cool for the french version! You're doing a great job :)

So i am confused about what weather settings to use, when i installed the overhaul it seems the new values for weather ini settings shown in the MIT were not copied over during install. Should i use Vurt's weather settings? or should i insert the ones in the MIT over to my ini?

Also when i look at Vurt's weather settings i see weathers that are not in my ini such as blizzard etc, is that a problem with my 64 bit OS?

Insert the ones in the MIT file.
User avatar
Jason White
 
Posts: 3531
Joined: Fri Jul 27, 2007 12:54 pm

Post » Tue May 17, 2011 12:38 pm

What values for light attenuation should we be using?
User avatar
Emmanuel Morales
 
Posts: 3433
Joined: Sat Oct 06, 2007 2:03 pm

Post » Tue May 17, 2011 5:08 am

Apply these settings:

Spoiler
[Weather Clear]
Sky Sunrise Color=242,171,115
Sky Day Color=52,123,201
Sky Sunset Color=68,88,145
Sky Night Color=000,000,000
Fog Sunrise Color=255,221,231
Fog Day Color=153,158,166
Fog Sunset Color=254,213,175
Fog Night Color=000,000,000
Ambient Sunrise Color=047,066,096
Ambient Day Color=137,140,160
Ambient Sunset Color=068,075,096
Ambient Night Color=036,036,036
Sun Sunrise Color=242,159,119
Sun Day Color=255,252,238
Sun Sunset Color=255,178,180
Sun Night Color=010,010,010
Sun Disc Sunset Color=255,189,190
Transition Delta=.015
Land Fog Day Depth=.34
Land Fog Night Depth=.34
Clouds Maximum Percent=1.0
Wind Speed=.1
Cloud Speed=.50
Glare View=1
Cloud Texture=Tx_Sky_Clear.tga
Ambient Loop Sound ID=None

[Weather Cloudy]
Sky Sunrise Color=242,171,115
Sky Day Color=52,123,201
Sky Sunset Color=68,88,145
Sky Night Color=000,000,000
Fog Sunrise Color=255,221,231
Fog Day Color=153,158,166
Fog Sunset Color=157,100,135
Fog Night Color=000,000,000
Ambient Sunrise Color=066,074,087
Ambient Day Color=137,145,160
Ambient Sunset Color=100,064,100
Ambient Night Color=006,006,006
Sun Sunrise Color=241,177,099
Sun Day Color=255,236,221
Sun Sunset Color=255,178,180
Sun Night Color=007,007,007
Sun Disc Sunset Color=255,189,190
Transition Delta=.015
Land Fog Day Depth=.72
Land Fog Night Depth=.72
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1
Glare View=1
Cloud Texture=Tx_Sky_Cloudy.tga
Ambient Loop Sound ID=None

[Weather Foggy]
Sky Sunrise Color=056,056,056
Sky Day Color=133,133,133
Sky Sunset Color=106,005,000
Sky Night Color=000,000,000
Fog Sunrise Color=128,191,150
Fog Day Color=148,239,211
Fog Sunset Color=138,166,204
Fog Night Color=000,000,000
Ambient Sunrise Color=048,043,037
Ambient Day Color=092,109,120
Ambient Sunset Color=029,053,076
Ambient Night Color=006,006,006
Sun Sunrise Color=177,162,137
Sun Day Color=111,131,151
Sun Sunset Color=125,157,189
Sun Night Color=005,005,005
Sun Disc Sunset Color=223,223,223
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.9
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=.25
Glare View=0.15
Cloud Texture=Tx_Sky_Foggy.tga
Ambient Loop Sound ID=None

[Weather Overcast]
Sky Sunrise Color=243,147,75
Sky Day Color=098,152,199
Sky Sunset Color=253,128,035
Sky Night Color=000,000,000
Fog Sunrise Color=098,091,081
Fog Day Color=087,072,086
Fog Sunset Color=105,086,086
Fog Night Color=000,000,000
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=006,006,006
Sun Sunrise Color=087,125,163
Sun Day Color=163,169,183
Sun Sunset Color=085,103,157
Sun Night Color=003,003,003
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.70
Land Fog Night Depth=.70
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1.5
Glare View=.05
Cloud Texture=Tx_Sky_Overcast.tga
Ambient Loop Sound ID=None

[Weather Rain]
Sky Sunrise Color=071,074,075
Sky Day Color=116,120,122
Sky Sunset Color=073,073,073
Sky Night Color=024,025,026
Fog Sunrise Color=071,074,075
Fog Day Color=116,120,122
Fog Sunset Color=073,073,073
Fog Night Color=024,025,026
Ambient Sunrise Color=097,090,088
Ambient Day Color=105,110,113
Ambient Sunset Color=088,097,097
Ambient Night Color=006,006,006
Sun Sunrise Color=131,122,120
Sun Day Color=149,157,170
Sun Sunset Color=120,126,131
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.8
Land Fog Night Depth=.8
Clouds Maximum Percent=0.66
Wind Speed=.3
Cloud Speed=2
Glare View=0
Cloud Texture=Tx_Sky_Rainy.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Rain Entrance Speed=7
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=None
Max Raindrops=450

[Weather Thunderstorm]
Sky Sunrise Color=035,036,039
Sky Day Color=097,104,115
Sky Sunset Color=035,036,039
Sky Night Color=019,020,022
Fog Sunrise Color=070,074,085
Fog Day Color=097,104,115
Fog Sunset Color=070,074,085
Fog Night Color=019,020,022
Ambient Sunrise Color=054,054,054
Ambient Day Color=090,090,090
Ambient Sunset Color=054,054,054
Ambient Night Color=006,006,006
Sun Sunrise Color=091,099,122
Sun Day Color=138,144,155
Sun Sunset Color=096,101,117
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1
Land Fog Night Depth=1.15
Clouds Maximum Percent=0.66
Wind Speed=.5
Cloud Speed=3
Glare View=0
Cloud Texture=Tx_Sky_Thunder.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Max Raindrops=650
Rain Entrance Speed=5
Rain Loop Sound ID=rain heavy
Ambient Loop Sound ID=None
Flash Decrement=4

[Weather Ashstorm]
Sky Sunrise Color=091,056,051
Sky Day Color=124,073,058
Sky Sunset Color=106,055,040
Sky Night Color=020,021,022
Fog Sunrise Color=091,056,051
Fog Day Color=124,073,058
Fog Sunset Color=106,055,040
Fog Night Color=020,021,022
Ambient Sunrise Color=054,042,037
Ambient Day Color=075,049,041
Ambient Sunset Color=048,039,035
Ambient Night Color=006,006,006
Sun Sunrise Color=184,091,071
Sun Day Color=228,139,114
Sun Sunset Color=185,086,057
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.8
Cloud Speed=7
Glare View=0
Cloud Texture=Tx_Sky_Ashstorm.tga
Ambient Loop Sound ID=ashstorm
Storm Threshold=.70

[Weather Blight]
Sky Sunrise Color=090,035,035
Sky Day Color=090,035,035
Sky Sunset Color=092,033,033
Sky Night Color=044,014,014
Fog Sunrise Color=090,035,035
Fog Day Color=128,019,019
Fog Sunset Color=092,033,033
Fog Night Color=044,014,014
Ambient Sunrise Color=061,040,040
Ambient Day Color=100,050,050
Ambient Sunset Color=061,040,040
Ambient Night Color=015,006,006
Sun Sunrise Color=180,078,078
Sun Day Color=224,084,084
Sun Sunset Color=180,078,078
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.040
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=9
Glare View=0
Cloud Texture=Tx_Sky_Blight.tga
Ambient Loop Sound ID=Blight
Storm Threshold=.70
Disease Chance=.10

[Weather Snow]
Sky Sunrise Color=106,091,091
Sky Day Color=153,158,166
Sky Sunset Color=096,115,134
Sky Night Color=031,035,039
Fog Sunrise Color=106,091,091
Fog Day Color=153,158,166
Fog Sunset Color=096,115,134
Fog Night Color=031,035,039
Ambient Sunrise Color=092,084,084
Ambient Day Color=093,096,105
Ambient Sunset Color=070,079,087
Ambient Night Color=006,007,009
Sun Sunrise Color=141,109,109
Sun Day Color=163,169,183
Sun Sunset Color=101,121,141
Sun Night Color=055,066,077
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=1.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Snow.tga
Ambient Loop Sound ID=None
Snow Threshold=0.5
Snow Diameter=800
Snow Height Min=400
Snow Height Max=700
Snow Entrance Speed=6
Max Snowflakes=750

[Weather Blizzard]
Sky Sunrise Color=091,099,106
Sky Day Color=121,133,145
Sky Sunset Color=108,115,121
Sky Night Color=027,029,031
Fog Sunrise Color=091,099,106
Fog Day Color=153,158,166
Fog Sunset Color=108,115,121
Fog Night Color=021,024,028
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=006,007,009
Sun Sunrise Color=114,128,146
Sun Day Color=163,169,183
Sun Sunset Color=106,114,136
Sun Night Color=057,066,074
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=2.8
Land Fog Night Depth=3.0
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=7.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Blizzard.tga
Ambient Loop Sound ID=BM Blizzard
Storm Threshold=.50


Spoiler

[LightAttenuation]
UseConstant=1
ConstantValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/0.382
;
UseLinear=0
LinearMethod=1
LinearValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/1
LinearRadiusMult=1
;
UseQuadratic=1
QuadraticMethod=2
QuadraticValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/16.0
QuadraticRadiusMult=1
;
OutQuadInLin=0


Spoiler


[Weather Clear]
Ambient Loop Sound ID=plx_WA_clear

[Weather Cloudy]
Ambient Loop Sound ID=plx_WA_cloudy

[Weather Foggy]
Ambient Loop Sound ID=plx_WA_foggy

[Weather Overcast]
Ambient Loop Sound ID=plx_WA_overcast

[Weather Rain]
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=plx_WA_rain

[Weather Thunderstorm]
Thunder Sound ID 0=plx_WE_thunder0
Thunder Sound ID 1=plx_WE_thunder1
Thunder Sound ID 2=plx_WE_thunder2
Thunder Sound ID 3=plx_WE_thunder3
Rain Loop Sound ID=plx_WE_heavyrain
Ambient Loop Sound ID=plx_WA_thunder

[Weather Ashstorm]
Ambient Loop Sound ID=plx_WA_ashstorm

[Weather Blight]
Ambient Loop Sound ID=plx_WA_blightstorm

[Weather Snow]
Ambient Loop Sound ID=plx_WA_overcast


Spoiler

[Blood]

Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif

Texture 0=Tx_Blood.tga
Texture 1=Tx_Blood_White.tga
Texture 2=Tx_Blood_Gold.tga
Texture 3=Transparent_blood.tga
Texture 4=CBbug_blood.tga
Texture 5=CBoil_blood.tga
Texture 6=CByellow_blood.tga
Texture 7=CBstone_blood.tga

Texture Name 0=Default (Red)
Texture Name 1=Skeleton (White)
Texture Name 2=Metal Sparks (Gold)
Texture Name 3=No Blood
Texture Name 4=Bug Blood (Brown)
Texture Name 5=Dark Blood (Black)
Texture Name 6=Yellow Blood
Texture Name 7=Stone flakes (Gray)

User avatar
Catharine Krupinski
 
Posts: 3377
Joined: Sun Aug 12, 2007 3:39 pm

Post » Tue May 17, 2011 1:37 pm

I have a bit of a tree issue. First off, let me say what a great job you've done with this, kudos from me. Everything is working perfectly aside from one thing, trees are trees vanishing when I approach them, also some tree textures remain even though another tree is already there but once I get close enough it disappears.

I have all the tree options ticked and use Vurt for West Region and Grazelands and Vatily trees for Bittercoast (When I'm seeing the problem the most since I've started a new game) and Ascadian.

Any situation to this problem?
User avatar
Lew.p
 
Posts: 3430
Joined: Thu Jun 07, 2007 5:31 pm

Post » Tue May 17, 2011 2:09 am

You have to re-generate distant lands with MGE
User avatar
Taylor Tifany
 
Posts: 3555
Joined: Sun Jun 25, 2006 7:22 am

Post » Tue May 17, 2011 9:47 am

Apply these settings:

Spoiler
[Weather Clear]
Sky Sunrise Color=242,171,115
Sky Day Color=52,123,201
Sky Sunset Color=68,88,145
Sky Night Color=000,000,000
Fog Sunrise Color=255,221,231
Fog Day Color=153,158,166
Fog Sunset Color=254,213,175
Fog Night Color=000,000,000
Ambient Sunrise Color=047,066,096
Ambient Day Color=137,140,160
Ambient Sunset Color=068,075,096
Ambient Night Color=036,036,036
Sun Sunrise Color=242,159,119
Sun Day Color=255,252,238
Sun Sunset Color=255,178,180
Sun Night Color=010,010,010
Sun Disc Sunset Color=255,189,190
Transition Delta=.015
Land Fog Day Depth=.34
Land Fog Night Depth=.34
Clouds Maximum Percent=1.0
Wind Speed=.1
Cloud Speed=.50
Glare View=1
Cloud Texture=Tx_Sky_Clear.tga
Ambient Loop Sound ID=None

[Weather Cloudy]
Sky Sunrise Color=242,171,115
Sky Day Color=52,123,201
Sky Sunset Color=68,88,145
Sky Night Color=000,000,000
Fog Sunrise Color=255,221,231
Fog Day Color=153,158,166
Fog Sunset Color=157,100,135
Fog Night Color=000,000,000
Ambient Sunrise Color=066,074,087
Ambient Day Color=137,145,160
Ambient Sunset Color=100,064,100
Ambient Night Color=006,006,006
Sun Sunrise Color=241,177,099
Sun Day Color=255,236,221
Sun Sunset Color=255,178,180
Sun Night Color=007,007,007
Sun Disc Sunset Color=255,189,190
Transition Delta=.015
Land Fog Day Depth=.72
Land Fog Night Depth=.72
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1
Glare View=1
Cloud Texture=Tx_Sky_Cloudy.tga
Ambient Loop Sound ID=None

[Weather Foggy]
Sky Sunrise Color=056,056,056
Sky Day Color=133,133,133
Sky Sunset Color=106,005,000
Sky Night Color=000,000,000
Fog Sunrise Color=128,191,150
Fog Day Color=148,239,211
Fog Sunset Color=138,166,204
Fog Night Color=000,000,000
Ambient Sunrise Color=048,043,037
Ambient Day Color=092,109,120
Ambient Sunset Color=029,053,076
Ambient Night Color=006,006,006
Sun Sunrise Color=177,162,137
Sun Day Color=111,131,151
Sun Sunset Color=125,157,189
Sun Night Color=005,005,005
Sun Disc Sunset Color=223,223,223
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.9
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=.25
Glare View=0.15
Cloud Texture=Tx_Sky_Foggy.tga
Ambient Loop Sound ID=None

[Weather Overcast]
Sky Sunrise Color=243,147,75
Sky Day Color=098,152,199
Sky Sunset Color=253,128,035
Sky Night Color=000,000,000
Fog Sunrise Color=098,091,081
Fog Day Color=087,072,086
Fog Sunset Color=105,086,086
Fog Night Color=000,000,000
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=006,006,006
Sun Sunrise Color=087,125,163
Sun Day Color=163,169,183
Sun Sunset Color=085,103,157
Sun Night Color=003,003,003
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.70
Land Fog Night Depth=.70
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1.5
Glare View=.05
Cloud Texture=Tx_Sky_Overcast.tga
Ambient Loop Sound ID=None

[Weather Rain]
Sky Sunrise Color=071,074,075
Sky Day Color=116,120,122
Sky Sunset Color=073,073,073
Sky Night Color=024,025,026
Fog Sunrise Color=071,074,075
Fog Day Color=116,120,122
Fog Sunset Color=073,073,073
Fog Night Color=024,025,026
Ambient Sunrise Color=097,090,088
Ambient Day Color=105,110,113
Ambient Sunset Color=088,097,097
Ambient Night Color=006,006,006
Sun Sunrise Color=131,122,120
Sun Day Color=149,157,170
Sun Sunset Color=120,126,131
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.8
Land Fog Night Depth=.8
Clouds Maximum Percent=0.66
Wind Speed=.3
Cloud Speed=2
Glare View=0
Cloud Texture=Tx_Sky_Rainy.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Rain Entrance Speed=7
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=None
Max Raindrops=450

[Weather Thunderstorm]
Sky Sunrise Color=035,036,039
Sky Day Color=097,104,115
Sky Sunset Color=035,036,039
Sky Night Color=019,020,022
Fog Sunrise Color=070,074,085
Fog Day Color=097,104,115
Fog Sunset Color=070,074,085
Fog Night Color=019,020,022
Ambient Sunrise Color=054,054,054
Ambient Day Color=090,090,090
Ambient Sunset Color=054,054,054
Ambient Night Color=006,006,006
Sun Sunrise Color=091,099,122
Sun Day Color=138,144,155
Sun Sunset Color=096,101,117
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1
Land Fog Night Depth=1.15
Clouds Maximum Percent=0.66
Wind Speed=.5
Cloud Speed=3
Glare View=0
Cloud Texture=Tx_Sky_Thunder.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Max Raindrops=650
Rain Entrance Speed=5
Rain Loop Sound ID=rain heavy
Ambient Loop Sound ID=None
Flash Decrement=4

[Weather Ashstorm]
Sky Sunrise Color=091,056,051
Sky Day Color=124,073,058
Sky Sunset Color=106,055,040
Sky Night Color=020,021,022
Fog Sunrise Color=091,056,051
Fog Day Color=124,073,058
Fog Sunset Color=106,055,040
Fog Night Color=020,021,022
Ambient Sunrise Color=054,042,037
Ambient Day Color=075,049,041
Ambient Sunset Color=048,039,035
Ambient Night Color=006,006,006
Sun Sunrise Color=184,091,071
Sun Day Color=228,139,114
Sun Sunset Color=185,086,057
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.8
Cloud Speed=7
Glare View=0
Cloud Texture=Tx_Sky_Ashstorm.tga
Ambient Loop Sound ID=ashstorm
Storm Threshold=.70

[Weather Blight]
Sky Sunrise Color=090,035,035
Sky Day Color=090,035,035
Sky Sunset Color=092,033,033
Sky Night Color=044,014,014
Fog Sunrise Color=090,035,035
Fog Day Color=128,019,019
Fog Sunset Color=092,033,033
Fog Night Color=044,014,014
Ambient Sunrise Color=061,040,040
Ambient Day Color=100,050,050
Ambient Sunset Color=061,040,040
Ambient Night Color=015,006,006
Sun Sunrise Color=180,078,078
Sun Day Color=224,084,084
Sun Sunset Color=180,078,078
Sun Night Color=000,000,000
Sun Disc Sunset Color=128,128,128
Transition Delta=.040
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=9
Glare View=0
Cloud Texture=Tx_Sky_Blight.tga
Ambient Loop Sound ID=Blight
Storm Threshold=.70
Disease Chance=.10

[Weather Snow]
Sky Sunrise Color=106,091,091
Sky Day Color=153,158,166
Sky Sunset Color=096,115,134
Sky Night Color=031,035,039
Fog Sunrise Color=106,091,091
Fog Day Color=153,158,166
Fog Sunset Color=096,115,134
Fog Night Color=031,035,039
Ambient Sunrise Color=092,084,084
Ambient Day Color=093,096,105
Ambient Sunset Color=070,079,087
Ambient Night Color=006,007,009
Sun Sunrise Color=141,109,109
Sun Day Color=163,169,183
Sun Sunset Color=101,121,141
Sun Night Color=055,066,077
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=1.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Snow.tga
Ambient Loop Sound ID=None
Snow Threshold=0.5
Snow Diameter=800
Snow Height Min=400
Snow Height Max=700
Snow Entrance Speed=6
Max Snowflakes=750

[Weather Blizzard]
Sky Sunrise Color=091,099,106
Sky Day Color=121,133,145
Sky Sunset Color=108,115,121
Sky Night Color=027,029,031
Fog Sunrise Color=091,099,106
Fog Day Color=153,158,166
Fog Sunset Color=108,115,121
Fog Night Color=021,024,028
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=006,007,009
Sun Sunrise Color=114,128,146
Sun Day Color=163,169,183
Sun Sunset Color=106,114,136
Sun Night Color=057,066,074
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=2.8
Land Fog Night Depth=3.0
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=7.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Blizzard.tga
Ambient Loop Sound ID=BM Blizzard
Storm Threshold=.50


Spoiler

[LightAttenuation]
UseConstant=1
ConstantValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/0.382
;
UseLinear=0
LinearMethod=1
LinearValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/1
LinearRadiusMult=1
;
UseQuadratic=1
QuadraticMethod=2
QuadraticValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/16.0
QuadraticRadiusMult=1
;
OutQuadInLin=0


Spoiler


[Weather Clear]
Ambient Loop Sound ID=plx_WA_clear

[Weather Cloudy]
Ambient Loop Sound ID=plx_WA_cloudy

[Weather Foggy]
Ambient Loop Sound ID=plx_WA_foggy

[Weather Overcast]
Ambient Loop Sound ID=plx_WA_overcast

[Weather Rain]
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=plx_WA_rain

[Weather Thunderstorm]
Thunder Sound ID 0=plx_WE_thunder0
Thunder Sound ID 1=plx_WE_thunder1
Thunder Sound ID 2=plx_WE_thunder2
Thunder Sound ID 3=plx_WE_thunder3
Rain Loop Sound ID=plx_WE_heavyrain
Ambient Loop Sound ID=plx_WA_thunder

[Weather Ashstorm]
Ambient Loop Sound ID=plx_WA_ashstorm

[Weather Blight]
Ambient Loop Sound ID=plx_WA_blightstorm

[Weather Snow]
Ambient Loop Sound ID=plx_WA_overcast


Spoiler

[Blood]

Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif

Texture 0=Tx_Blood.tga
Texture 1=Tx_Blood_White.tga
Texture 2=Tx_Blood_Gold.tga
Texture 3=Transparent_blood.tga
Texture 4=CBbug_blood.tga
Texture 5=CBoil_blood.tga
Texture 6=CByellow_blood.tga
Texture 7=CBstone_blood.tga

Texture Name 0=Default (Red)
Texture Name 1=Skeleton (White)
Texture Name 2=Metal Sparks (Gold)
Texture Name 3=No Blood
Texture Name 4=Bug Blood (Brown)
Texture Name 5=Dark Blood (Black)
Texture Name 6=Yellow Blood
Texture Name 7=Stone flakes (Gray)




That lighting looks good and very realistic, although more subdued than what you included in the MIT, is that why you changed it?
User avatar
e.Double
 
Posts: 3318
Joined: Tue Jul 24, 2007 11:17 pm

Post » Tue May 17, 2011 12:36 am

That lighting looks good and very realistic, although more subdued than what you included in the MIT, is that why you changed it?

Not really, I forgot to change the old MIT file before the release.
In the next patch this will be corrected.
User avatar
Jeff Turner
 
Posts: 3458
Joined: Tue Sep 04, 2007 5:35 pm

Post » Tue May 17, 2011 1:39 pm

KINGPIX => what about the Jeoshua LightAttenuation's parameter?
Spoiler
[LightAttenuation]
UseConstant=1
ConstantValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/0.382

UseLinear=1
LinearMethod=1
LinearValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/1
LinearRadiusMult=1

UseQuadratic=1
QuadraticMethod=2
QuadraticValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/2.619
QuadraticRadiusMult=1

OutQuadInLin=0


There is a grammar'error in the picture BB_NO "No Better Bodies"
User avatar
T. tacks Rims
 
Posts: 3447
Joined: Wed Oct 10, 2007 10:35 am

Post » Tue May 17, 2011 12:59 pm

KINGPIX => what about the Jeoshua LightAttenuation's parameter?
Spoiler
[LightAttenuation]
UseConstant=1
ConstantValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/0.382

UseLinear=1
LinearMethod=1
LinearValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/1
LinearRadiusMult=1

UseQuadratic=1
QuadraticMethod=2
QuadraticValue=http://forums.bethsoft.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/2.619
QuadraticRadiusMult=1

OutQuadInLin=0


There is a grammar'error in the picture BB_NO "No Better Bodies"

Yes I'm testing them.
Thanks for the grammar error report, I'll correct it in the next patch :)
User avatar
Elisha KIng
 
Posts: 3285
Joined: Sat Aug 18, 2007 12:18 am

Post » Tue May 17, 2011 4:21 am

Here is what I planned to do in the future for the Overhaul:

- A Video FAQ, that looks the same as the http://www.youtube.com/watch?v=409C4kWjzjg: a little video for every problem in the FAQ list
- A little guide to Wrye Mash (that I'll include in the http://planetelderscrolls.gamespy.com/fms/Download.php?id=102933)
- A more intuitive FAQ (divided into sections)
- Patch 1.3 is on the works:
* Detailed Armor Meshes with reflect maps
* Morrowind Rebirth compatibility Patch
* Xiran's Better Music System (maybe)
* Updated Shaders
* Skydome mesh from SWG Skies v4
* ASE instead of Expanded Sounds (not sure)
* http://www.tesnexus.com/downloads/file.php?id=37947
* Revisited and corrected MIT file for Morrowini
* Vanilla heads option
* Grammar correction in the picture BB_NO "No Better Bodies"
* Grammar correction in the crosshair pictures
* "The Lighting Mod" and "Water Level Fix" compatibility patch
* And more....

User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Tue May 17, 2011 1:48 am

Please consider releasing the Detailed Armor with reflect maps independently. Its just a great combination of two already great mods.
User avatar
Sarah Bishop
 
Posts: 3387
Joined: Wed Oct 04, 2006 9:59 pm

Post » Tue May 17, 2011 11:04 am

Please consider releasing the Detailed Armor with reflect maps independently. Its just a great combination of two already great mods.

Yeah maybe I'll do so.
User avatar
Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Tue May 17, 2011 12:53 pm

What's this?:
* "The Lighting Mod" and "Water Level Fix" compatibility patch

Have you a link please? :)
User avatar
Cayal
 
Posts: 3398
Joined: Tue Jan 30, 2007 6:24 pm

Post » Tue May 17, 2011 12:58 pm

What's this?:

Have you a link please? :)

No, I have to do it myself :)
User avatar
Peter lopez
 
Posts: 3383
Joined: Mon Sep 10, 2007 5:55 pm

Post » Tue May 17, 2011 8:43 am

I have this awful texture's bug ingame (I have the reflections options checked in MCP) =>
http://img703.imageshack.us/img703/412/mgescreenshot8.jpg
http://img846.imageshack.us/img846/9532/mgescreenshot5.jpg
User avatar
Katy Hogben
 
Posts: 3457
Joined: Mon Oct 30, 2006 12:20 am

Post » Tue May 17, 2011 5:53 am

I have this awful texture's bug ingame (I have the reflections options checked in MCP) =>
http://img703.imageshack.us/img703/412/mgescreenshot8.jpg
http://img846.imageshack.us/img846/9532/mgescreenshot5.jpg

Well, actually that's not a bug.
It's how the meshes look in the Better Items II mod.
User avatar
Tamara Dost
 
Posts: 3445
Joined: Mon Mar 12, 2007 12:20 pm

Post » Tue May 17, 2011 1:50 am

So that Morrowind Rebirth mod will be compatible with the changes your overhaul makes? That's good to hear, it sounds like an interesting mod. I love the ones that just add more life to the world. Morrowind Comes Alive is okay, but it's kind of unstable for me, and I don't like people with no conversation topics walking around, it's weird.
User avatar
Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Tue May 17, 2011 2:19 am

Well, actually that's not a bug.
It's how the meshes look in the Better Items II mod.

I think he's talking about the pewter texture. I don't think it's a bug either, but it's not exactly pretty. Realistic, maybe. But not pretty.
User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Tue May 17, 2011 4:43 am

Yes I talk about the textures, I thought that the reflection's texture didn't working correctly.
User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Tue May 17, 2011 2:46 pm

They do, if you don't want them like that simply delete the mesh and you'll be fine :)
User avatar
Chloe :)
 
Posts: 3386
Joined: Tue Jun 13, 2006 10:00 am

Post » Tue May 17, 2011 1:11 pm

Happy news for non-english players!

The French translation is done, I just have to do the translated installer and MGSOO Program, and test it a bit!
This awesome work has been done by the http://www.confrerie-des-traducteurs.fr/forum/viewtopic.php?f=61&t=7652!!

The Italian translation made by our team is almost done too!

I'm honored that some other people are translating the Morrowind Overhaul compilation, it's awesome.
I received a mail about a Polish translation, too!

Thank you all for the appreciation and kind words :)

Kingpix
User avatar
Joie Perez
 
Posts: 3410
Joined: Fri Sep 15, 2006 3:25 pm

Post » Tue May 17, 2011 5:43 am

Hey Kingpix!

Are you still planning to include "New Blood" by razorfett147 and the Robe Replacer by Canadianice?
These are the ones I'm looking forward o the most.

Great work! :celebration:
User avatar
Rachel Tyson
 
Posts: 3434
Joined: Sat Oct 07, 2006 4:42 pm

Post » Tue May 17, 2011 6:26 am

I swear I follow the install directions perfectly, but I keep getting a message that "MGEgui has stopped working". It looks as if its about to find a solution to the problem, but just closes out. Its driving me nuts :brokencomputer:
User avatar
Jaylene Brower
 
Posts: 3347
Joined: Tue Aug 15, 2006 12:24 pm

Post » Tue May 17, 2011 4:22 am

Hey Kingpix!

Are you still planning to include "New Blood" by razorfett147 and the Robe Replacer by Canadianice?
These are the ones I'm looking forward o the most.

Great work! :celebration:

I'm testing them ;)



I swear I follow the install directions perfectly, but I keep getting a message that "MGEgui has stopped working". It looks as if its about to find a solution to the problem, but just closes out. Its driving me nuts :brokencomputer:

- Be sure to have all the required programs/components like last directx and .net framework
- Launch Morrowind Launcher as administrator, set a random resolution from the options menu, confirm and quit, launch MGEgui.exe as administrator.
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herrade
 
Posts: 3469
Joined: Thu Apr 05, 2007 1:09 pm

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