But I'm having a minor problem with ambient sounds...
When I'm walking around the Ascadian Isles I keep hearing the sounds you hear inside tombs, ruins and such (have identified "cave_wind" and "chant" from listening to the files in sounds/fx/envrn). Quite annoying.
Could this be a bug related to any of the Sound mods added (like Expanded Sounds), and how can it be fixed?
I got rid of Expanded Sounds and installed ASE, as I prefer Duncan's exterior sound selections and what he did for the taverns,