So I've been browsing through reports and various projects all over the internet to find and fix unresolved issues and bugs. Im pretty sure that many of these haven't been fixed by the MPP. Let me know otherwise.
* MISC: "Borwen", removed faction: "Ashlanders".
* MISC: "[censored] gro-Shazog" & "Orbul gra-Lumob" have been given weapons to fight with.
* MISC: Horned Lily will now respawn, as intended.
* MISC: Changed Cell name (-6,17): “Ashlands Region” to “Druscashti”.
* MISC: "Gah julan" and "Teegla" are now wearing slave bracers.
* MISC: Removed "auto-calculate" from "Ungeleb" in Mournhold, Magic Shop.
* MISC: Scroll Of Element Frost/Fire had wrong font size, corrected to "2".
* CREATURE: "Staada", a golden saint encounter were improperly set as a creature instead of daedra. Also marked "corpse persist".
* CREATURE: Removed soul value from all spider centurions.
* CREATURE: "Lich Barilzar" had a soul value of 30, which didn't seem right since he's such a powerful foe. 300 seem like a more reasonable number.
* CREATURE: Netch_Giant_UNIQUE, scale 1.0 > 1.2.
* CREATURE: Added missing spells/ingredients/abilities to several creatures.
- atronach_flame_ttmk
- atronach_frost_ttmk
- atronach_frost_gwai_uni
- scamp_mg_apprentice
- centurion_spder_tga1
-centurion_spder_tga2
- ancestor_mg_wisewoman
- fabricant_hulking_C
- fabricant_hulking_C_L
- fabricant_summon
- BM_horker_swim_UNIQUE
- BM_riekling_be_UNIQUE1-5
and some others..
* ARMOR: Fixed an enchantment error with the right adamantium pauldron, 100 -> 30
* ARMOR: Iron Cuirass, health 2000 > 200
* ARMOR: Heavy leather boots, AR 50 > 5
* ARMOR: Netch Leather Tower Shield, AR 5 > 6 / health 100 > 120
* WEAPONS: Corrected Iron Shard weapons that used the wrong enchantment.
* WEAPONS: Stendars Hammer, Dmg 100 > 160, to match the one in Mournhold museum.
* INGREDIENT: Hackle-Lo Leaf, value 30 > 3
* INGREDIENT: Adamantium Ore, weight 50 > 5
* ALCHEMY: Exclusive Frost Shield Potion, duration 30 > 60
* SPELL: Charming Touch, duration 30 > 10
* SPELL: Resist Paralysis, duration 30 > 5
* SPELL: Life Force > Drain Life Force
* SPELL: Rally Beast from, target > touch
* SPELL: Demoralize Beast from, target > touch.
* SPELL: Strong heal companion from, self > touch
* CLOTHING: Fixed an enchantment error with the Ring of Equity where the player wouldn't be able to take use of the rings powers.
* CLOTHING: Expensive shirt Mournhold, value 1 > 15
* CLOTHING: Necromancers Amulet, value 240 > 2400
* CLOTHING: Heartfang, value 120 > 1200
* CLOTHING: Improved names for 1 ring and 1 amulet.
- ID:expensive_amulet_aeta
Old name:Expensive Amulet
New Name:Aeta's Amulet
- ID:expensive_ring_aeta
Old name:Expensive Ring
New Name:Aeta's Ring