Morrowind sounds and graphics overhaul?

Post » Fri May 27, 2011 3:22 am

Yes I am a bit irritated @ the moment .... this was handled very poorly ... I Dl'ed this & this is the only thing even resembling "modder" credit I could find & it was in the install Dialogue.


" The package is composed of hundreds of mods created by the community of the game, I (King_Pix) I made some textures, so the credit for this goes especially to the tens of modders working to improve Morrowind.
You may not redistribute the package under a false name or even the sale of the package, since it is a free resource that I put myself at the disposal of all!"

(This was translated by google)


Not one single readme from any of the many many mods that are present in the download ... this should never have been made available for download without them!

The fact that you didn't ask "anyone" to use their mods might have been forgivable if you had at least put all the readme's in.
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Timara White
 
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Post » Fri May 27, 2011 6:44 am

the author isn't connected atm, when he's back I think he will fullfill everything you request. it wasn't in his intentions to piss off every modder, I think
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Emmi Coolahan
 
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Post » Fri May 27, 2011 10:22 am

I will have to side with Darknut on this. Without permission, you might as well just take someones mods, rename them to your mods then release it everywhere. We understand that you meant no foul or harm intentions but there is such things as invisible lines in this community that every modder has to realize and make sure they don't cross or break those lines. Its all about respect. I know your not usually from these forums as you say your italian but the fact remains that even if you want to just use something, you MUST ALWAYS ask that modder even if they say free usage. Its just the right, respectful thing to do. And if the modder gives you a no, just continue on with asking other modders for stuff.

@Gozzlia
Yes it may not of been his intentions but you always ask as its a respect thing everyone has to see and realize.
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Alexandra Ryan
 
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Post » Fri May 27, 2011 12:51 pm

I was just saying that he's probably going to do everething that is needed to make the community apologize him, since it seems that he really didn't know that he had to ask for permissions... just wait untill he comes back
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m Gardner
 
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Post » Fri May 27, 2011 5:41 pm

snip

Yup, I'm with you Darknut, mainly because I hate compilations with a passion (for reasons I won't get into at the moment) but also becuase nobody was contacted, really, it doesn't take much logic to realize that if you redistribute someone else's work without permission they most likely won't be happy, especially when they aren't even credited for what they've done.
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(G-yen)
 
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Post » Fri May 27, 2011 6:03 pm

Well personally, I'd be fine installing every single mod included individually if I knew which ones were in it. I mean, I can figure out some of the ones in there but the sheer amount of content changed is impossible for me personally, to figure out every single mod tha was included.
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Andrew
 
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Post » Fri May 27, 2011 6:06 am

Not even one of my mods was included? :o

I made some animations recently,

http://www.youtube.com/view_play_list?p=4CD06048B9F47064

and more are to come. Is there any chance some of them will be included in next versions of your compilation?
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dean Cutler
 
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Post » Fri May 27, 2011 12:49 pm

Update: The Authors of this compilation did in fact disable the download. :goodjob:

All good intentions aside this should be a lesson on how "NOT" to release a mod .... I don't think they did it on purpose
but if you look at the youtube vids in def came across like this mod was a creation by only them ... bad form for sure


"First pack of 4 in the developing world to TES3: Morrowind modder by Italians Julianross and King_Pix The pack of MGE is the video that goes to completely change the graphics of Morrowind to make p. ..First pack of 4 in the developing world to TES3: Morrowind modder by Italians Julianross and King_PixThe pack of MGE is the video that goes to completely change the graphics of Morrowind making it up to date and highly enjoyable!  The good old Morrowind never die!First pack of four of Morrowind Overhaul, Pack created by italian K1ng_Pix and modder's Julianross.With MGE (you can install it only with a little, short and simple SETUP!) You will modify Morrowind's graphic to the level of  games nowadays!"


Again a google translation

Edit: turns out this is a fan vid & Kingpix or julianross didn't write it

I can't speak for all the modder who's stuff was used but I do know for sure that some of them feel the same way I do ....
I'll leave it to them to make their opinions known or not.
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sexy zara
 
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Post » Fri May 27, 2011 10:04 am

I has been asked today for permission about my textures by KingPix. My response its a clear NO cause im trying to upload my new compendium in a couple of days. I don't want different compilations of my textures available at the same time and definitely not textures that i consider obsolete.
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Prue
 
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Post » Fri May 27, 2011 2:06 pm

I was asked permission a few days ago for a shader to be included in this...


Also, a 1.3 gig collection is a bad idea. Disregarding all these copyright issues (and model, texture, sound, shader, etc artists do own their creations), you should chunk the installer. It will load faster (a 300k exe loads faster than 1500000k). Plus if a chunk gets corrupt, you just re-dl it.
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Sudah mati ini Keparat
 
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Post » Fri May 27, 2011 5:11 am

Darknut you are able please specify the source... because translating with goole portions of sentences they can be misunderstood....I don't know that has written those things... everything can be an enormous misunderstanding

@ Connary: is it possible that your job is included in the pack after you have ended it or it is a no to put aside?
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Unstoppable Judge
 
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Post » Fri May 27, 2011 2:59 am

Darknut you are able please specify the source... because translating with goole portions of sentences they can be misunderstood....I don't know that has written those things... everything can be an enormous misunderstanding

@ Connary: is it possible that your job is included in the pack after you have ended it or it is a no to put aside?



http://www.youtube.com/watch?v=EDdovXgXrDY


If the translation is wrong .. then I would of course apologize
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Gen Daley
 
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Post » Fri May 27, 2011 12:19 pm

http://www.youtube.com/watch?v=EDdovXgXrDY


If the translation is wrong .. then I would of course apologize

My Youtube account is K1NGPIX, not davide ferrara.
I made this video, but not the description.
It's a fan-made upload on Yt. The description is not mine!
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Alisia Lisha
 
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Post » Fri May 27, 2011 12:04 pm

http://www.youtube.com/watch?v=EDdovXgXrDY


If the translation is wrong .. then I would of course apologize

In fact, it is as I had hypothesized. It has not been written by Kingpix and julianross, but from a fan that he has mistaken the terminology. I had never seen that sentence..
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kasia
 
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Post » Fri May 27, 2011 6:33 pm

In fact, it is as I had hypothesized. It has not been written by Kingpix and julianross, but from a fan that he has mistaken the terminology. I had never seen that sentence..



Understood .... I take back what I said then .... it does make you guys look bad though ... probably should ask the fan to change it
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Danny Warner
 
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Post » Fri May 27, 2011 1:03 pm

Understood .... I take back what I said then .... it does make you guys look bad though ... probably should ask the fan to change it

You are right... for this we are looking for him....he is a boy that we know


Edit: David is offline, as soon as he will be possible to contact him, he will change the description of the video.
excuse for the uneasiness
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Chad Holloway
 
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Post » Fri May 27, 2011 2:33 pm

I have registered an account to voice my support of KINGPIX for his awsome graphics compilation. All the amazing content you guys produce is inaccessible for all but a few modding geniouses who have the time and skills to get the game to work properly. Compilations like this one give mod authors like Connary and Darknut the exposure and recognition they truly deserve. The lack of a proper credits section is troublesome, but it seems like an honest mistake considering that KINGPIX gave full credit to all the mod makers in the last release of his compilation.

Regarding asking for permission: I understand the hard feelings about the "credit issue" but it seems a bit petty to insist he removes all mods unless he gets explicit permission to use them. It should be allowed to make a compilation of mods if you give proper credit to all the involved mod authors. The only reasonable justification for getting upset about a compilation is that someone is trying to get credit for the work of others. Is that really the case here?
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barbara belmonte
 
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Post » Fri May 27, 2011 4:09 am

Regarding asking for permission: I understand the hard feelings about the "credit issue" but it seems a bit petty to insist he removes all mods unless he gets explicit permission to use them. It should be allowed to make a compilation of mods if you give proper credit to all the involved mod authors. The only reasonable justification for getting upset about a compilation is that someone is trying to get credit for the work of others. Is that really the case here?


TBH the reason for not having their mods in compilations are for other reasons such as:
*Maintaing and updating efficiently
*Enable mod users to talk directly to the authors of the mod
*Having the ability to at any time stop modding and erase all tracks, I know it svcks when people do but it has happened and people want this freedom!

So kind sir, you kind of missed the point here.
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Chris Johnston
 
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Post » Fri May 27, 2011 3:29 pm

*Enable mod users to talk directly to the authors of the mod


Don't the experts on this forum give plenty of feedback to the mod makers? I don't see this ending because a compilation of mods opens the game up to amateurs who wouldn't have commented on this forum anyway.

*Having the ability to at any time stop modding and erase all tracks, I know it svcks when people do but it has happened and people want this freedom!


This possibly makes sense according to copyright law and such (The fact that the mods were released for free probably complicates matters). I don't see any intellectual or moral justification for following this blindly at all.

*Maintaing and updating efficiently


The people who benefit from a compilation would not have been able to use the mods properly anyway. They definitely wouldn't be the people to update their collection regularly.
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Marina Leigh
 
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Post » Fri May 27, 2011 2:21 pm

I don't see the issue. Perhaps it's because nothing I make is really high enough quality to be considered for such a compilation, but I know I would be flattered rather than annoyed if somebody saw one of my mods and thought that it was good enough to include in something like this. I think modders sometimes forget why they're modding (or why they should be modding, at least)- whether you make an all-encompassing texture pack or just a house in Balmora, you're trying to improve a game that you love and provide a new and better experience to those who use your work. Why does it matter if they downloaded it individually on PES or in an installer that somebody else put together, as long as it makes their game better?

Some modders here, on TESNexus, and across the Internet seem to be getting further and further from that, responding to honest criticism with hostility, developing massive egos, and making sure, first and foremost, that everyone knows that THEY did this (AKA Webcomic Author Complex). Is credit nice? Do you deserve it if somebody is using your work? Of course! It goes without saying that KingPix should include a credits list with his installer. He's already said that and apologized. So maybe ease up a little bit, after all- it's just a game, eh?
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sas
 
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Post » Fri May 27, 2011 3:11 pm

It's just a game, but the creator of a mod has alls the rights in the world to do with it as he/she wishes, and only the creator.
And if someone else decides what to do with their creation for them, it may or may not go in directions they want to.
The creators are the ones that should decide when, where and how their work is used, It's down to principles, it doesn't matter in what way or how the mods are used, permission should always be asked, so that the creator have the chance to say no if he7ahe wants to, regardless of why, It's their choice to make as the creator.

They must always have the chance to say no to something concerning something that is theirs, otherwise someone else are deciding things for you, when you are entitled to deciding yourself
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His Bella
 
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Post » Fri May 27, 2011 7:31 am

*Maintaing and updating efficiently
*Enable mod users to talk directly to the authors of the mod

Both valid, logical reasons. It's also beneficial that way.
*Having the ability to at any time stop modding and erase all tracks, I know it svcks when people do but it has happened and people want this freedom!


That's just... wrong. Just because something bad happens or some idiot decides to be stupid (it is in the nature of idiots to be idiotic, after all), there's no reason to retract contributions to the community. Yes, it is the modder's right to do so, but IMO it's not right to do so.



This possibly makes sense according to copyright law and such (The fact that the mods were released for free probably complicates matters). I don't see any intellectual or moral justification for following this blindly at all.

Would a DMCA takedown notice be intellectual justification to you?
Or the following lawsuit?


The people who benefit from a compilation would not have been able to use the mods properly anyway. They definitely wouldn't be the people to update their collection regularly.

This, however, is an excellent point. Many people don't want to spend the time tweaking the actual mods, they just want the game to run super great on their super great computer which is advertised in their sig.
Plus there are honest, decent people without the technical knowledge to set up a compilation themselves.


It's just a game, but the creator of a mod has alls the rights in the world to do with it as he/she wishes, and only the creator.

Read the game's EULA. Only certain rights go to the creators, and it depends especially on type of content.
And if someone else decides what to do with their creation for them, it may or may not go in directions they want to.
The creators are the ones that should decide when, where and how their work is used, It's down to principles, it doesn't matter in what way or how the mods are used, permission should always be asked, so that the creator have the chance to say no if he7ahe wants to, regardless of why, It's their choice to make as the creator.

They must always have the chance to say no to something concerning something that is theirs, otherwise someone else are deciding things for you, when you are entitled to deciding yourself


It shouldn't be necessary in all cases to require permission. A lot of things can be covered with a license. The GPL or CC licenses are both good, open licenses.
There are cases where asking is better (or, say for test versions, completely locking it down is best), but restrictions on content eventually restrict creativity.
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Tiffany Carter
 
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Post » Fri May 27, 2011 6:55 am

It's just a game, but the creator of a mod has alls the rights in the world to do with it as he/she wishes, and only the creator.
And if someone else decides what to do with their creation for them, it may or may not go in directions they want to.
The creators are the ones that should decide when, where and how their work is used, It's down to principles, it doesn't matter in what way or how the mods are used, permission should always be asked, so that the creator have the chance to say no if he7ahe wants to, regardless of why, It's their choice to make as the creator.

They must always have the chance to say no to something concerning something that is theirs, otherwise someone else are deciding things for you, when you are entitled to deciding yourself

Bethesda has only the right.... any other. Is also true that however it needs to ask the permission to use other people's job... but it has been underlined more times that it has been the inexperience of the first time without any subterfuge...
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how solid
 
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Post » Fri May 27, 2011 3:15 am

As I said earlier, there is an easy (well, not as easy to make) solution to this, make a modlist. Sure, the user will have to download everything individually, but this is IMO better because they will have the chance to judge if the mod will fit into the game or not.

I personally don't want my mods in any compilations because I can't control them, and it bugs me to think that the downloader may be downloading the whole pack to get many other author's work, while I may only hold a small amount of space in the compilation. There are plenty other reasons than these to why I hate compilations, but I don't really feel like getting into it.
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Kieren Thomson
 
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Post » Fri May 27, 2011 4:19 am

I don't see the issue. Perhaps it's because nothing I make is really high enough quality to be considered for such a compilation, but I know I would be flattered rather than annoyed if somebody saw one of my mods and thought that it was good enough to include in something like this. I think modders sometimes forget why they're modding (or why they should be modding, at least)- whether you make an all-encompassing texture pack or just a house in Balmora, you're trying to improve a game that you love and provide a new and better experience to those who use your work. Why does it matter if they downloaded it individually on PES or in an installer that somebody else put together, as long as it makes their game better?

Some modders here, on TESNexus, and across the Internet seem to be getting further and further from that, responding to honest criticism with hostility, developing massive egos, and making sure, first and foremost, that everyone knows that THEY did this (AKA Webcomic Author Complex). Is credit nice? Do you deserve it if somebody is using your work? Of course! It goes without saying that KingPix should include a credits list with his installer. He's already said that and apologized. So maybe ease up a little bit, after all- it's just a game, eh?

It's actually widely considered and accepted that modders mod for themselves(first and foremost) & if others can take pleasure in their doings then so be it. I speak for myself now but I certainly do not mod to make other people necessarily enjoy what I do. I do it because I love modding, and if others like what I do then that is a bi-product.

Even tho, I do tend to sometimes just go with the flow and make models for some people without any particular reason except it's fun to be helpful every now and then.

But to answer your query more honestly, if you are getting exposure already as a modder then can you not imagine that you like to be in control of your work? To choose when to delete it, to choose when to update it, change it, revamp it completely, make a whole new version. With this, there will always be an old or obsolete version of their work looming around, and it can be damn annoying.

I can only compare it to having a youtube video online. After a while it is so old and ugly that you grow ashamed of it and want it gone. Where is the freedom in not being able to take it away as easy as that.

It will also make it difficult to maintain a mod, as I mentioned earlier. Sure, you expect everyone will have a nice bugfree game but when they run into a bug how will that be handled? It will be VERY difficult to trace it back and talk to the person responsible, in comparison to how it works now when original author puts up his own mod(s) everywhere.

Don't get me wrong, I like the idea of making mods available to the avarage gamer like this. Another way to tackle it would have been the best tho. Something that could be done:

1. Make a program that checks for latest version of a preset list of mods.
2. Downloads them, orders them for you and enables them.
3. It can also at the same time automatically apply stuff such as MCP.
4. And lots of other things.
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Paula Rose
 
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