I miss the days when you could find the entire shop inventory in a chest then go next door and sell it. Or kill him and steal everything, then sell it.
Same, I love Skyrim but it really is missing some of those little touches, like properly lootable shops and more hand placed and hidden rewards that aren't tied directly to any quests and are just there to
find. It's beautiful to travel across and there is a sense of adventure that was lacking in Oblivion, but the fruits of said adventures still feel all the same and generic.
I remember sneak-ganking Trebonius as soon as went to Vivec for the necromancer's amulet on a run where I decided to ignore the mages' guild, in the Skyrim or Oblivion's worlds he'd have been essential and if he weren't he would have probably just forked over some randomly generated
level appropriate* loot <_<
*
The entire notion of level appropriate loot needs to be done away with.