...ghosts could be killed only with conjured daggers and other conjured weapons (I suppose! I haven't tried them all yet). Why in Skyrim we can kill ghosts with everything we please? Any lore friendly explanation?
...ghosts could be killed only with conjured daggers and other conjured weapons (I suppose! I haven't tried them all yet). Why in Skyrim we can kill ghosts with everything we please? Any lore friendly explanation?
Couldn't ghosts also be killed by Silver Weapons in Morrowind? I haven't played the game in a long time, but I knew that you needed silver weapons to kill ghosts in Oblivion.
Are you certain about that? It seems to me that early in the game I killed the ghost in that tomb just outside of Balmora with weapons that had basic enchantments... I'm fairly certain that I couldn't conjure a weapon that early in the game.
You need silver or an enchanted weapon/magic to kill a ghost in Oblivion
"Magical Weapons" were the key in Morrowind. Bound weapons fall into this category. The Ghost in the Ulen(?) Tomb (for the Balmora Mage's Guild) could not be hurt without some type of magical or silver weapon. The Skeletons also needed magical weapons. I tried regular arrows and regular bow on the skeletons and they never got hurt.
As for Skyrim, no idea why "undead" suddenly became vulnerable normal. Maybe Red Mountain blowing up did something?
Maybe in Morrowind and Oblivion they are more powerful ghost then in Skyrm (I don't know I'm just trying to make sense of it )
There has never been any consistency in this area. In Morrowind any weapon better than silver could kill creatures immune to normal weapons. In Oblivion only silver or enchanted could do this. In Skyrim all weapons could do this. Azura only knows what Bethesda will decide to do in TES VI.
Funny you should say that, the ghosts in Morrowind are they only ones in any of the games that actually gave me a "fright tingle" when I got my first closeup look at them...
Next you will be able to kill them just by looking at them!
Just slightly off. Morrowind had silver or better and enchanted (which made it preposterously easy to bypass normal weapon resistance) and some enemies had only partial normal weapon resistance, like vampires. Oblivion made the materials specifically silver and Daedric, removing glass, ebony, and a few others. I'm not sure if depleted enchanted weapons work anymore in Oblivion, either.
Also in Oblivion, you could kill them using hand to hand, but your HtH skill needed to be pretty high (75, I think).
None that I know of. Personally, I don't need one. It never made sense to me that a back of bones or rotting flesh could be hit by a literal tank and not be bothered. Ghosts? *shrug* if they can't be hurt by solid items the reverse should be true......
There are plenty of ways to make things tough, immunities (in most, not all) cases is lazy design.
To be fair, Morrowind ghosts only had spells, not physical attacks.
They were still stopped cold by a door with a one point lock on it, though, so...
That's not true. All Undead in Morrowind have melee attacks. http://en.uesp.net/wiki/Morrowind:Undead
I stand corrected. I've been putting off playing Morrowind again for a few years because it's been spectacularly unstable on my last few systems and I'm waiting for OpenMW to resolve the issue, but I still feel like I should have remembered that.
Didn't mean to come off as correcting you. I just wanted to be sure the facts got out.
I've probably forgotten more about Morrowind than I remember.
Maybe it's because they designed so many of the dungeons in Skyrim as Nordic crypts which are full of Draugr (one the first main ones you enter being one) so they just said [censored] it. Hell, silver weapons are practically gone from the game, as the only silver weapon is just a sword used by those bad guys from the Companion questline that are easily forgettable.
No problems. When I'm wrong, I like people to correct me.
Yes, any silver or better weapon will ignore normal weapon resistance. In practice, this means that only iron, steel, and chitin weapons, along with bonemold arrows and bolts, are resisted. The adamantium weapons are also classed as normal, for some reason. And even that can be easily bypassed by paying a paltry sum to put a one point enchantment of any kind on a weapon.