Morrowind.

Post » Sun Aug 08, 2010 11:09 am

Heh- I bet some keen modders have already started on that map, if not finished it!

As for the timeline: Ob comes 6 years after Morrowind and if Umbra arrives 40 years after that then that's 46 for the whole shebang.

When is the destruction of Vvardenfell dated to?

I do wish that such Lore events were given actual dates for their timelines - that's what appendices are for - but if Sul has been in Ob and it's possible time is different or hard to keep track of there then we will just have to put up with it until ...

well the problem is, events that happen in year playtime would take much more.

I imagine it took atleast 10 years for nerevarine to become skilled hero who could defeat dagoth ur from simple prisoner he was.

so its hard to date them.
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SHAWNNA-KAY
 
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Post » Sun Aug 08, 2010 10:02 am

I imagine it took atleast 10 years for nerevarine to become skilled hero who could defeat dagoth ur from simple prisoner he was.

Nah, I think Morrowind and Tribunal have set start and end years - at the very most, Morrowind must end by 3E 332 as that's when the new PGE is written, which mentions the Nerevarine. Not like, say, the Agent from Daggerfall, whose journey spans roughly 12 years. :toughninja:
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asako
 
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Post » Sun Aug 08, 2010 1:11 pm

According to the http://www.imperial-library.info/history/3.shtml it took him less than five years.
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Rachael Williams
 
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Post » Sun Aug 08, 2010 1:50 pm

According to the http://www.imperial-library.info/history/3.shtml it took him less than five years.


From 3E 427-3E 432? Well, I use an assumption that the event in Morrowind must be finished before the event in Oblivion started.
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Kelvin
 
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Post » Sun Aug 08, 2010 1:32 pm

The Lore Nerevarine must really be a slacker :P
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Brian Newman
 
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Post » Sun Aug 08, 2010 5:31 am

I'm still not buying this bs that little chunk of rock floating above vivec destorys ALL of Vvardenfell. Give me a damn break. I don't buy it. Bethesda better come up with something more creative b/c it doesn't make sense to me. I know i know people say it's original velocity is still maintained or w/e such bs they come up with.

Ok, do this in the game.... use one of those scrolls that fortify's acrobatics by 1000 pts. Use it... then use a levitation spell before landing. What happens after you the levitation spell ends? Do you maintain velocity? NO YOU DO NOT! You just fall str8 down from the point you stoped levitating. I can see if that big chunk of rock fell and it destroyed like half the city of vivec or something. OK i can believe that. But all of Vvardenfell. Nope that's bs.
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Tyrel
 
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Post » Sun Aug 08, 2010 8:00 am

The story is, it maintains it's velocity through the ages. It was basically frozen in time.
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Michelle Serenity Boss
 
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Post » Sun Aug 08, 2010 2:16 pm

The story is, it maintains it's velocity through the ages. It was basically frozen in time.


So it's not being levitated! However I guess that means that 'planets do not move or the mundus would flash by when it was frozen ...

Little????? it is not. Take another look and do some calculations - even falling from a dead stop given the likely mass and such there is gonna be a massive impact - however I think that it does not itself enter the volcano - just that the force of the impact travelling outwards dislodges something in or below the volcano which then blows.

If it was travelling at 100mph then the impact would be devastating, but I would expect gods/dps being what they are it was a lot faster than that. Assume it travelled at an angle and the force was directed towards the substrata that the volcano lies upon and bingo. Something fragile is hit = massive release of Gasses and lava that was being held back by something that could be dislodged by something coming from a different direction than the main pressure on it - the stuff being held back then mixes with other gasses and gunk that was inert and ignites them. That creates a pressure wave and all that can rushes into the chambers beneath the cone from different directions, filling the caverns up until the weakest part blows up/down/sideways releasing more tightly packed stuff and that then pushes upwards and draws loads more stuff with it and more unheated gas - boom! That creates a pressure difference that keeps on drawing more and more stuff up and the force of major fields/streams/rivers of lava all being pushed surfacewards by the weight of the whole island ... etc ... explosion/s eruptions and continued lava flows
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Eve(G)
 
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Post » Sun Aug 08, 2010 9:09 am

If it was travelling at 100mph then the impact would be devastating, but I would expect gods/dps being what they are it was a lot faster than that. Assume it travelled at an angle and the force was directed towards the substrata that the volcano lies upon and bingo. Something fragile is hit = massive release of Gasses and lava that was being held back by something that could be dislodged by something coming from a different direction than the main pressure on it - the stuff being held back then mixes with other gasses and gunk that was inert and ignites them. That creates a pressure wave and all that can rushes into the chambers beneath the cone from different directions, filling the caverns up until the weakest part blows up/down/sideways releasing more tightly packed stuff and that then pushes upwards and draws loads more stuff with it and more unheated gas - boom! That creates a pressure difference that keeps on drawing more and more stuff up and the force of major fields/streams/rivers of lava all being pushed surfacewards by the weight of the whole island ... etc ... explosion/s eruptions and continued lava flows


What's more, it could have been travelling as fast or faster than the meteor that hit what's now Arizona: an estimated 28,600 to 45,000 mph. http://en.wikipedia.org/wiki/Meteor_Crater

And that was only an estimated 50 meters across. The Ministry had to have a lot more mass than that.
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lauren cleaves
 
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Post » Sun Aug 08, 2010 2:33 am

Question, with morrowind a giant ash-pit and Argonians occupying it, does this mean that this opens the possibility of a Hist Grove in Vvardenfell when TES V picks up?
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George PUluse
 
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Post » Sun Aug 08, 2010 12:44 pm

Question, with morrowind a giant ash-pit and Argonians occupying it, does this mean that this opens the possibility of a Hist Grove in Vvardenfell when TES V picks up?

Depends if the Hist want to occupy more than the southern portion of Morrowind. The land may be too inhospitable for them to inhabit :shrug:
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Charlotte Henderson
 
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Post » Sun Aug 08, 2010 4:15 pm

Question, with morrowind a giant ash-pit and Argonians occupying it, does this mean that this opens the possibility of a Hist Grove in Vvardenfell when TES V picks up?


I'm not sure. The book mentions that the Argonians didn't attempt to stay on the worst part of Vvardenfell -- the area where Vivec City used to be. Apparently they invaded Morrowind about 40 years before the events of the novel, but only settled in the southern part of mainland Morrowind, and as villages instead of cities. The character Glim speculates that one of the Hist in Lilmoth has gone rogue (in the present day, the novel's setting), instead of all the Hist conspiring against the non-Argonians and imperialized Argonians; but it wasn't definite that cooperation with Umbriel was the work of a rogue Hist. But I guess the Hist could end up somewhere in Morrowind by the time TES V starts.
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Roanne Bardsley
 
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Post » Sun Aug 08, 2010 2:38 pm

I'd certainly hope not, the Argonians overstayed their welcome. Their "revenge" cannot justify that they killed or drove thousands of innocents from Morrowind. It was enough punishment to have the Ministry of Truth fall from the sky, there was no justice in their invasion. And if they do colonize Morrowind, I hope it's a option to drive them back and return the Dunmer to their ancestral home.
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Sarah Evason
 
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Post » Sun Aug 08, 2010 1:11 am

Here's something I've been wondering about: Did the Argonians attempt to save any slaves they came across? Or was this all just some brutal rampage of vengeance where nothing was spared? I'm pretty sure it's the former, though I haven't read the book yet, and would like to be sure.
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Nichola Haynes
 
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Post » Sun Aug 08, 2010 10:43 am

Here's something I've been wondering about: Did the Argonians attempt to save any slaves they came across? Or was this all just some brutal rampage of vengeance where nothing was spared? I'm pretty sure it's the former, though I haven't read the book yet, and would like to be sure.


IIRC it was just said that the Argonians did their glorious campaign across Morrowind. It's to be assumed they -did- save their fellows...or else..well, they all would be considered a bit mental, eh?
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Lisa
 
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Post » Sun Aug 08, 2010 3:09 am

Here's something I've been wondering about: Did the Argonians attempt to save any slaves they came across? Or was this all just some brutal rampage of vengeance where nothing was spared? I'm pretty sure it's the former, though I haven't read the book yet, and would like to be sure.

By that time slavery had been outlawed. I'm not saying it didn't exist anymore, but I doubt they ran into a lot of slaves.
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Amy Melissa
 
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Post » Sun Aug 08, 2010 1:24 pm

By that time slavery had been outlawed. I'm not saying it didn't exist anymore, but I doubt they ran into a lot of slaves.


My view on that is that Dres does not give a damn about outlawed. Hell slaving was outlawed in the Empire including Argonia, Elsweyr and other Provinces and still they raided and kidnapped.

They may have slowed down to keep Helseth happy during their 'Alliance' while they were looting the other Houses - but then as the Empire lost all influence (and yes the legions would have had to be called home or disbanded) it would have been back to business as usual. Anyone know the history behind Hadrian's Wall after Rome abandoned Britannica? The locals and the troops that remained there tried to keep it going - but without the discipline that came from the Empire their discipline degraded and the legionaries and the wall fell apart together bit-by-bit.

As for Hist inhabiting part/s of Morrowind - they would have changed the nature of the land. They seem to like all sorts of terrain - though they have used swamps as a barrier to defend themselves. I have some stuff in the Provincial Library about what they might be capable of - consider how powerful their root systems are and might be. Also can they synthesise chemical/bio components internally - or though magica?

Note there are not just your standard Argonians inhabiting Argonia - there are some rather vicious types too that seem to be equally reptilian - are they Hist-controlled? In fact are they Hist-made? There is loads to come on that. Anyways if some of the more vicious denizens of argonia were part of that invading force then there would have been a lot of indiscriminate killing by them - even if the argonians we know were relatively peaceful.
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SexyPimpAss
 
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Post » Sun Aug 08, 2010 1:23 am

Why Vivec... Why didn't you use Damage Speed 100 PTS on Target instead of Paralyze on target for 3 Eras? YOU FOOL!
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Jonathan Braz
 
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Post » Sun Aug 08, 2010 1:59 am

no. most of it is an ashen wasteland with no people, but the land itself is still there.


I'd imagine that's pretty close, in time, some hardy plants and animals will likely return to it, and in time, I'm sure it will be settled once again, but for now, for all intents and purposes, it's a wasteland.

I'd certainly hope not, the Argonians overstayed their welcome. Their "revenge" cannot justify that they killed or drove thousands of innocents from Morrowind. It was enough punishment to have the Ministry of Truth fall from the sky, there was no justice in their invasion. And if they do colonize Morrowind, I hope it's a option to drive them back and return the Dunmer to their ancestral home.


After their people had suffered so much due to slavery, I'm sure "justice" was not what they were looking for, it would be closer to revenge. They should have just finished the job, though, those Dunmer had it coming.

If I were the Hist, though, I'd stay away from Morrowind, before or after it went boom, most of that place is just inhospitable volcanic wasteland anyway, really, I'm sure the only reason the Empire ever wanted it was for the ebony and glass.

Why Vivec... Why didn't you use Damage Speed 100 PTS on Target instead of Paralyze on target for 3 Eras? YOU FOOL!


Damage speed isn't going to stop gravity from working, in other words, the moon would still fall no matter what spell is used, and judging from what happened, still maintain all of its velocity. In reptrospect, Vivec probably should have just blasted it into little pieces of rock, or sent it back to where it came from, but I guess he didn't quite think that through far enough.
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Dale Johnson
 
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Post » Sun Aug 08, 2010 8:23 am

I wonder why Morrowind was destroyed. I think Bethesda got sick of people saying Morrowind is more interesting and varied than Oblivion.

Anyway, what Lady Nerevar is correct.


Haha, I bet out of all the responses on here, yours is the most accurate. Morrowind was even more interesting (and still is) than Shivering Isles, in my opinion. But I won't bash Shivering Isles here because that's like putting road apples in the bunch bowl. I think I bashed it on another thread somewhere on here and Lady Nerevar closed it.
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Emily Graham
 
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Post » Sun Aug 08, 2010 5:36 am

I doubt that this could be the reason though, considering that if you examined the Main Quest in MW carefully, you would have known that this would be inevitable.
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Spencey!
 
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Post » Sun Aug 08, 2010 3:25 am

Why Vivec... Why didn't you use Damage Speed 100 PTS on Target instead of Paralyze on target for 3 Eras? YOU FOOL!


Love. Because of Love. He did it because he Loved the Dunmer.
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Jesus Lopez
 
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Post » Sun Aug 08, 2010 3:28 am

Love. Because of Love. He did it because he Loved the Dunmer.


some kinda taited self-love maybes
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Sophie Louise Edge
 
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Post » Sun Aug 08, 2010 3:33 pm

Anyone else think that a few towns are not completely destroyed? I mean... Red Mountain looks like it blasts SOUTH, towards Mt. Kand and Vivec. I think Dagon Fel is fine (except for ash), the Telvanni to the East have tall trees so ash could not have totally wiped them out. I think a boiling sea was more like a metaphor (I let a friend borrow my book so I cannot look up the final moments to see if any of the character were actually burnt stepping in the water).

My List of Cities that Survived:
Tel Vos
Vos
Tel Mora
Dagon Fel
Maybe Khuul
Definately Gnisis

Also, I wonder how Ghost Gate stands? I wonder if it needed a constant source of energy or did the Tribunal do it so they would not have to keep feeding it?
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Siidney
 
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Post » Sun Aug 08, 2010 7:49 am

Also, I wonder how Ghost Gate stands? I wonder if it needed a constant source of energy or did the Tribunal do it so they would not have to keep feeding it?


I'm sure Ghost Fence fell at the end of Morrowind's MQ.

Ghost Gate usually refers to the outpost, the Temple base. It's just a building. It doesn't require an energy source. It's just a base for Ordinators and Buoyant Armigers.
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jeremey wisor
 
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