Morrowloot + big overhaul mods?

Post » Fri Nov 08, 2013 10:08 pm

So just a couple of days ago I installed Morrowloot, and I'm enjoying the subtle changes it makes.

However, I've been thinking about adding an overhaul mod to my list, something similar to TIE or OOO for Oblivion. I'm still sort of torn between SkyRe, ACE, and Requiem - but I think I'm leaning towards Requiem.

Requiem (as well as SkyRe) changes (delevels) the world, in terms of both enemies and loot. So I imagine this could conflict with Morrowloot. I think it'd be nice to keep Morrowloot around, though, since it adds some new lore-friendly weapons and armor.

My question is how to resolve that supposed conflict. If I can't have both Morrowloot and Requiem running together, should I just untick Morrowloot in my mod list, or uninstall it altogether? Or can I just move Morrowloot after Requiem in my load order to see if some of its changes will remain?

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Ysabelle
 
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Post » Sat Nov 09, 2013 12:38 am

You can run Morrowloot perfectly fine with Requiem, Requiem's description tab actually recommends it. I'm playing a MWL+Requiem game with no issues.

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Sammygirl
 
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Post » Fri Nov 08, 2013 5:02 pm

Cool, thanks! Don't know how I missed that; I've been reading through all the Requiem info in the guide and on the Nexus.

So I guess that, as it says elsewhere, Requiem ought to be *after* Morrowloot in my load order - near the end of the list (except for Alternate Start - Live Another Life, which I'll put after Requiem)?

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Bigze Stacks
 
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Post » Sat Nov 09, 2013 2:19 am

I might suggest adding Morrowloot last so it would overwrite any changes other mods might make. Also, you could load up TES5Edit and look for any conflicts with the level lists.

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Rude Gurl
 
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