This mod sets out to complete the series of dungeons that Darknut began. Greater Dwemer Ruins volume 1 greatly enhanced three main storyline areas, making them much more unforgiving while providing a really cool dungeon crawl at the same time. I'm trying to do this for Endusal, Kagrenac's Study. It's a fairly basic release so far showcasing my passion (hatred) for interior building, cluttering, and encounter design / scripting. It's not TOO difficult, nor too long. You shouldn't have much trouble at higher levels. Assuming you have GDR installed, this should feel like an introduction to those much deeper levels. As time progresses I'm going to continue to expand on it with the other two citadels and keep building onto Endusal, so stay tooned.
So right now it only touches Endusal, fleshing out what I would imagine Endusal to be (part of Kagrenac's house essentially). I haven't touched exteriors, as I'm waiting for that Red Mountain overhaul before I mess with it (I'd love to make it compatible). Next up is continuing Endusal, and Tureynulal, Kagrenac's Library
DL link is here at http://download.fliggerty.com/download-31-583
Screens @ GHF
http://download.fliggerty.com/content/screenshots/4f39b1a0df32e0b9.png
http://download.fliggerty.com/content/screenshots/efb68e05c8bff097.png
http://download.fliggerty.com/content/screenshots/3525f7502625066c.png