Most annoying creatures in Oblivion?

Post » Mon Sep 12, 2011 12:37 pm

I was wondering what creatures you guys find the most annoying in Oblivion, which means...ALL of Oblivion, every DLC too.

It's probably gonna be for me :

- Wraiths
- Grummites (shivering isles)

Wraiths because of their horribly annoying screams, it can annoy me to a point where i'm just like '[censored] you!!!!!' screaming it out...lol.
Grummites because they block so [censored] much and when they get their attack on...they always have those attacks that are hard to block, and for some reason they just annoy the living crap out of me,

Whats yours?
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Josh Lozier
 
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Post » Sun Sep 11, 2011 10:08 pm

Will-o-the-Wisps.
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Anna S
 
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Post » Mon Sep 12, 2011 2:44 am

I agree with the Grummites point, although for me I'm gonna have to vote Scalons. Especially if they detect you first and go invisible then all of a sudden, out of nowhere, you have an angry amphibian all up in yo' grill.

Outside the isles though I'm gonna say the Trolls, purely for their speed. As soon as they get that combo going unless you can recover and manage a block, you're screwed.
And they always seem to come in at least pairs...
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Vera Maslar
 
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Post » Mon Sep 12, 2011 4:40 am

I agree with the Grummites point, although for me I'm gonna have to vote Scalons. Especially if they detect you first and go invisible then all of a sudden, out of nowhere, you have an angry amphibian all up in yo' grill.

Outside the isles though I'm gonna say the Trolls, purely for their speed. As soon as they get that combo going unless you can recover and manage a block, you're screwed.
And they always seem to come in at least pairs...


Ooooh yes, how could i forget about the trolls, horribly annoying bastards indeed :D

Oh and those scalons, i haven't had one going invisible yet, no doubt it will happen though, i haven't finished Shivering Isles by a long shot.
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marina
 
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Post » Mon Sep 12, 2011 3:35 am

Trolls - Because they keep trolling
Ghosts - Because only magical damage hurts them
Mages, Conjurers and Necromancers - Because they run away while cast spells and it's annoying to hit them with a melee attack

edit: Gnarls - Because they silence you
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Jeffrey Lawson
 
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Post » Sun Sep 11, 2011 10:13 pm

Will-o-the-Wisps.

and mountain lions.

Will o the Wisps are deadly to anyone who has to attack at close range and mountain lions because they lunge at you and stagger you.
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celebrity
 
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Post » Mon Sep 12, 2011 7:26 am

Hey King ... question for you. I LURV how Aravi (cool name btw, I had an ohmes-rhat named Rhavi ;)) pants when she's tired. I know that sounds is attached to a mod that I personally don't want but would LOVE to hear it when my girl is low on fatigue. Is it possible to just use the soundfile for that? Or would you know?

OH and to keep on topic.

Boars ~ I hate em!
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Rebecca Dosch
 
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Post » Mon Sep 12, 2011 8:30 am

Frost atronachs. Bear in mind that my character is a mystic archer whose specialty is the long range snipe; she prefers to kill foes with a single poisoned arrow, sometimes preceded by a prep spell. Frosties are immune to poison so she has to bust that with a weakness spell before she can effectively poison them. They can heal themselves with a power that can’t be silenced. In order to kill them with a single spell chased by a single poisoned arrow requires using one of her triple damage type poisons that can overcome their rate of healing. Not all that big a deal, just takes more planning and care than most of her foes to elegantly bring down with one arrow.
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Lifee Mccaslin
 
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Post » Mon Sep 12, 2011 12:10 pm

Without a doubt the Will-o-the-Wisps.
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Anna Beattie
 
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Post » Mon Sep 12, 2011 3:23 am

Deer. Say what? Yup. Deer.
- When you want to rest and you're warned that there are enemies nearby, but happen to only be deer.
- Plus when the radiant AI kicks in, you have other baddies chase 'em and the deer seem to bring the baddies your way.
- When I'm trying to sneak in the wilderness in and the eye says I'm being watched. Turns out to be the omniscient deer, apparently and nothing else around.
- Going from point A to point B, deer start to scurry... and for some reason like to stay in my path like a bad chase scene in a movie. Why don't they ever try thinking of running off to the side?
- The above things are enough to get my distracted trying to eliminate the deer, trying to chase them down only to get into a fight with another baddie.
Them deer sure seem like sneaky buggers. :D

I also find elytra annoying. Them seem to have an uncanny knack for staggering my characters.

Chalk up another one against, the mountain lions too. A low level melee character come across one, might as well just reload your save. Athletics are likely not good enough, the lions to big damage and stagger you alot.
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Nice one
 
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Post » Sun Sep 11, 2011 9:42 pm

Mountain lions and brown bears. Tbh I found it pretty easy to just go by will-o-the-wisps without fighting them, they're not the most agressive creatures.
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u gone see
 
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Post » Mon Sep 12, 2011 7:40 am

I agree with deer, sort of. One category of deer in particular, and that is The Third Deer. You know what I'm talking about. That third deer in the little flock that ALWAYS gets away, unless you want to spend an in-game day searching for it... :turned:
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Adam
 
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Post » Mon Sep 12, 2011 12:09 pm

The adoring idiot
Glarthir

But to be more serious
Willow the wisps
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christelle047
 
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Post » Mon Sep 12, 2011 4:26 am

Anything that runs fast and likes to get in my face, making my screen shake madly before I can zap it with my spells. Animals and clannfears come to mind, though they are thankfully replaced by minotaurs and those huge dinosaurs in later levels.
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NeverStopThe
 
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Post » Mon Sep 12, 2011 2:23 am

mountain lions

spider daedra

storm atronachs
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Jennifer Munroe
 
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Post » Sun Sep 11, 2011 9:42 pm

rats and wisp
2 most hated creatures of the game
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Claire Jackson
 
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Post » Mon Sep 12, 2011 5:11 am

WIll-o-the-Wisps, because keeping them at range is pretty hard as they close you down so quickly, you keep having to back peddle. Thats why I always make sure to use detect life at a distance and then when I spot them I use several area effect destruction spells in quick succession. I fire a second spell before the first even hits, so as not to give them a chance to breathe. From a large enough distance they can be killed before they even reach you, but if they spot you first you're almost forced to use either melee or on touch spells, or conjure something to hold them up.
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Sarah Kim
 
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Post » Sun Sep 11, 2011 11:33 pm

Rats. Nobody seems to have told Beth that rodents are not predators. They run away and hide when people appear.

Attack rats are just silly, and they mar the game experience for me.
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Inol Wakhid
 
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Post » Mon Sep 12, 2011 5:16 am

Will-O-The-Wisps. I also hate trolls.
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Emma Copeland
 
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Post » Mon Sep 12, 2011 12:13 am

http://images.uesp.net/3/3c/OB-npc-Adoring_Fan.jpg
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Project
 
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Post » Sun Sep 11, 2011 9:53 pm

would have to say either dread zombies (for giving you astral vapours disease) or scamps/flying imps just because they shoot fireballs/lightning at you.unfortunately have yet to play shivering isles (am hoping that 5th ann oblivion gets released in uk sometime this century :wink_smile:
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Natalie Harvey
 
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Post » Mon Sep 12, 2011 8:58 am

The Unicorn.
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Bereket Fekadu
 
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Post » Mon Sep 12, 2011 2:01 am

http://images.uesp.net/3/3c/OB-npc-Adoring_Fan.jpg


Don't say too much please. Or else they will put something that in the game.
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neen
 
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Post » Mon Sep 12, 2011 11:23 am

I'm not bothered by the rats. (Giant vicious rats are pretty much a fantasy game cliche.)
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Rhysa Hughes
 
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Post » Mon Sep 12, 2011 11:13 am

Mudcrabs

Because you can't get two NPCs together without them bantering about them for 10 minutes.
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Scott Clemmons
 
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