Most anticlimactic fight you've had (insert MQ joke here)

Post » Tue Sep 22, 2015 1:01 pm

The various imperial legion troops. I was expecting heavy armour alongside battlemages and they only had light armour. There were bandit camps that were harder to kill.

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Victoria Bartel
 
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Post » Tue Sep 22, 2015 10:22 am

Yes, this is pretty much my feeling. Most Skyrim quest lines are like this. The finale of the Mages Guild was really anticlimactic. The battle with Morokei was just sort of "all right," but the final thing with Ancano was just silly and felt scripted to me. It felt like one of those annoying quicktime events we used to have in the old adventure games.

Not as bad as the last scene of Oblivion's Mages Guild quest, though, where you face Mannimarco, King of Worms. One of my characters killed him with an iron dagger. :)

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Breautiful
 
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Post » Tue Sep 22, 2015 8:40 am

Similarly, the Thieves Guild mission that sends you to the huge cave under the Honningbrew Meadery so you can get two-shotted by the crazy rat mage.

My most anticlimactic fight was casting a Flame spell while standing in a puddle of oil in Bleak Falls Barrow. :)

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Stacey Mason
 
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Post » Tue Sep 22, 2015 6:05 pm

For that one I actually acted like a thief and snuck past him. ;)

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gary lee
 
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Post » Tue Sep 22, 2015 7:59 pm

To be fair to the Morokei battle, I think the developers constructed that as a challenge for the pure mage build. He's all about negating the mage's attack, so he falls easily to anything else.

He really needed some henchmen, such as the Draugr Deathlord archers everyone loves.

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Laura Mclean
 
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Post » Tue Sep 22, 2015 2:27 pm

Alas, my Sneak skill wasn't high enough, and as soon as I triggered the skeevers, he came running.

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Elizabeth Lysons
 
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Post » Tue Sep 22, 2015 7:07 am

Miraak: "Dragonborn, I'm too powerful for you!"

Me: "I wanna have fun killing you so I'll transform into a vampire lord and fly around for five minutes just to screw with you."
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Joanne Crump
 
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Post » Tue Sep 22, 2015 1:00 pm

As Errilinn was looking down at Karstaag's body, I was thinking, WTF?! Major disappointment. Maybe I over-prepared? :confused:

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Emma Parkinson
 
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Post » Tue Sep 22, 2015 9:54 am

Mercer Frey. Probably not for most but when i fought him for the first time with my assassin i just used invisibility and slit his throat. While it was satisfying to do so, i was hoping for more of an epic boss fight since i was playing on master at the time. The 'battle' destroyed my love for the invisibility spell - haven't touched it since.
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Beast Attire
 
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Post » Tue Sep 22, 2015 7:35 pm


Late reply but I just re-checked this thread. That was quite an embarassing typo.
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Stay-C
 
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Post » Tue Sep 22, 2015 12:41 pm

Alduin and Miraak. Alduin was just a special dragon battle. For Miraak, I had to TAKE OFF MY GAUNTLETS to fistfight him or I would have broken the game. At Least Harkon had the Gargoyles.

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Maya Maya
 
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Post » Tue Sep 22, 2015 3:26 am

The Battle with Ancano at the end of the College of Winterhold. This was even more of a letdown considering the flop Mannimarco was in Oblivion. The Greatest Necromancer of all time; destroyed by a few swings of my Shadowrend & Fire Spells.

I was hoping they would make the fight with Ancano a little more exciting, but nope. If anything, it's even worse. They tried to make phases in the fight, but it's poorly done. Making me stop attacking, pull out a staff and shoot it at the eye is a chore, at best. They could've used the pauses to summon a unique Daedra for you to discard. Instead, it's more of the floating, glowing sperm.

Tch.

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Liii BLATES
 
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Post » Tue Sep 22, 2015 9:03 am

What? Do you play on novice and abuse fortify restoration potions? Miraak isn't that easy.
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Angelina Mayo
 
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Post » Tue Sep 22, 2015 4:24 am

No, I forged a set of Dragonplate Gauntlets that were insane in defense coupled with unarmed enchantments and that perk that converts gauntlet defense rating into damage.

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Matthew Aaron Evans
 
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Post » Tue Sep 22, 2015 9:46 am

By "special", do you like the kids in school in the "special class?" :lol:

With the addition of 3 former heroes (and Tsun cheering from the sideline), he should have been way tougher than he was :)

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phillip crookes
 
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Post » Tue Sep 22, 2015 5:44 pm

Nothing says FUN like shouting at the air. :tongue:

All the big bad fights were just so....boring! Miraak, Alduin, Alduin's second cousin twice removed. It was just like fighting a normal monster but with more health!

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Wanda Maximoff
 
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Post » Tue Sep 22, 2015 8:01 pm

Try Karstaag. That guy's tougher than Alduin and Miraak combined.

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Gemma Archer
 
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Post » Tue Sep 22, 2015 5:48 am

Meteors? What meteors? lol! I didn't even notice them. I shouted at the sky 3 times, I think it was, then the 3 of us just whacked away at him and suddenly it was all over.

So, yes, Alduin for me as well.

I've not been able to beat Karstaag. He's too hard for me. After dying for the umpteenth time I gave up and reloaded my save to before I entered the room, then just left. All subsequent characters just avoid picking up his skull and going into that dungeon at all.

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OJY
 
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Post » Tue Sep 22, 2015 3:34 am

Tullius and Rikke were quite anti-climatic.

The Dragon Priests can also feel like this when their AI is not functioning properly.

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Lauren Graves
 
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Post » Tue Sep 22, 2015 5:38 am

^ Yeah, DPs tend to get stuck in walls or pillars, rendering them helpless.

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bonita mathews
 
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Post » Tue Sep 22, 2015 7:20 am

Alduin and Miraak for me. They were both hyped up to be the big bad and were complete disappointments.

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Cedric Pearson
 
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Post » Tue Sep 22, 2015 10:44 am

Pretty much Ulfric, now I know why he needed to shout to beat Torygg.
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lucy chadwick
 
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Post » Tue Sep 22, 2015 6:24 pm

Alduin..he's not the menace he was built up to be.

LOL

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Skrapp Stephens
 
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Post » Tue Sep 22, 2015 2:24 pm

One playthrough I tried persuading the Caller and it worked. She was like, "OK, just take the books." And I was like, "huh?" A persuasion option doesn't really make sense in that situation.
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Phillip Brunyee
 
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Post » Tue Sep 22, 2015 9:35 am

Yeah, I was surprised when that happened, too. :)

I think it makes sense, though. You've just wiped out her whole posse and looted her dungeon. It wouldn't take all that much to convince her not to fight with you, if she has any brains at all.

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jason worrell
 
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