What's your most anticlimactic moment?
The end of the main quest when you return to the throat of the world and all the dragons give you a nice pat on the back and fly away.
In terms of fights, it would have to be Ulfric.
Harkon due to two Spells preventing Him from being able to Heal at all. My character being a Master of Restoration also helped
Even with Requiem, the majority of fights are pretty trivial when you're a mage. Dragins, Miraak, Ulfric... Random bosses are more difficult than actual bosses and required planning due to this.
The more they prop a boss up the more anticlimactic the battle, really. Oh, no, he's too powerful for you! *beats them in under a minute*
Alduin in Sovngarde is my top one. Add 3 more fighters to your side and Alduin does nothing "special" to counter that. Heck, I usually just run about trying to avoid the meteors and use ranged attacks. For me, an "epic fight" quickly becomes an "epic snoozefest."
I never realized killing Lord Harkon was pretty easy, he just kept on flying around, and Serana did almost all the battle. Perhaps because I was equipped with maximum resist magic items or spells.
all the build-up to fight a dragon and, then... mirmulnir.
it's your first dragon, you don't need to do a thing and it goes down quickly.
then, you realize it was a dumbed-down version, as well.
Play on Legendary difficulty. He'll kill you a dozen times over with a single fire breath before you even make a dent in his health.
Alduin for obvious reasons.
Ulfric/Tullius. I know they're just regular dudes and you're the Dovahkiin but c'mon, I expected them to be the tough censors they said they were.
The Dark Brotherhood. Really? Really? Build up to one thing then throw something entirely out of left-field into the end of the questline. And it just amounts to a dungeon crawl where the final target just stands there and says, "Go ahead. I won't fight back."
I got no bugs with Miraak. He was pretty though, considering he instakills like 3 dragons to refill his health.
That awkward moment when spelling 'tough' correctly does make a huge difference...
i know and do. in fact, for that particular fight, if i'm playing an expert/master level game i'll often up it to Legend just because. as well, i play with many self-imposed rules/restrictions.
however, when i first played skyrim on default, the first dragon fight was a the FIRST AND HUGE disappointment.
When I got to Mirmulnir on my first playthrough I was at a very, very low level. Skyrim was also my first TES and overall I had no idea what I was doing. So I hid. When Irileth was done with that thing I thought that I'll never be able to do something like that myself.
I'd say that Ulfric was what I'd call an anticlimatic fight.
The first time I faced a Draugr Deathlord at the end of a dungeon crawl was pretty anitclimactic since I was 1-shotted by his ebony bow/arrow.
Another example and from the other side of the coin. I would agree with this, too. Getting one-shotted by Draugr Deathlords is rather anti-climatic, indeed
The first time I had destroyed the Dark Brotherhood but not Astrid cause she was a fight. But for some reason, it wasn't very interesting or harder killing the others. It was just kind of go in, kill them, waddle out with loot, tell a guard, become High King of Skyrim, DBH is finished.
Alduin. And Morokei. The entire atmosphere of Alduin's fight was really bad. It was just so..... sleepy. It was this massive buildup- wait no. Not buildup. Slight apprehension. If Skyrim does anything badly, it's building apprehension.
And Morokei. I had heard of him for the longest time but had never fought him. I had watched another guy try to take him down (he was constantly getting one-shotted). I walk into the final chamber, kill the two ghosts, they don't even resist (are they supposed to?). And then storm towards Morokei before he can kill me. I down the guy in five hits. I just mob him, and wack until he dies. Shocking.
Killing the Dark Brotherhood. They die too easily for master assasins.