Most powerful (sentient/standard) Lesser Daedra

Post » Tue Dec 07, 2010 12:30 am

This is just something that's cropped into my head a while ago. I'm just curious to know how powerufl the daedra are to eachother. I mean, the Dremora Lords are the most poweful of the daedra - being alligned to the Prince of Destruction and all. Or would something, such as Golden Saints, best them in combat?




-
Also, another general question: Would an ordinator be more powerful than a Legion Guard? I know a High Ordinator/Hand would, but would a simple Ordinator?
User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Tue Dec 07, 2010 10:06 am

Depends on the daedra/guard/ordinator. Each person is different.
User avatar
Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Mon Dec 06, 2010 10:28 pm

Sorry, you're right. I was bringing gameplay-mechanics of standard Dremora into it. My bad.
User avatar
Da Missz
 
Posts: 3438
Joined: Fri Mar 30, 2007 4:42 pm

Post » Tue Dec 07, 2010 2:45 am

Also, another general question: Would an ordinator be more powerful than a Legion Guard? I know a High Ordinator/Hand would, but would a simple Ordinator?



It really depends on the persons involved. We can't assume every member of a given military force is going to be at the same level of skill and training as any other.

The most powerful members of the Ordinators are fully trained battlemages and crusaders. However, in the Legions, it's also common for the elite generals and warriors to have similar skills. It might come down to equipment or luck. Both are heavily armored..the one true advantage I can see is that Ordinators commonly use Ebony maces whereas Imperial Legionaries use inferior steel weapons, even the higher ranking members.
User avatar
Roberto Gaeta
 
Posts: 3451
Joined: Tue Nov 06, 2007 2:23 am

Post » Tue Dec 07, 2010 1:32 am

Gameplay-wise, I've always found the high-leveled Aurorans to be the toughest. They're resistant to magic and shock, they have a shock shield spell, and the strongest ones are a real pain to kill and carry nasty weapons. Two-handed weapons. In one hand.

On the other hand, there are quite a few weak Aurorans to balance it out.
User avatar
Gen Daley
 
Posts: 3315
Joined: Sat Jul 08, 2006 3:36 pm

Post » Mon Dec 06, 2010 10:28 pm

Gameplay-wise, I've always found the high-leveled Aurorans to be the toughest. They're resistant to magic and shock, they have a shock shield spell, and the strongest ones are a real pain to kill and carry nasty weapons. Two-handed weapons. In one hand.

On the other hand, there are quite a few weak Aurorans to balance it out.



Yeah..those guys..I know it's a gameplay thing (you're logically supposed to encounter these enemies later than the ones from the MQ) but it makes sense they're of a very tough and ferocious stock. After all these were foot soldiers of a demon-king whose goal was to destroy the largest religious institution in Tamriel. Religious institutions tend to be defended by Paladins in this type of fantasy - and wouldn't you know it - Knights of the Nine appear.

So yeah I'd definitely consider a very strong Auroran commander of a high rank to be comparable as a warrior with any Dremora or Golden Saint.
User avatar
Daniel Holgate
 
Posts: 3538
Joined: Tue May 29, 2007 1:02 am

Post » Tue Dec 07, 2010 5:31 am

Lore wise, I seem to recall the highest ranking Dremora to be the most powerful Lesser Daedra.

However, I may well be mistaken as I am no lore buff. If someone could confirm or disprove my statement, it would be much appreciated.
User avatar
Danel
 
Posts: 3417
Joined: Tue Feb 27, 2007 8:35 pm

Post » Tue Dec 07, 2010 9:40 am

I don't believe such a direct statement is ever made anywhere. If anything, Battlespire seems to imply that there are several levels of beings between Dremora rank and Lord Dagon which are never actually seen. He supposedly has Daedra who act as Dukes, Nobles and other aristocracy in his realm. For all we know there are infinite types of Daedra we've never encountered in any game or lore yet. It's implied that monstrosities such as sea monsters exist in Oblivion, because some were supposedly let loose in the Illiac Bay during the crisis...also, there was that strange giant spider/squid thing that Sul summoned in the novel Infernal City towards the end.

I wouldn't be surprised if there are monstrosities and unclassified Daedra which actually exist between realms, in the black waters of Oblivion.
User avatar
Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Tue Dec 07, 2010 6:13 am

also, there was that strange giant spider/squid thing that Sul summoned in the novel Infernal City towards the end.

No, Sul summoned "a monstrous daedra with the head of a crocodile..." Implies a daedroth to me.
User avatar
Fiori Pra
 
Posts: 3446
Joined: Thu Mar 15, 2007 12:30 pm

Post » Mon Dec 06, 2010 10:52 pm

I think he was referring to the "phantasmal mass of chitinoid limbs and wings that felt like scorpion and hornet and spider all together.” mentioned on p.285
User avatar
gemma
 
Posts: 3441
Joined: Tue Jul 25, 2006 7:10 am

Post » Mon Dec 06, 2010 11:31 pm

Ohhhh, forgot about that part.
User avatar
R.I.P
 
Posts: 3370
Joined: Sat Dec 01, 2007 8:11 pm

Post » Tue Dec 07, 2010 11:53 am

Also, isn't Oblivion constant change?

So wouldn't that mean there's no limit to the daedra we could see?

Or am I totally off?
User avatar
Lillian Cawfield
 
Posts: 3387
Joined: Thu Nov 30, 2006 6:22 pm

Post » Mon Dec 06, 2010 9:57 pm

Also, isn't Oblivion constant change?

So wouldn't that mean there's no limit to the daedra we could see?

Or am I totally off?

Oblivion is actually very static, which is why the daedra are quite predictable. They only change in a sense that they change things up in Mundus by being more direct in the affairs of mortals.
User avatar
Kay O'Hara
 
Posts: 3366
Joined: Sun Jan 14, 2007 8:04 pm

Post » Tue Dec 07, 2010 11:20 am

Oblivion is actually very static, which is why the daedra are quite predictable. They only change in a sense that they change things up in Mundus by being more direct in the affairs of mortals.


Oh, fair enough. Thanks for clearing that up.
User avatar
Damned_Queen
 
Posts: 3425
Joined: Fri Apr 20, 2007 5:18 pm

Post » Tue Dec 07, 2010 2:00 pm

Oblivion is actually very static, which is why the daedra are quite predictable. They only change in a sense that they change things up in Mundus by being more direct in the affairs of mortals.



I dislike this whole thing about predictability. Would it be possible for the Daedra lords to become unpredictable? (I know Sheogorath is pretty much the embodiment of that) But I mean so Dagon could change the percieved sphere he encompasses and become a mortal-loving guy? Or are they actually 'stuck'? I wouldnt think they are as they were around the same as the aedra etc.
User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Tue Dec 07, 2010 9:36 am

The gods were malleable, when it first wasn't clear what they were, way back in the Merethic. The ancestors were recovering from the Dawn, trying to figure out what the hell happened. But as ideas were transfered, and the gods collected attributes, they became stable. What you get is what you see. Dagon can't swap places with Mephala, if that's what you mean.
User avatar
Da Missz
 
Posts: 3438
Joined: Fri Mar 30, 2007 4:42 pm

Post » Tue Dec 07, 2010 10:08 am

I dislike this whole thing about predictability.

Well, it's Shor's gift to mortals to end this.

Would it be possible for the Daedra lords to become unpredictable?

No. Sheo is the only exception.

But I mean so Dagon could change the percieved sphere he encompasses and become a mortal-loving guy?

Funny thing, Dagon used to be the Kind Leaper Demon King, but since Alduin (who is the nordic version of Akatosh) caught and ate him, he became Mehrunes Dagon and is forced to destroy ALL of Mundus, every last single piece (an impossible task).

Or are they actually 'stuck'? I wouldnt think they are as they were around the same as the aedra etc.

Since the dawn of Mundus, the daedra were changed by it, even thought they had no part in it. They are their spheres.
User avatar
Carlos Vazquez
 
Posts: 3407
Joined: Sat Aug 25, 2007 10:19 am

Post » Tue Dec 07, 2010 2:31 am

1) I thought Shor only liked the men - not mer. So are mer predictable

2) I thought mortals were predictable - Dyus says he could predict every living thing - mortal or daedric - (besies PC ofc.) with a simple formulae
User avatar
Agnieszka Bak
 
Posts: 3540
Joined: Fri Jun 16, 2006 4:15 pm

Post » Tue Dec 07, 2010 3:25 pm

As far as I know. Shor doesn't like Mer and wants them dead. Ask the Khorne worshipper.

If you observe something long enough you'll know it's move, and if you observe it even longer you'll know their kins next move.
User avatar
Alexandra Louise Taylor
 
Posts: 3449
Joined: Mon Aug 07, 2006 1:48 pm

Post » Tue Dec 07, 2010 2:31 am

-yes this topic has went a tad offtopic but meh its all good-

I presume then that Aedra are also static, as are the Daedra? I take it the Aedra's spheres cannot be changed also.

I cannot come to grips with Daedra being affected by something they did not partake in - and being forced into a permanent force(destruction, tortue etc) for ever. Surely it could just be assumed that this is what they take pleasure in and see no reason to change but if they chose to they could change to anything they want? They are gods afterall. And how could someone - Shor - who is confined to his sphere create mortals who can have freedom in everything? I think it's just the men/mer's objective look on the daedra and they come to the conclusion that they are bound to the spheres.


-on topic of original thing -

While not Daedra, i did read an interesting book in the Library of the Moths in the thieves guild quest about Almalexia's Hands. One Hand took down an army? Jesus. I don't think any daedra could match one of those.

Edit: ^ I don't know if that book is actually official, or added by a mod? I couldn't find a reference anywhere.
User avatar
Johnny
 
Posts: 3390
Joined: Fri Jul 06, 2007 11:32 am

Post » Tue Dec 07, 2010 8:59 am

What is it called?

I mean Her-Hand Ordinators are Exceptionaly Trained, Divinely blessed in Divinely enchanted armor made of (gasp) Divine substance (Ebony/Lorkhan's Blood).

Depending on the Army, field of battle, experience of the Hand, initiative, creativity and preparedness of the hand, I can maybe almost sort of believe it.

(Say against a peasants militia, but maybe not a professional army in full force.)

When in combat, if two oponents of equal skill, training and physical fitness, if is often weight and the knowledge of how to use your superior size that matters. The same can be said in relation to numbers.
User avatar
Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

Post » Tue Dec 07, 2010 5:16 am

No. Sheo is the only exception.


However, is Sheogorath not also predictable in his unpredictability?
User avatar
Josee Leach
 
Posts: 3371
Joined: Tue Dec 26, 2006 10:50 pm

Post » Tue Dec 07, 2010 3:21 am

What is it called?

I mean Her-Hand Ordinators are Exceptionaly Trained, Divinely blessed in Divinely enchanted armor made of (gasp) Divine substance (Ebony/Lorkhan's Blood).

Depending on the Army, field of battle, experience of the Hand, initiative, creativity and preparedness of the hand, I can maybe almost sort of believe it.

(Say against a peasants militia, but maybe not a professional army in full force.)

When in combat, if two oponents of equal skill, training and physical fitness, if is often weight and the knowledge of how to use your superior size that matters. The same can be said in relation to numbers.



Her Hands were explicitly stated to be the most terrible mortal warriors in all of Tamriel. It's implied that in hand to hand single combat against any single opponent they'd win without much trouble - not just because of their experience and training but the fact that their bodies are literally much more durable than the average warrior, even without their enchanted armor and weapons.

Of course, any one of them could be taken down by a volley of arrows at a distance by a peasant militia. That's just life. Sometimes tactics beat out strength.
User avatar
Jhenna lee Lizama
 
Posts: 3344
Joined: Wed Jun 06, 2007 5:39 am

Post » Tue Dec 07, 2010 6:51 am

Funny thing, Dagon used to be the Kind Leaper Demon King, but since Alduin (who is the nordic version of Akatosh) caught and ate him, he became Mehrunes Dagon and is forced to destroy ALL of Mundus, every last single piece (an impossible task).

I don't get this. The Aerdra are excessivly weak, due to the creation of mundus. How does Akatosh go about cursing a Daedra? Surely Dagon could just brush off the curse?
User avatar
Quick Draw
 
Posts: 3423
Joined: Sun Sep 30, 2007 4:56 am

Post » Tue Dec 07, 2010 11:07 am

I don't get this. The Aerdra are excessivly weak, due to the creation of mundus. How does Akatosh go about cursing a Daedra? Surely Dagon could just brush off the curse?

http://imperial-library.info/content/fight-one-eating-birth-dagon. Also, keep in mind that the kind Leaper Demon King is Magnus in this.
User avatar
Rude Gurl
 
Posts: 3425
Joined: Wed Aug 08, 2007 9:17 am

Next

Return to The Elder Scrolls Series Discussion