Most of TES fans really on Console?

Post » Mon May 02, 2011 10:21 pm

Sounds like the same thing many said about OB...

...and before it, Morrowind...
...and after it, Fallout 3...
...and before and after all three, many games...
...and now, Skyrim...
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Harry-James Payne
 
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Post » Mon May 02, 2011 10:25 pm

Jim sterling trolling as usual, the article did not include digital sales and only had UK, where xbox360 games always sell high.

Anways, 10% is false unless Todd comes here and shows us it only sold an unbelievable 550k.
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Ray
 
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Post » Tue May 03, 2011 12:01 am

"Dumbed-down"? How? I've never played either Crysis on any platform, but I'm pretty sure 2 was not "dumbed-down".


Crysis or Crysis wars compared to Crysis 2 is a joke Crysis 2 shouldn't have Crysis in the name

They took out so many things that made Crysis/wars great its not even funny even Power Struggle the #1 game mode of both, graphics are horrid. Vehicles in MP are inexistent, pre set kits + Killstreaks were added... its THE definition of a Halo + COD clones
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Christie Mitchell
 
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Post » Tue May 03, 2011 2:37 am

Todd claims that they're developing for the consoles because that's where the fans are. I think the fans are on consoles because Bethesda won't develop for the PC. Here's to hoping they put in more effort with Skyrim than they did with Oblivion.


I dont' know that I'd agree with "that's where the fans are", but I'd certainly agree with "that's where the sales are". Dev'ing and optimizing for consoles is simpler than for PC because the hardware and software environments are known quantities. I'm also given to understand that it's harder to pirate for console (or perhaps console gamers don't normally have the requisite equipment and skill set to do it).

What I'd be really interested to know is usage. Which group (console or PC) engages in the most replay or spends the most hours on a play-through? I suspect the PC crowd, but that is just a guess. If you're developing for the crowd that only does the single play-through (if that), then those who do multiple play-throughs could be getting the dirty end of the stick since they're just the gravy. On the other hand, if you're dev'ing for the multiple play-through crowd, is the extra time/cost justified?

Yeah, I think in those terms. Just call me ubernerd. LOL!
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kat no x
 
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Post » Mon May 02, 2011 9:22 pm

Oblivion on PC clearly was the superior version regardless of its UI. Then you had mods...
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Tiff Clark
 
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Post » Tue May 03, 2011 12:26 am

"Dumbed-down"? How? I've never played either Crysis on any platform, but I'm pretty sure 2 was not "dumbed-down".


much much smaller maps
less powers
worse gfx
worse scores at almost every review site compared to the original
looking to get less profit than the original, considering it cost so much. People are calling it a financial blunder.
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Cassie Boyle
 
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Post » Tue May 03, 2011 2:56 am

well i know i use a console my computer cant run most good games (if i cant play oblivion on my comp theres no way in hell my comp can run skyrim) it runs morrowind pretty good though
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Skrapp Stephens
 
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Post » Tue May 03, 2011 4:22 am

Is this accurate? Does anyone have the links to full Oblivion sales records? Were 10% of the sales only on pc..? That seems rather low even for TES.

It wouldn't surprise me. I recently went looking for Fallout 3 for PC at GameStop and Best Buy, and it was nowhere to be found. In fact, except for a handful of the biggest-name releases, there was only a scant mishmash of PC games. Plenty of console games were on hand, though.
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des lynam
 
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Post » Mon May 02, 2011 7:52 pm

Crysis or Crysis wars compared to Crysis 2 is a joke Crysis 2 shouldn't have Crysis in the name

They took out so many things that made Crysis/wars great its not even funny even Power Struggle the #1 game mode of both, graphics are horrid. Vehicles in MP are inexistent, pre set kits + Killstreaks were added... its THE definition of a Halo + COD clones

...And the lack of intellect in comparison to the first one comes in where? Why do you say the graphics are horrid? As I understand it, the game is more optimized than 1, not weaker in graphical capabilities.
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Dalton Greynolds
 
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Post » Tue May 03, 2011 10:15 am

Oh dear, that link I posted seems to have upset a few, sorry about that, just posting it for info, not agreeing, don't give a damn about Crysis myself.
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Isabell Hoffmann
 
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Post » Tue May 03, 2011 5:20 am

http://www.neoseeker.com/news/16252-bethesda-90-of-elder-scrolls-audience-on-consoles


Is this accurate? Does anyone have the links to full Oblivion sales records? Were 10% of the sales only on pc..? That seems rather low even for TES.


Not a console war or bashfest, rather an information inquery. I have no opinion on the matter.





>> According to VGcharts, PS3 and xbox360 Oblivion sold 5.5 million total. That means PC only sold 550k? I'm sure it is alot more than that..

Update



It is impossible that the game only sold 550k on PC.


It may be quite a bit higher then that, but initial sales is what they would go by not resales or later sales, and yes it does make sense, many people dont have the money to upgrade their home computers yr to yr so consoles are the way to go to be sure that your system will be able to handle games for the foreseeable future, and xbox 360 is the most purchased console in the united states, thus their reasons for using it as the basis of the most equitable market, but you still gonna have people argue with you over this system or that but the sales numbers dont lie, its xbox360>playstation3>pc, and I dont see that changing in the future,... I have all 3 in my house and find xbox360 my gaming system of choice except for mmo's of course and then its pc, the only thing that i use playstation for is movies (blueray) and 2 playstation exclusive games that I found worthwhile to play, beyond that netflix because dont want to tie up my xbox 360 with movies when I want to play games
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Baylea Isaacs
 
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Post » Mon May 02, 2011 9:16 pm

http://www.neoseeker.com/news/16252-bethesda-90-of-elder-scrolls-audience-on-consoles


Is this accurate? Does anyone have the links to full Oblivion sales records? Were 10% of the sales only on pc..? That seems rather low even for TES.


Not a console war or bashfest, rather an information inquery. I have no opinion on the matter.





>> According to VGcharts, PS3 and xbox360 Oblivion sold 5.5 million total. That means PC only sold 550k? I'm sure it is alot more than that..

Update



It is impossible that the game only sold 550k on PC.


April 10, 2006 (Rockville, MD) – Bethesda Softworks? announced that its hit title, The Elder Scrolls? IV: Oblivion? has achieved record sales, reflecting huge market demand for the title. Over 1.7 million units of Oblivion for the PC and Xbox 360 have been shipped since the launch of the game.

In North America, Oblivion has become the fastest selling game released on the Xbox 360. The NPD Group Inc reports Oblivion PC as the best selling PC game, while the Oblivion Collectors Edition is ranked number 2. NPD reports that Oblivion represented approximately 13% of all PC game sales in the first week of its release, more than four times the sales volume of the next best selling title. (The Elder Scrolls III: Morrowind?, the highly-regarded predecessor to Oblivion, remains one of the top 25 best selling PC games nearly four years after its release, according to NPD). European results have been similarly strong with Oblivion quickly becoming ranked the number one selling title in the UK, Germany and France.


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Mason Nevitt
 
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Post » Tue May 03, 2011 10:30 am

Why wouldnt later sales count as "TES FANS", and i still doubt its only 550k for initial 2 years.
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Yung Prince
 
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Post » Tue May 03, 2011 11:13 am

NPD reports that Oblivion represented approximately 13% of all PC game sales in the first week of its release, more than four times the sales volume of the next best selling title. (


You mis read it. They are talking about all of PC games in general for that week and how Oblivion did vs those.

Todd's 10% is no way possible. Looking at TES NEXus downloads, its more like 25-30%
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Chloé
 
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Post » Tue May 03, 2011 7:13 am

considering that consoles get more and more expensive (with the exception of the jaguar 64 which still holds the record), i expect the cheapest console in 2012 to be at least $500 and that will probably be the Wii Too
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cutiecute
 
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Post » Mon May 02, 2011 9:58 pm

one concern I have is the quality of games that are being made.
I would guess that the console ceiling is relatively low compared to PCs, in terms of what we can have in games. (or maybe not, I am no expert).
Eventually people might want games to be better, beyond what current consoles can handle.
so, when will the next gen consoles come out, what will they be like, and how much will they cost?
I am pretty sure that no gamer wants to have their games held back due to technology.
by most gamers playing on consoles. does that send a message that gamers don't mind keeping a leash on games?
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Chica Cheve
 
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Post » Tue May 03, 2011 7:58 am

Todd's figure may be a bit off (+/-5%), but certainly more accurate than any speculation you'd find from forum users here...

No intention to start a console war, but it's just common sense that the vast majority of sales would be on consoles :shrug:



that sums it up
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Tamara Primo
 
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Post » Tue May 03, 2011 3:20 am

Why wouldnt later sales count as "TES FANS", and i still doubt its only 550k for initial 2 years.


I dont know about you, but as a fan of anything, I want to get my hands on the object of my fanboyness (is this a word ?) as soon as possible, within 6 months from release at the stretchy-ist time limit ( this isnt a word either is it ?) longest lol
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jessica robson
 
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Post » Tue May 03, 2011 8:35 am

...And the lack of intellect in comparison to the first one comes in where? Why do you say the graphics are horrid? As I understand it, the game is more optimized than 1, not weaker in graphical capabilities.


Optimized in the sense of not taking as much power to run it, running Crysis 2 on highest settings is like running on medium settings across all platforms, and thats leaving out any kind of ultra/photo realistic mods out.

Crysis wars downgraded the graphics firstly by adding a more "cartoony" look but even that beats Crysis 2 in comparison. If you do not believe me you can google it, search on youtube for comparison anything..

Also Crysis 2 is missing DX10-11 support as well which plays a huge role in it
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Facebook me
 
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Post » Tue May 03, 2011 6:29 am

You mis read it. They are talking about all of PC games in general for that week and how Oblivion did vs those.

Todd's 10% is no way possible. Looking at TES NEXus downloads, its more like 25-30%


I think you misread my intention.

I was posting that quote from Bethesda's press release to show that Oblivion PC sales (at least during the first week of release) were abnormally high. 13% of all PC games sold during that week is enormous!

I would not be surprised if the total PC sales (including digital downloads, GOTY editions, etc.), are a significantly larger piece of the total pie than what the OP suggested.

However, since Todd Howard has stated that he believes "90% of [Bethesda's Skyrim audience] is on consoles," the Oblivion PC sales should not be too much higher than 10%, unless Todd himself doesn't know what the hell he's talking about. I think the PC sales for Skyrim will be higher, however, as cheap desktops and even some laptops are able to run the latest games these days at high resolution.

http://www.escapistmagazine.com/news/view/109378-Bethesda-Wants-Skyrim-Mods-on-Consoles
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Ella Loapaga
 
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Post » Tue May 03, 2011 4:54 am

Crysis or Crysis wars compared to Crysis 2 is a joke Crysis 2 shouldn't have Crysis in the name

They took out so many things that made Crysis/wars great its not even funny even Power Struggle the #1 game mode of both, graphics are horrid. Vehicles in MP are inexistent, pre set kits + Killstreaks were added... its THE definition of a Halo + COD clones


And this shows the very fact that anyone will say a subsequent game is terrible when it really isn't in comparison. Also, the graphics were better in Crysis 2, ever how marginal it was. Also, Crysis and Crysis 2 are just okay games anyhow, much better FPSs out there.
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Céline Rémy
 
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Post » Tue May 03, 2011 3:16 am

I use my ps3 and ps2 alot because I don't have the money to spend 1000s of dollars on making a unique gaming pc

but I used to play san andreas alot on pc but I can't find another copy

and I also used to play rainbow six vegas and sims 2 on pc but I have Sims 3 now for ps3 so I dont really play sims 2 anymore and I cant run rainbow six vegas anymore for some reason

so I just used the pc for storing information and the internet and researching on some websites about history and browsing the web of course
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James Hate
 
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Post » Tue May 03, 2011 9:25 am

You mis read it. They are talking about all of PC games in general for that week and how Oblivion did vs those.

Todd's 10% is no way possible. Looking at TES NEXus downloads, its more like 25-30%


Amount of people playing is not necessarily the same as the amount of people buying, especially, not on PC.

EDIT: nonetheless, I feel todd was just giving an off rough estimation, it probably a bit higher.
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Sam Parker
 
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Post » Tue May 03, 2011 6:09 am

to those saying that 500k copies of oblivion on the PC are not enought lets compare numbers with another game .


It is also interesting to note that while COD:MW2 sold around 300,000 copies on PC and had 4.1 million pirated downloads, the console version sold in excess of 6 million copies during the same period according to this article, and yet had a fraction of the number of pirated downloads at around 970,000.


with that being one of the most sold game of all time i think its fair to say that its less than 500k copies on pc that were sold. if i were a developer i would definitely favor the console market, and thats because of pc gamers not because of the platform


Cevat Yerli of Crytek, the makers of Far Cry, Crysis and Crysis Warhead has publicly stated:
We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that’s the core problem of PC Gaming, piracy, to the degree [that PC gamers who] pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we won’t have PC exclusives as we did with Crysis in future.
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Ludivine Dupuy
 
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Post » Tue May 03, 2011 1:18 am

"It is also interesting to note that while COD:MW2 sold around 300,000 copies on PC "


That is not accounting for digital distrubution, which now makes up 70% of pc sales.
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Nadia Nad
 
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