Is this accurate? Does anyone have the links to full Oblivion sales records? Were 10% of the sales only on pc..? That seems rather low even for TES.
Not a console war or bashfest, rather an information inquery. I have no opinion on the matter.
>> According to VGcharts, PS3 and xbox360 Oblivion sold 5.5 million total. That means PC only sold 550k? I'm sure it is alot more than that..
Update
Quote
" NPD reports that Oblivion represented approximately 13% of all PC game sales in the first week of its release, more than four times the sales volume of the next best selling title. (The Elder Scrolls III: Morrowind, the highly-regarded predecessor to Oblivion, remains one of the top 25 best selling PC games nearly four years after its release, according to NPD). "
It is impossible that the game only sold 550k on PC.
from last thread
If PC only made up 10% of Oblivion's total sales that means there is a huge untapped audience out there for the game. Depending on how much you factor in Digital Distribution there is easily another 1.5 - 2 million sales out there to be made rather easily. Someone in Todd's position or the folks there at Beth Publishing are not simply going to "ignore" a huge and easily accessed market like that. If this were the case you would be seeing a lot rhetoric in the interviews like "enhancing the PC experience" and "just for the PC" to try and pull in that market they missed the last time.
They aren't doing that however, quite the opposite in fact. That alone leads me to believe the 10% number can't really be close to accurate. That or no one over at Beth has any business sense what so ever. I don't believe that is the case.
Actually it would be just the opposite, and leads a little bit into my disbelief in the number.
Heres what pete hines told me about sales on consoles : @KenjiSenpai I actually don't know what the number is. I haven't looked. But if I had to guess, 90% probably isn't far off.
they have no reasons to lie to us. and to add to that just today i went to a conference by one of the co-foundator of Behavior Interactive (A2M) and the numbers where pretty close. they had to stop making pc games and now they dropped the game WET 2 because AAA dont make money. also, they are saying that they had to change the type of games they were making and that the crash of 2008 did in fact affect the industry unlike alot of people think. now they have to rely on facebook games and micro-transaction games or they wont make it.