yeah i definitally found lockpicking to be the most useless redundant tree. If you spent a point on any perk in lockpicking, then god have mercy on your soul.
I mean seriously, 4 perks that are make novice, apprentice etc easier? are you kidding me? And even my holy cleric character who has no access to thieves guild or brotherhood is always sitting at 99+ lockpicks. I dont mind spending sometimes 10 lockpicks on a master lock (usually only that bad once every 10 locks).
I really wished they scrapped the lockpicking tree and replaced it with athletics/acrobatics, and made some dodge moves and make it so you can run faster and jump further and [censored].
I mean seriously, 4 perks that are make novice, apprentice etc easier? are you kidding me? And even my holy cleric character who has no access to thieves guild or brotherhood is always sitting at 99+ lockpicks. I dont mind spending sometimes 10 lockpicks on a master lock (usually only that bad once every 10 locks).
I really wished they scrapped the lockpicking tree and replaced it with athletics/acrobatics, and made some dodge moves and make it so you can run faster and jump further and [censored].
Yeas, but people abused those skills. And athletics was just pointelss. Who ever gets better at athletics just by walking?
But I still would like to see a fighting style skill tree for hand-to-hand users!