[RELz]Mostly-Mini Todd

Post » Fri May 13, 2011 10:43 am


:rofl: Oh... :rofl: My... :rofl: God... :rofl:
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GPMG
 
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Post » Fri May 13, 2011 6:20 am

snip

hahaha :rofl: :rofl:
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claire ley
 
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Post » Fri May 13, 2011 5:10 am

Gaaah! What have you spawned?!

Now instead of being able to concentrate on debugging a troublesome script, I keep thinking of a possible plot involving the missing Crassius Curio play (which we will never see), and Mostly Mini-Todd and Mini-Pete trying to find and destroy it before anyone gets to read anything so jarringly inappropriate.

*cough*

Or, you know, not.

*ahem*

*goes back to debugging*
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Ymani Hood
 
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Post » Fri May 13, 2011 5:07 pm

Lol Princess! :lol:
Now I really wish Edgar Greyshadow was still around, he would probably make some hilarious custom nudity-greeting soundfiles for Mini-Todd and Mini-Pete. :rofl:

As for the Pete texture I almost finished it, but I ran into a problem. I made two versions trying different meshes but none of them fits well. The http://i20.tinypic.com/2wh2e89.jpg came out as similar to the http://i23.tinypic.com/2qtkgu0.jpg as I could do, being able to use only one half of the face most of the times. But if I put it on the meshes I tried they make him look kind of ragged and much older. http://i22.tinypic.com/al3skh.jpg the first version on Rhedd's imperial mesh, and http://i24.tinypic.com/2d1r3o6.jpg the second on his nord02 mesh. At the first look they had the most similar shape to Pete's face but they both have this tank-strong jaw and the crooked nose that only look good on one certain type of character imo.

So, if anyone can point me toward a mesh that could fit better I'll do the 3rd version because I'm not satisfied with the first 2. :)

Also, don't mind the caesar hair, I just couldn't find anything remotely similar to Pete's in my Imperial choices and couldn't resist this one. :D
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Jessie Butterfield
 
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Post » Fri May 13, 2011 10:25 am

The Imperial mesh looks better than the other one. What mesh did Emma use for Wulfren? I haven't compared screenies yet, but I'd think that might be a better fit.
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Wayland Neace
 
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Post » Fri May 13, 2011 11:38 am

I have a custom Wulfren, but as far as I know the original face was made on the Imperial mesh as well.
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Chrissie Pillinger
 
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Post » Fri May 13, 2011 5:39 am

Check out some of these faces:

http://lovkullen.net/Emma/faces.htm

I would think the Breton male, second line down, second from left, is a good fit.
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ashleigh bryden
 
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Post » Fri May 13, 2011 7:02 pm

Ok, I'll give that a go too. :)
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Mike Plumley
 
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Post » Fri May 13, 2011 8:01 pm

So how did that face work out? It's about time to resurrect this WIP with all of my others.
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Vivien
 
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Post » Fri May 13, 2011 6:29 pm

I'm still working on it. Sorry for the delay, I had a lot of things going on lately, but I'll try the new mesh this week and then I'll show you all the versions you can choose from. I hope the new mesh will fit his face-structure better, that's what annoys me in the other ones.
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Emma
 
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Post » Fri May 13, 2011 4:01 pm

Oh, there's no hurry. I've got a number of other projects (as always!) that I'm working on right now. So no pressure. :hehe: :poke: ;)
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Stacy Hope
 
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Post » Fri May 13, 2011 5:50 am

"And his head cut off and his balls removed and his liver split out and his-"

sorry bout this. :rofl:
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JUan Martinez
 
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Post » Fri May 13, 2011 6:10 am

Wonderful to hear it's still in progress. :wub:

Still, if you don't have enough projects, it seems your skillz are required for Oblivion:

http://www.gamesas.com/bgsforums/index.php?showtopic=804533

You know what to do.
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Leanne Molloy
 
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Post » Fri May 13, 2011 10:15 am

Uh oh..... :shakehead: Has the time come that Fliggerty is actually going to make an Oblivion mod? :violin:
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e.Double
 
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Post » Fri May 13, 2011 7:37 pm

Well, given that Pete :bowdown: Hines has already http://i43.photobucket.com/albums/e367/princess_stomper/Princess%20Battlehorn%20Castle/PrincessBCPetePic.jpg, it's about time that Todd made an appearance.

Come to the Dark Side. We have cookies.

:cookie:

Once you've finished this mod, of course. Obviously. :D
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Robert Garcia
 
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Post » Fri May 13, 2011 10:52 am

It takes a lot more than cookies to influence Fliggerty. It take high-poly cookie models with high-res textures that I can script to do something cool.
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Stefanny Cardona
 
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Post » Fri May 13, 2011 6:53 pm

It takes a lot more than cookies to influence Fliggerty. It take high-poly cookie models with high-res textures that I can script to do something cool.


http://www.youtube.com/watch?v=m3WQZXiYLbg&feature=related.

http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=2204

So get cracking on this here mod so that you can come over and join us at The Dark Side Oblivion when you're done. :D

@ Ssenkrad - the question is, "Is it compatible with OOO"? :bolt:
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Anthony Santillan
 
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Post » Fri May 13, 2011 8:14 pm

Is this mod compatable with Better Bodies?








:shocking:
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Bigze Stacks
 
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Post » Fri May 13, 2011 4:27 pm

It takes a lot more than cookies to influence Fliggerty. It take high-poly cookie models with high-res textures that I can script to do something cool.


Firey, Daedric cookies that rain down upon peasants at one's command...I hope. Or maybe at Todd's command.
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rebecca moody
 
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Post » Fri May 13, 2011 5:28 pm

@ Ssenkrad - the question is, "Is it compatible with OOO"? :bolt:

Is this mod compatable with Better Bodies?


Isn't Better Bodies combined with Spiney's Strip For Me mod Morrowind's equivalent of OOO?

Oh, sorry...maybe its MMM I'm thinking of.
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MISS KEEP UR
 
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Post » Fri May 13, 2011 8:10 am

:edit: I know! I know!

The G-Staff is used to settle disputes - if nobody can agree on who is the prettiest, it's used to clobber them over the head with until everyone pipes down.

Perfect. :goodjob: The G-Staff has found its purpose.

Oh, I know.
For the topic "Some Mostly-Mini Todd Lovin'" or whatever you'll call it, you have to have his disposition up to 100%, at which point you have a 90% chance of being told "we can't discuss that now" and a 10% chance of a blackout and a message "you find great treasure."

And that's perfect too. :hehe:

Now instead of being able to concentrate on debugging a troublesome script, I keep thinking of a possible plot involving the missing Crassius Curio play (which we will never see), and Mostly Mini-Todd and Mini-Pete trying to find and destroy it before anyone gets to read anything so jarringly inappropriate.

I'm listening....


So yeah, as of about 30 minutes ago, this mod officially went into production. :woot: (They need to make a Mostly-Mini Todd smiley here.....)
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Sweet Blighty
 
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Post » Fri May 13, 2011 3:07 pm

Have you seen the new interview up on Planet Elder Scrolls today? You might find some inspiration there. :P
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(G-yen)
 
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Post » Fri May 13, 2011 6:31 am

I'm tempted to try this one out just to see what it does. But with already having a companion mod, this might be a bit redundant. Then again, mine doesn't include Im Leet nor Ralph the Uber. :P
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Dalley hussain
 
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Post » Fri May 13, 2011 8:58 am

Oh, this isn't just a companion mod. In fact, it's not really a companion mod at all. It's something far different...
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Lilit Ager
 
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Post » Fri May 13, 2011 7:21 am

Oh, this isn't just a companion mod. In fact, it's not really a companion mod at all. It's something far different...

I'll have to check it out, then. :)
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Lily
 
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