Mothership Zeta Crew: The Terran Starship Command

Post » Sat Feb 19, 2011 6:12 am

Standard are funny though. Take soldiers from ground base on Teleport Quest. Fast travel to deathclaws. Enclave ambush. TSC Soldiers...AHH !!! run away !! lol dead.

So you are spanish? I thought your accent was dutch/swedish >_<

=)



Many people has told me that hahaha

I'm actually from Barcelona. We speak a different language than Spanish here (Catalan... or Catalonian? Don't know how it is named in english), so our accents are quite different.

We also speak Spanish, though, but with a bit of a strange accent as well heheh
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Causon-Chambers
 
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Post » Sat Feb 19, 2011 5:56 am

Makes sense to me =)

I assumed swedish/dutch because the blonde character/npc's also.

By the way, is the latest version, chapter 4? I forgot.
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Dean
 
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Post » Sat Feb 19, 2011 5:53 am

VOICE ACTORS/ACTRESSES NEEDED!

The script isn't complete yet, but the characters for next release are all more or less fully designed, so it's time to start looking for voice actors so when it's finally time to record I don't have to start asking around and wasting more time ;P.

I have about 6 male characters and 4 female characters who need voicing.

What kind of voices, do you ask? What kind of characters?

Well, I don't know if I want to start giving away spoilers to everyone, so I'll just post an overall description of the characters personalities, so you can know more or less what I need. If I choose you to act for the mod, then I'll send you a full character description and screenshot so you can act for it.

So, what characters do I need?

FEMALE CHARACTERS:

1.-Cold Hearted, manipulative, serious, well educated and calm. The kind of person that, during a negociation, crosses her legs, interweaves her fingers and calmly awaits for you to make your point... before utterly destroying it. Not a hint of a warm feeling in her voice, unless she wants to. Can't stant getting beaten with words, though: only then she snaps. A total she-dog.

2.-Cheerful military-commando. Elite, though. She cracks the occasional joke, but is not an idiot. Officer-like, disciplined, but human and likeable.

3.-Intelligent, with supperior education. The scientist kind without being a nerd.

4.-Stressed, always-working bureaucrat. Has to work on a lot of different things at the same time, but miraculously manages to keep track of everything.

MALE CHARACTERS:

1.- Middle-aged, on his way to old age. Voice is always calm, friendly expression. Extremely polite and well educated. You can feel a very cold persona under his skin, but judging him as evil wouldn't be completely accurate. He's one of the most cunning characters who ever travelled the wasteland. Good thing he's on your side.

2.- Traditional military-high-command guy. Agressive on his speech, a bit brutish... but not stupid. He's efective at his job and knows how to handle his troops.

3.- You know them: the space ace. Every one who played wing commander knows the kind of guy. Brave, friendly, always the joker... Well, he's not Trevelyan, but he bloody well might be him!

4.- Another military commando. This time it's the silent, disciplined kind. Don't expect him to start talking about the weather!

5.- Yet another commando. Symylar to the she-commando up there, but even less formal. Oh, I intend for this character to be african-american, if it helps you to know.

6.- The wisecracker. Yeah, there's always one of those. You know spiderman, right? Picture spiderman on combat armor, with black rimmed glasses and no superpowers. Yeah, that's him. Good with computers, though.


Here are the characters then. Place links to your voice samples in this thread!

-Don't know if this is the best way to look for voice actors, though... Please, tell me if there's an official thread or a better and more organised way to do so. Thanks!-
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adam holden
 
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Post » Sat Feb 19, 2011 1:22 am

This is simply the best mod ever made for Fallout 3, I'm not kidding... What can beat the feeling of ruling over the Wasteland from a giant mothership orbiting the planet? This is simply pure geniusness. I hope you can find the voice actors you're looking for, because this is simply a nearly-perfect mod that has completely revived the game for me!
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flora
 
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Post » Sat Feb 19, 2011 12:43 pm

VOICE ACTORS/ACTRESSES NEEDED!

If you dont get much uptake on this I would head over to a forum of a certain modder that you have alot of respect for they have good active voice actors and a willingness to help. Sorry for being cryptic
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Kelly Osbourne Kelly
 
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Post » Sat Feb 19, 2011 1:53 am

VOICE ACTORS/ACTRESSES NEEDED!

If you dont get much uptake on this I would head over to a forum of a certain modder that you have alot of respect for they have good active voice actors and a willingness to help. Sorry for being cryptic


I know what forum he is talking about and I have to say that I support that idea... Their Voice Acting is amazing.
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Tikarma Vodicka-McPherson
 
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Post » Sat Feb 19, 2011 5:52 am

VOICE ACTORS/ACTRESSES NEEDED!

If you dont get much uptake on this I would head over to a forum of a certain modder that you have alot of respect for they have good active voice actors and a willingness to help. Sorry for being cryptic


I'd like to but, unfortunately, I lost track of him long ago, when he got fed up and closed his site. A private message telling me where his new forum is would be greatly appreciated ;P
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Amy Siebenhaar
 
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Post » Sat Feb 19, 2011 3:19 am

PM sent. anything to continue this epic mod
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Ashley Clifft
 
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Post » Fri Feb 18, 2011 9:51 pm

PM sent. anything to continue this epic mod


Thx Crom73 been away for a few days or would have sent PM myself, he has alot of time for modders the doers as he calls them lol.
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Facebook me
 
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Post » Sat Feb 19, 2011 1:29 am

Nylonathatep, beutiful mod! :laugh:
I was just wondering if you were to implement some kind of butler in a future version. Since in all the Fallout 3 homes (Megaton & Tenpenny towers) you get a robotic butler, so i was wondering if you perhaps would make a human butler for the commander of the TSC?
Just an idea....
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Patrick Gordon
 
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Post » Sat Feb 19, 2011 1:10 am

Thanks for the help, people! Here's a communicate for those who are interested in voice acting.

-----------

Yar!

I didn't know what would be the best way for Voice Actors to send voice samples to me, so I've decided to do the same I do for regular actors ahahah

I've created a special gmail account for you people to send samples to me. I'm just starting to focus on voice actors now, because I had trouble orchestrating a complex conversation. Just solved it, and most of the script is done, so I can finally get to it ;)

Just send your samples at mothershipzetacrewmod@gmail.com saying whatever you think would fit the character (I won't really evaluate what you say, just need to know your voices so I can know wich one fits better each character, so you can let your imagination fly heehehe).

Keep in mind there will be other characters to voice in future updates and I'll build an archive with the samples I get so I know where to look at, so don't worry if you are not selected yet!

Anyway, thank you for your cooperation!

-------------

I've also created a document with a few sample lines. You can find it right http://www.4shared.com/document/G6w80rmz/Mothership_Zeta_Crew_Sample_li.html.



Nylonathatep, beutiful mod! :laugh:
I was just wondering if you were to implement some kind of butler in a future version. Since in all the Fallout 3 homes (Megaton & Tenpenny towers) you get a robotic butler, so i was wondering if you perhaps would make a human butler for the commander of the TSC?
Just an idea....


Hehe... a buttler would be cool, but I've got my hands full at the moment x_X
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Krista Belle Davis
 
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Post » Sat Feb 19, 2011 8:54 am

Are you still looking for voice actors? I can do several accents if you are looking for anything in particular.
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Bird
 
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Post » Sat Feb 19, 2011 11:39 am

Can you give me a little more information on the Enclave Commander part of this mod? Have you just used his script or have you expanded it? Ive had A LOT of crashing problems with this mod. Especially so with the take prisoners part. I don't know why but when i use it it doesn't take long for my save to screw up ( I just lost my main character to a problem where every time i fast travled it crashed because the prisoners were trying to fast travel with me when they are not supposed to. ) I am currently using Enclave Commander-OA-Pitt-Steel last version.
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ijohnnny
 
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Post » Sat Feb 19, 2011 4:44 am

Can you give me a little more information on the Enclave Commander part of this mod? Have you just used his script or have you expanded it? Ive had A LOT of crashing problems with this mod. Especially so with the take prisoners part. I don't know why but when i use it it doesn't take long for my save to screw up ( I just lost my main character to a problem where every time i fast travled it crashed because the prisoners were trying to fast travel with me when they are not supposed to. ) I am currently using Enclave Commander-OA-Pitt-Steel last version.


Well, I basically cloned the whole of enclave commander and then made modifications to it. I've used it myself with enclave commander active at the same time and experienced no problems in quite a long time, and believe me, I've tried to provoke mod conflict by mixing the troops, entering a valkirie, then a vertibird, calling both at the same time and ordering mixed troops blah blah blah... Though I must admit that I almost never use the take prisoners feature. Since you mention it, I'll try to re-do the take prisoners command on the next version of the mod, or perhaps even completely disable it. Did you set a sepparate command key for TSC Air Support?



ZipGhost:

Sure, I still need voicers! Feel free to send a sample.
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Micah Judaeah
 
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Post » Sat Feb 19, 2011 8:28 am

If i edit the soldier sin the CS, will they work right if ive already completed everything?
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Jessica Nash
 
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Post » Sat Feb 19, 2011 1:28 am

If i edit the soldier sin the CS, will they work right if ive already completed everything?


Dunno. It really deppends on what you edit. Normal things like inventory should pose no problem. Major things or scripts... do at your own risk x_X
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CHANONE
 
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Post » Sat Feb 19, 2011 4:06 am

Thats what i thought, what about stats? I ususally have mods that add a couple billion enemies and like me and 5 strong companions verse them.
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Lovingly
 
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Post » Sat Feb 19, 2011 11:38 am

Thats what i thought, what about stats? I ususally have mods that add a couple billion enemies and like me and 5 strong companions verse them.


You should be okay buffing your soldiers stats up ;P
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amhain
 
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Post » Sat Feb 19, 2011 11:03 am

You should be okay buffing your soldiers stats up ;P


YO Nylonathathep!!!!
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Britta Gronkowski
 
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Post » Fri Feb 18, 2011 9:41 pm

I wonder how progress on this excellent mod is doing?
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James Baldwin
 
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Post » Sat Feb 19, 2011 8:31 am

MOTHERSHIP ZETA CREW
The Terran Starship Command


VOICE ACTORS/ACTRESSES NEEDED!

The script isn't complete yet, but the characters for next release are all more or less fully designed, so it's time to start looking for voice actors so when it's finally time to record I don't have to start asking around and wasting more time ;P.

I have about 6 male characters and 4 female characters who need voicing.

What kind of voices, do you ask? What kind of characters?

Well, I don't know if I want to start giving away spoilers to everyone, so I'll just post an overall description of the characters personalities, so you can know more or less what I need. If I choose you to act for the mod, then I'll send you a full character description and screenshot so you can act for it.

So, what characters do I need?





You can find a few sample lines http://www.4shared.com/document/G6w80rmz/Mothership_Zeta_Crew_Sample_li.html.


Here are the characters then. Place links to your voice samples in this thread or send them to this mail: mothershipzetacrewmod@gmail.com

-Don't know if this is the best way to look for voice actors, though... Please, tell me if there's an official thread or a better and more organised way to do so. Thanks!-


Now, to the mod itself...

Mothership Zeta Spoilers ahead!

http://www.fallout3nexus.com/downloads/file.php?id=8747

So, you played mothership zeta and felt a bit disappointed about the mod rewards? (An empty ship about to collapse with not even a simple bed?) Read on then!

What would any sensible person do after taking control of an alien ship in the Fallout Universe? Recruit a crew, repair the ship and create a new organization, of course!

During the MZ quest, someone said “I bet if you had something like this in the wasteland you could even stand against the Brotherhood of Steel” or something like that. That is correct. Having this pile of machinery and using it just to store a few items doesn't seem right, so I decided to create a small mod... which has grown quite a lot with a series of missions that are going to form it's own quest line.

What is the Mothership Zeta Crew mod?

In this mod, the player forms his or her own organization aboard of Mothership Zeta: the Terran Starship Command. The mod includes, for now:

*New areas on the ship (like the new Hangars, the crew quarters, the commander's quarters and a bar)

*New areas in the wasteland

*New Uniforms for the player and the crew

*New meshes & textures (some from other mods)

*A crew (of course) to command. For now only the fully equipped soldiers are recruitable.

*New unique missions (3 for now)

*And... well... a few more things. It's quite large.

Screenshots

http://img114.imageshack.us/img114/3904/elpuente.jpg

http://img98.imageshack.us/img98/4632/pasillo.jpg

http://img145.imageshack.us/img145/5567/bedambient.jpg
http://img217.imageshack.us/img217/4048/roomlight.jpg


http://img19.imageshack.us/img19/502/habitacionu.jpg

http://img11.imageshack.us/img11/8732/fallout3200909101655354.jpg
http://img11.imageshack.us/img11/8732/fallout3200909101655354.jpg
http://img195.imageshack.us/img195/5838/marinesfire.jpg

http://img406.imageshack.us/img406/928/fallout3200909022115398.jpg

http://img268.imageshack.us/img268/7918/fallout3200909022159029.jpg

http://img142.imageshack.us/img142/1023/fallout3200909022130408.jpg

http://img230.imageshack.us/img230/91/commanderview.jpg
http://img22.imageshack.us/img22/9079/commanderclose.jpg



Want to give it a try? http://www.fallout3nexus.com/downloads/file.php?id=8747 Take a look at the readme for extra details!

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Nichola Haynes
 
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Post » Sat Feb 19, 2011 5:30 am

^ wont let me edit that...........anyway I'll give it a try.
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My blood
 
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Post » Sat Feb 19, 2011 8:58 am

Progress is doing fine. Just one last area left to do and then It'll only be a matter of sending the voice actors theis lines!
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Andrew Perry
 
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Post » Fri Feb 18, 2011 9:33 pm

Woohooo! PLEASE PLEASE backup the progress in case anything goes wrong, if this mod dies or get lost/deleted somehow then I fear I will have a heart attack....
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Veronica Flores
 
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Post » Sat Feb 19, 2011 8:15 am

I am interested in the voice acting.
I am taking a look at the sample lines...expect an e-mail shortly.

Whoa wow...this lines are great. They feel like....me.
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Izzy Coleman
 
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