Motion Blur improved for Skyrim?

Post » Mon Nov 28, 2011 12:53 pm

So I have been playing some Oblivion recently and I noticed that when you look around the environment the motion blur is really bad and blurry when you pan the camera too fast. Has anybody who has played Skyrim notice an improvement in regards to that? Fallout 3's motion blur was better and less choppy so i am hoping Skyrim will be even better than that
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Ian White
 
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Post » Mon Nov 28, 2011 8:11 pm

Hopefully it's a realistic motion blur, it makes the game look so much better just with something as simple as that.
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Jonathan Montero
 
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Post » Tue Nov 29, 2011 4:19 am

bump
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Cheville Thompson
 
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Post » Mon Nov 28, 2011 9:30 pm

I didn't even know Oblivion had motion blur. Mine doesn't look like it does. :confused:
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Rachel Cafferty
 
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Post » Tue Nov 29, 2011 3:15 am

I can't even remember motion blur being in Oblivion.
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Dewayne Quattlebaum
 
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Post » Mon Nov 28, 2011 12:44 pm

What? There is no motion blur in Oblivion or Fallout. I think someone needs a new monitor. http://www.youtube.com/watch?v=YqpM2OuUJsE
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Natasha Biss
 
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Post » Mon Nov 28, 2011 11:44 pm

I dont think Oblivion has motion blur. Unless it was a console specific thing(I also have a copy for the 360 around here somewhere, but hell if I care enough to check myself).

I hate motion blur personally, it looks stupid. Much like LENS-flares.
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Gemma Archer
 
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Post » Mon Nov 28, 2011 6:15 pm

If it has it, it better be a toggle off effect. Motion blur is a ridiculous effect, which its only purpose is to hide screen tearing and other video glitches when moving the camera too fast.

and no... it isn't more realistic. My eyes are perfectly capable of tracking objects when moving my head around. If they want to add some kind of blurred effect for being knocked upside the head with a giants club, then I am all for it.... but not for simply moving your head around.
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Toby Green
 
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Post » Mon Nov 28, 2011 10:54 pm

ok im not sure if motion blur is the right way to describe what i am talking about.

basically in Oblivion when you would move the camera too fast everything (the environment, objects, etc) became very blurry and choppy especially on my hd tv.........other games are not as bad when it comes to this, so i am wondering if skyrim will be better
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Stat Wrecker
 
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Post » Tue Nov 29, 2011 12:18 am

If it has it, it better be a toggle off effect. Motion blur is a ridiculous effect, which its only purpose is to hide screen tearing and other video glitches when moving the camera too fast.

and no... it isn't more realistic. My eyes are perfectly capable of tracking objects when moving my head around. If they want to add some kind of blurred effect for being knocked upside the head with a giants club, then I am all for it.... but not for simply moving your head around.

So much of this^! Oh and you can keep your FOV effects too.
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Matt Fletcher
 
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Post » Mon Nov 28, 2011 11:33 pm

I really don't like motion-blur, that was annoying as hell in Two Worlds 2, I couldn't even see anything while sprinting.
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Stat Wrecker
 
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Post » Mon Nov 28, 2011 8:10 pm

ok im not sure if motion blur is the right way to describe what i am talking about.

basically in Oblivion when you would move the camera too fast everything (the environment, objects, etc) became very blurry and choppy especially on my hd tv.........other games are not as bad when it comes to this, so i am wondering if skyrim will be better


I'm guessing your playing on a console, in which case your not talking about motion blur (which Oblivion does not feature without mods), but rather screen tearing as a result of vsync issues.
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Roberto Gaeta
 
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Post » Mon Nov 28, 2011 12:47 pm

I'm guessing your playing on a console, in which case your not talking about motion blur (which Oblivion does not feature without mods), but rather screen tearing as a result of vsync issues.


yes that sounds like it!

so i am wondering, anybody who has played skyrim.....is there less of this screen tearing compared to Oblivion?
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IM NOT EASY
 
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Post » Mon Nov 28, 2011 1:41 pm

There is no motion blur in Oblivion wtf are you talking about? Maby your screen is just ghosting really bad.
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Monika Krzyzak
 
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Post » Tue Nov 29, 2011 3:21 am

ok guys....sorry it is not motion blur i am talking about but the poster above told me it is called screen tearing..... so just substitute that for my original question
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Symone Velez
 
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Post » Mon Nov 28, 2011 12:33 pm

Oh well its hard to tell. The E3 demo had pretty bad tearing but they could of improved it since then, they might even added vsync all together.
Until we get some newer footage we won't know till release.
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leigh stewart
 
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Post » Mon Nov 28, 2011 2:36 pm

If it has it, it better be a toggle off effect. Motion blur is a ridiculous effect, which its only purpose is to hide screen tearing and other video glitches when moving the camera too fast.

and no... it isn't more realistic. My eyes are perfectly capable of tracking objects when moving my head around. If they want to add some kind of blurred effect for being knocked upside the head with a giants club, then I am all for it.... but not for simply moving your head around.

You're lying when it comes to motion blur in real life; When you move your eyes very fast across something, it does get blurred. You cannot read a piece of text clearly when you quickly turn your whole head across it. Read this paragraph. Now look from left to right in a swift motion. Notice how the paragraph in center is blurry?

Motion blur my friend.
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Lucky Boy
 
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Post » Tue Nov 29, 2011 1:29 am

You're lying when it comes to motion blur in real life; When you move your eyes very fast across something, it does get blurred. You cannot read a piece of text clearly when you quickly turn your whole head across it. Read this paragraph. Now look from left to right in a swift motion. Notice how the paragraph in center is blurry?

Motion blur my friend.


And we already have this effect simulated in games... by your eyes.
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Theodore Walling
 
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Post » Mon Nov 28, 2011 10:58 pm

And we already have this effect simulated in games... by your eyes.

Wrong. When I turn my head in real life, I can't see what's behind me in the video game...

And nobody constantly moves their head at a tv screen. But in real life, when you move your head rapidly, you get a motion blue. So IMO, I believe it would make Skyrim more realistic.
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Matt Fletcher
 
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Post » Mon Nov 28, 2011 8:25 pm

If you're falling off a cliff, you're not gonna see the cliff/beautiful vista in front of the cliff crystal clear, it's gonna be blurred. Guess what that's called? Motion Blur!
So yes, it's realistic.
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Amiee Kent
 
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Post » Mon Nov 28, 2011 5:53 pm

Wrong. When I turn my head in real life, I can't see what's behind me in the video game...

And nobody constantly moves their head at a tv screen. But in real life, when you move your head rapidly, you get a motion blue. So IMO, I believe it would make Skyrim more realistic.

He's right because you don't have to move your head side to side to get the effect. If you stare at the center of the screen and turn rapidly you get the same effect as when you stare straight ahead and spin in real life. You can't focus on a fast moving scene and the objects themselves don't blur in real life so it's not realistic for them to blur in game.
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helen buchan
 
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Post » Mon Nov 28, 2011 4:14 pm

I almost always turn motion blur off, In real life objects don't blur for me when I move fast at least not as extreme as in games, so it fells kinda unnatural, at start seems fun like when you play for 2-3 hrs but after that it becomes annoying , plus it sometimes causes motion sickness which can lead to headaches.
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Louise Dennis
 
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Post » Mon Nov 28, 2011 3:44 pm

If it has it, it better be a toggle off effect. Motion blur is a ridiculous effect, which its only purpose is to hide screen tearing and other video glitches when moving the camera too fast.

and no... it isn't more realistic. My eyes are perfectly capable of tracking objects when moving my head around. If they want to add some kind of blurred effect for being knocked upside the head with a giants club, then I am all for it.... but not for simply moving your head around.

But it is realistic you loose focus if you turn yor head quickily, it's mainly games just over do such features.
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danni Marchant
 
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Post » Mon Nov 28, 2011 8:39 pm

Motion blur can be used to hide low fps and screen tearing, so realistic or not it can be a valuable tool/trick when making a demanding game.
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SiLa
 
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Post » Tue Nov 29, 2011 12:34 am

I almost always turn motion blur off, In real life objects don't blur for me when I move fast at least not as extreme as in games, so it fells kinda unnatural, at start seems fun like when you play for 2-3 hrs but after that it becomes annoying , plus it sometimes causes motion sickness which can lead to headaches.


There is actually tons of motion blue when you move your head fast, but your body has natural ways of masking and minimizing its effect. If you are able to keep your eyes open without focusing on anything, and shake your head back and forth, everything will be heavily blurred.

http://en.wikipedia.org/wiki/Motion_blur#Biology
When an animal's eye is in motion, the image will suffer from motion blur, resulting in an inability to resolve details. To cope with this, humans generally alternate between saccades (quick eye movements) and fixation (focusing on a single point). Saccadic masking makes motion blur during a saccade invisible. Similarly, smooth pursuit allows the eye to track a target in rapid motion, eliminating motion blur of that target instead of the scene.

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Heather Dawson
 
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