Mount and Blade Warband #2

Post » Fri Dec 12, 2014 5:26 pm

http://www.gamesas.com/topic/1399869-mount-blade-warband/?hl=%20mount%20%20and%20%20blade.

So, which will probably be the last addition to Warband, Viking Conquest is scheduled to release on the 11th this month. So... tomorrow!

And this is coming from the creators of Brytenwalda, so that should get you excited about VC. Here are a few things coming:

  • Living world that evolves around you, with historical and random events, as well as the actions of the player all contributing.
  • Detailed map including the British Isles, Frisia, Denmark and Norway.
  • More than 300 new cities, castles, villages and special scenes to discover, explore, conquer and plunder.
  • Scenes, many based on archeological information, that allow the player to enjoy the true beauty of the Dark Ages.
  • 21 Kingdoms and 6 unique cultures.
  • More than 200 historical characters and 100 extra NPCs: Kings, Lords, Ladies, bards, priests and many others. Meet legendary figures like Ivar the Boneless or his bother Sigurd Snake-in-the-Eye, royalty like Harald, later known as FairHair, or Aelfred of Wessix.
  • A Dark and harsh world, where laws are weak and men forge legends.
  • A story mode where the player will be part of a complex plot involving political conspiracy, during the time the sons of Ragnar were leading their Great Heathen Army through Britain. An immersive game style with choice and consequence, romance, betrayal, moments of greatness and ruin.
  • A sandbox mode, the classic Mount&Blade system, where goals are determined by the player, but with all the richness and options offered by the new setting.
  • A system of character creation complete with personality and background options that will affect how the player relates to the world around him and the characters within it.
  • Completely new art work to immerse you like never before in the Viking world.
  • More than 15 possible companions, with deep interaction and different personalities. Sometimes their conflicts will force you to use cunning and diplomacy.
  • A complex religion system with two faiths, The Norse Gods and Christianity, with monasteries, special NPCs and parties. Religion will be a important factor in the game that will affect the player's interactions even within their own party.
  • Naval travel and warfare, a key feature to really make the setting complete.
  • Build, buy and even name your own ships.

https://www.taleworlds.com/en/Games/VikingConquest/Features

https://www.youtube.com/watch?v=kJx6yQ5wmwY.

--

Is anyone getting it? I didn't even know about this until 30 minutes ago. Seriously, I know Taleworlds are taking their sweet time with Bannerlord, but I had no idea this was announced back in October.

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Quick Draw
 
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Post » Fri Dec 12, 2014 9:42 am

it's only about great Britain or we're going to have other Europeans? Like the Franks?
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RAww DInsaww
 
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Post » Fri Dec 12, 2014 4:42 pm

I'm simultaneously very excited and also more than a little apprehensive about this. The one thing that attracted me most in Brytenwalda back in the day was the reworked naval combat, where you got to steer your own ship. Sounded incredible, and looked incredible in the Youtube videos I've seen. However, it didn't work for me, and a bunch of other people. When I got close enough to the hostile ships/shoreline, my ships would start to hop back and forth across the map with the speed of light for a few seconds, after which the game would crash. So I had to patch the game to an older version, which still had the static naval battle map with ships that couldn't move.

As far as I know, the devs never acknowledged it as a problem with the mod, but always blamed peoples' hardware when someone complained about it. If I can get it confirmed somehow that the naval combat will work for me this time (hoping for a free weekend on Steam) I'll buy this in an instant. If it's still as buggy in Brytenwalda, the devs can go bugger themselves.

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X(S.a.R.a.H)X
 
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Post » Fri Dec 12, 2014 7:00 am

Has there been any new word on Bannerlords yet?

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Charlotte Lloyd-Jones
 
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Post » Fri Dec 12, 2014 4:18 pm

Just this latest video showing off their engine.

https://www.youtube.com/watch?v=obO5sbziqjM

Other than that, no. They've been very slow updating their blog.

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Brian Newman
 
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Post » Fri Dec 12, 2014 6:46 pm

Awesome, I'll probably pick this up sometime in the next couple weeks. I love brytenwalda, so i shouldnt be disappointed with this one, especially considering that they're officially sanctioned on this dlc.

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Mario Alcantar
 
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Post » Fri Dec 12, 2014 2:01 pm

Aww. Thought it was going to be a midnight release for Conquest. Night shift, Taleworlds, I work it. Y u do dis? :sad:

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Karl harris
 
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Post » Fri Dec 12, 2014 12:06 pm

I have to say, after reading the description of the new DLC, I will certainly be getting this during Christmas. I see many more hours of SP M&B coming up.

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Bones47
 
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