Mountains

Post » Sun May 01, 2011 12:59 pm

Some people are complaining about the difficulty getting around in the mountains of Cyrodil, saying Skyrim should have paths.

Did I miss something? Weren't there paths in Oblivion? You could get anywhere in those mountains; you just had to follow the paths, rather than attempting to scale the cliffs.

Though I do agree, the ability to scale cliffs would be cool. And Levitation MUST come back.
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megan gleeson
 
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Post » Sun May 01, 2011 7:31 pm

Well i like the challenge..and the mountains in oblivion where a hole lot easier to get around than it was in morrwind. So, like the way it is.
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Sylvia Luciani
 
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Post » Sun May 01, 2011 10:54 pm

When there is only one way from point A to point B, it eats away at the heart of an open world game.


Not necessarily. Would you in real life, try a different path when the only one if place is 100% more practical. Unless I have levitation spell, I'll use the underground passage.
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Justin Hankins
 
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Post » Sun May 01, 2011 2:17 pm

Solution to Mountains = Cliff Racer mounts
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Natasha Callaghan
 
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Post » Mon May 02, 2011 2:27 am

The mountains really need an overhaul. I hated not being able to find a way up a mountain in Oblivion. I'd like for them to add paths/roads up mountains. And, as some one else said, have caves that start at the base of a mountain and come out on top.
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Emma
 
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Post » Sun May 01, 2011 5:14 pm

Not necessarily. Would you in real life, try a different path when the only one if place is 100% more practical. Unless I have levitation spell, I'll use the underground passage.

But that's part of what makes traveling in real life a chore. If I could drive anywhere I wanted and show up to work whenever, I would be more likely to enjoy the ride :)

Practical =/= Fun

If mountain paths are too restricting, everyone will simply use fast travel after the first time they see them. People like open worlds, but there's a reason "backtracking" has a negative connotation.
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Maria Garcia
 
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Post » Sun May 01, 2011 7:27 pm

Solution to Mountains = Cliff Racer mounts

Yeah, great idea, lets just introduce mountable cliff racers:P
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lillian luna
 
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Post » Mon May 02, 2011 12:14 am

Did I miss something? Weren't there paths in Oblivion? You could get anywhere in those mountains; you just had to follow the paths, rather than attempting to scale the cliffs.

Yeah I don't get that, there were definitely paths.

BTW, two more weeks and you will have been on these forums for a decade! :P
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Setal Vara
 
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Post » Sun May 01, 2011 2:24 pm

But that's part of what makes traveling in real life a chore. If I could drive anywhere I wanted and show up to work whenever, I would be more likely to enjoy the ride :)

Practical =/= Fun

If mountain paths are too restricting, everyone will simply use fast travel after the first time they see them. People like open worlds, but there's a reason "backtracking" has a negative connotation.


I mean, open world or not, if there's a mountain in total wilderness, somewhere very dangerous, you bet there won't be 10 000 paths to climb up. It's part of an open world game.


And personally, I love backtracking. It gives me a sense of place in a game. If you never backtrack, I might feel like following a corridor instead of being somewhere important. But that's out of topic.
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Darren
 
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Post » Sun May 01, 2011 2:26 pm

Well this is Skyrim we're talking about here, there's probably going to be mountains and valley's everywhere.

Considering that I'm sure Bethesda is thinking of ways to easily traverse through them, up them is another story though. I've never heard of an easy mountain climb.
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Taylor Thompson
 
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Post » Sun May 01, 2011 11:48 pm

Mountains + levitation = <3
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Soph
 
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Post » Sun May 01, 2011 5:00 pm

The way I see it, mountains should be better molded this time around. Instead of having a blob of an environmental mass, give me clear roads on a map that tell me EXACTLY how to scale up the mountains, and give me opportunities to climb up a cliffside instead of just hitting a wall.
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Rach B
 
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Post » Mon May 02, 2011 2:50 am

I liked the mountains in OB. It added a cool exploration element to the game. I actually enjoyed finding a pass through the mountains.
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Captian Caveman
 
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Post » Mon May 02, 2011 3:46 am

*cough* climb skill *cough*

Or just, you know, levitate :)
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Matthew Warren
 
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Post » Sun May 01, 2011 7:18 pm

levitation and some ability to climb would be nice. Paths of course, too, but levitation and climbing would allow you to explore places off the path with ease. Climbing's difficulty would be determined by the slope of what you are climbing. Sometimes you could get away with holding a one-handed weapon, other times you shouldn't be able to.
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Chavala
 
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