mouse-view heading when in 3rd-person view

Post » Tue Apr 14, 2015 4:53 am

Is there anyway to detect the "mouse heading" (the "view heading") when in 3rd-person point-of-view?

Player.GetAngleZ () can't be used because that's the angle of the player 3d mesh in the world.

User avatar
Big Homie
 
Posts: 3479
Joined: Sun Sep 16, 2007 3:31 pm

Return to V - Skyrim