EXPLOSIONS MAKE FIRE.
FLAMER MAKES FIRE.
INCINERATOR MAKES FIRE.
Energy makes fire too, but that class is the most balanced yet.
Explosives need love.
Then raise their damage, they're suppose to be a double edged skill when it comes to damage.
High damage + AOE = instakill a lot of times.
High damage + AOE + close distance = reloading a lot of times.
Double edged, don't let enemies get too close and you'll do fine. :thumbsup: