Moving up the ranks

Post » Wed Jul 04, 2012 5:53 am

Hi,

i'm sure most of us have been in this situation. You played Oblivion, closed the gates, purchased Rosethorn Hall in Skingrad and live a life of wealth and luxury. And then, as you plan to stay in the most important city again, the Imperial City, you are forced to live with the beggars, the thiefs and the rats down at the Waterfront District. And as you lay there in your tiny wooden shack, you dream of your comfortable bed in Skingrad as you lie awake for hours.

Or you played Oblivion. You are the Thane of Whiterun. The Dragonborn. The one person who kept the dragons from destroying everything. Possibly even the leader of a faction or two. Everybody should know you, everybody should know your name and what you've done and you should live a life of luxury in the best part of town.
And then just as you walk through Whiterun, a man comes up to you and says “Do you get to the cloud district very often? Oh what am I saying, of course you don’t.
And that man is right, because you're the Dragonborn and a hero and yet you live down in the plains district instead of where you belong.

In my opinion, in future TES games, as you progress in factions, main quest, level, quests completed etc you should have the opportunity to purchase a better house in any city.
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Josh Trembly
 
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Post » Wed Jul 04, 2012 2:15 am

Would this mean we would need several vacant houses in each town? If the town is large enough, that makes sense. But in the cities of Skyrim, more empty buildings make the world seem unpopulated. I hope they make the cities feel like cities in the next game instead of villages.

Instead of moving locations, more upgrades should be made available for purchased homes.
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Jennifer Rose
 
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Post » Wed Jul 04, 2012 1:09 pm

You do get the chance to buy fairly nice houses in most of Skyrim's cities once you've completed a number of quests for the Jarl and the citizens of that particular city, earning a good reputation locally.

As for having that privilege automatically in every city just for progressing through the main questline or faction questlines... no. I don't like it in games when all NPCs in the game suddenly recognise you as a hero or a villain, as if they've been following your exploits on a TV the whole time. In a medieval-esque fantasy world, it actually makes sense that people don't know who you are on sight. Some might, but not the majority.

That said, perhaps some dialogue options to tell NPCs of your deeds in order to gain favour would be nice. Some might be awe-struck and treat you like a hero... while others may find you boastful, or disbelieve you entirely unless you're wearing / carrying some kind of item to back up your claims.
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Claire Jackson
 
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Post » Wed Jul 04, 2012 9:25 am

*snags wabbajack :)
wait you want to get houses and such automatically for being the hero?
that sounds bad. yeah you may be the hero but its not the npcs fault your broke.
discount maby house no.
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Theodore Walling
 
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