EDIT: One thing that might at least explain why the conjurer spawned is if you have a mod that puts conjurers in a non-evil faction. In vanilla they're in the conjurer faction only (which is an evil faction). The script checks for NPCs who are in an evil faction and in no non-evil faction. Just wanted to make sure that I don't accidentally kill a companion of the player for example. So if they have other factions now it might explain the problem...but not sure why a mod should do that.
Do slaughterfish fall under an evil faction?, I have seen a few dead ones (not by my hand) floating around occasionally under the walkways. Or do the locals not take kindly to their presence?
http://www.bild.me/bild.php?file=1274747ScreenShot209.jpg
Also (Please dont get dis-heartened, I am loving the detail of this mod, wish the place was real, just reporting what I have found so far) - I found Wades in mud dead just inside Hides her minds shack. Actually on first entering I am pretty sure Wades in mud was stood but went quickly out of my view at very close range, when I turned around, then looked down....
http://www.bild.me/bild.php?file=1910626ScreenShot219.jpg
Maybe thats part of the setup I dont know yet but I dont think Wades in mud would have initially been standing when I entered the shack if that was the case.
Anyway, sorry to be reporting what seem to be hiccups so far, its obviously a beautiful mod, the caged fireflies for lights are another nice touch, the smoke from Hides her minds cooking going up the hole... just the little details around the place are very nice and I have barely started.
I have had one more piggy running amok, a shoat this time, after I went a short way away (forget the cave name,
fields .. something .. will get back there), came back to the village and the shoat was running away from me, couldn't catch the thing and it went off into the swampy surroundings fast.
So far my presence seems to bring ill tidings, A dead conjurer floating in the waters, a dead boar also dumped in the water, dead slaughterfish bobbing up to the surface (along with a mud crab, also dead), and one of the residents became fatally ill as soon as I walk through the door .... Is there a strong cure for bad body odour in cyrodiil?
Edit:
Fieldhouse cave North West of Mudwater - Just snuck up on a couple more there http://www.bild.me/bild.php?file=7672577ScreenShot223.jpg