I thought of a heavier rifle. Since we have the light Barnett rifle there could be a Mugnum heavy rifle as well (heritage of the name should be obvious). Let's have a look at the possible properties:
Usable by body type(s): Heavy
Dmg/Projectile: 145
Rate of fire (sec/proj): 4.1
Fire Mode: Bolt
Mag Size: 2
Total Ammo Reserves: 2 (ammo buff by Soldier adds one)
Reload (sec): 4.4
Equip speed (sec): 0.9
Dequip Speed (sec): 0.375
Summary: The Mugnum Heavy Rifle is able to OHK totally unbuffed Mediums as well as Lights with 2 pips added (assuming that one pip provides 10 additional HP), meaning that battlehardened Lights with improved HP buff by a medic would survive one shot. Battlehardened Mediums would survive one shot, as well. Heavies would always survive body shots, only exception would be if the Mugnum would have engi buff 1 or 2, dunno how many percent it adds to the normal damage. The weapon would be slow to handle, but powerful when hitting. The high rate of fire would enable victims to react in time. :celebration:
That could make Heavies more enjoyable. I fail to see a possibility to add SMGs or ARs with properties unique enough to justify their implementation :toughninja: