Multi-player

Post » Tue Feb 02, 2010 7:40 am

I think that they should make the next game multi-player.
This game is already an amazing game in itself, but how much better would it get if you could play with your friends?
I think it would be a perfect 10 then! Online or on the same screen would be the best!
How many of us already spend countless hours, days lost and swept away by this game consuming us? With endless possibilites already, there would be even more new and exciting ways being able to play with your friends!
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Jennifer Rose
 
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Post » Tue Feb 02, 2010 12:30 pm

I think that they should make the next game multi-player.
This game is already an amazing game in itself, but how much better would it get if you could play with your friends?
I think it would be a perfect 10 then! Online or on the same screen would be the best!
How many of us already spend countless hours, days lost and swept away by this game consuming us? With endless possibilites already, there would be even more new and exciting ways being able to play with your friends!


no, id rather have them focus on the single player aspect. If its not broken then don't fix it.

Edit: also, there are other games out there that are excellent at the multiplayer stuff, ie boarderlands, the mmo fallout like one (i forget its name) etc. They should leave multiplayer to those games.
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Taylor Thompson
 
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Post » Tue Feb 02, 2010 2:42 am

I agree it is not broken.
But i just think it could be better.
And still have the choice of single player of course.


See, i don't like boaderlands.
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R.I.p MOmmy
 
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Post » Tue Feb 02, 2010 2:44 am

multiplayer would definatly work for fallout
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Cayal
 
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Post » Tue Feb 02, 2010 12:09 pm

Welcome to the Forum

Multiplayer like Tactics had: yes

Co-op: NO

MMO: can't talk about it on the forum.

Anyways here is the official http://www.gamesas.com/index.php?/topic/1112031-fallout-multiplayer-discussion-thread/
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Colton Idonthavealastna
 
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Post » Tue Feb 02, 2010 5:22 am

sorry, MMO?
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Ana
 
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Post » Tue Feb 02, 2010 3:14 pm

sorry, MMO?


MMO: massive multiplayer online
or as you've probly seen it
MMORPG: massive multiplayer online role playing game
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Evaa
 
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Post » Tue Feb 02, 2010 4:13 pm

Oh yeah! I can't wait to play with 12 year olds! :celebration:
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RAww DInsaww
 
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Post » Tue Feb 02, 2010 7:47 am

No. Money spent on a multiplayer mode is money that could've been spent on improving singleplayer.
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daniel royle
 
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Post » Tue Feb 02, 2010 2:24 pm

i would love it for these reasons/ideas

One:Scavenger: You and a bunch of other people spawn around the entire map, the place is edited so the normally rebuilt/refurbished rooms are literally trashed and ruined, and there are just tribes and raiders,the goal is nothing, you just wander around, taking items, selling them, and making a life

Thats all i feel like typing for ideas....

But it just wont work for these 3 reasons

1)Mods. People running mods will have a over-powered advantage (Base, weapons, etc)

2) The maturity of the player: Ive played games like BF2 and COD, the mulitplayer is next to ruined with the [censored] [censored]s who run around f*cking the game up

3)Lag: F3 and FNV have lag, but as stated before, with the mods running on like 7 people.....my PC would die.
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Brandi Norton
 
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Post » Tue Feb 02, 2010 2:15 am

I think online would be nice. at least Co-Op or tactics like gameplay
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Monika Krzyzak
 
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Post » Tue Feb 02, 2010 12:28 pm

I honestly can't imagine playing Fallout with a friend. I love the games because I'm able to take my time wandering about the Wasteland, doing what I want to, and savoring every tiny detail. Having someone else intruding in the world I've created to my liking would just be bizarre.

Fallout is fine as it is; no co-op needed.

I would love a Pre-War FPS/TPS team-based shooter or something, but that's a whole nother matter entirely.
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[Bounty][Ben]
 
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Post » Tue Feb 02, 2010 11:12 am

How would VATS work?
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Jade MacSpade
 
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Post » Tue Feb 02, 2010 6:15 am

I think that they should make the next game multi-player.
This game is already an amazing game in itself, but how much better would it get if you could play with your friends?
I think it would be a perfect 10 then! Online or on the same screen would be the best!
How many of us already spend countless hours, days lost and swept away by this game consuming us? With endless possibilites already, there would be even more new and exciting ways being able to play with your friends!


The game mechanics can't be adapted for multiplayer without completely destroying what we think of as "Fallout." So I bring you...7 Problems with making Fallout a Multiplayer Game.

1. V.A.T.S.
Can you imagine how cheap that would be in PvP? Heck, can you imagine how cheap that would be in any team based hunting? What makes it even worse is that it would be impossible to implement as any time somebody uses V.A.T.S, both players have to freeze and targeting the right person amongst 8000 people would be painful for both the user and the victim. Not to mention the victim can just run into the crowd.

2. NPC Talking
Although it could be used in a Runescape or WOW styled text, the dialogue would go slower and be more painful to read. Not that big of a problem as it is very easy to make text appear over the person's head.

3. Time Stop
Whenever you open up your Pip-Boy, the game stops. That's ESSENTIAL to ANY RPG as if that doesn't happen, while you're getting ready for an assault on a Deathclaw nest, you can get killed. Now you can always keep the inventory menu out at all times and just select it on a HUD or something but that just destroys another part of the Fallout Experience.

4. Leveling Up & Character Creation
In many MMO games, each player usually starts out the same. Some games, you are allowed to specialize your character either by using a class or distributing points. Now Fallout would have that and character creation would be no problem. But when you're leveling up and getting perks, many Fallout veterans would be gods by the level cap and the newbies who have JUST started playing Fallout would have no choice but to restart their character as they would have to claw their way to a mediocre level .

5. Respawning
In virtually ALL successful MMO games, enemies respawn. That's a fact. In Runescape, if you kill a dragon and move on to the next dragon, the dragon you just killed would spawn back. That's to prevent entire dungeons to be cleared out in one training session and having the player move on to another dungeon. Right now, there's no problem as there's only one person to clear out the dungeons. But with the 3 day respawn system...you can imagine on busy servers, all dungeons in the entire game would be completely cleared out.

6. Split Screen/Co-op Mode
Now the problem with this is that since it's Co-op with 2-4 players or around that size trying to complete quests TOGETHER, nothing in the game except the players would change. Meaning if one person talks to an NPC...the remaining 3 players would just wait around doing nothing. Or if one person goes into V.A.T.S which would happen A LOT, same deal. Not to mention cutsceens would be a little tricky since the NPCs must be scripted to ignore the other players and go only for the host.

7. Money
This is HUGE if Bethesda goes for an MMO. As of November 8th, Bethesda shipped 5 MILLION copies of Fallout New Vegas. Now let's say that all of those people bought it for 50 bucks...about the standard price for a retail store blockbuster game. That's 250 MILLION DOLLARS. That may seem a lot but that's 5 million people playing the game. Let's say each server can hold about 2,000 people, again, somewhat standard. That's 2500 servers Bethesda needs to maintain, hire moderators for, update, etc. Yeah...no.

There are other reasons but these are the 7 reasons I think Multiplayer is going to fail. Now if Bethesda comes up with a way of making a Fallout Multiplayer that doesn't svck, I will of course buy the game and applaud Bethesda for making that game. By the way, the reason I didn't add mods to the list was because I assume multiplayer will not have a modding feature enabled.
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Arnold Wet
 
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