In multiplayer, when i have stealth mode active and i spot an enemy if i have the tactical advantage i will change to armor mode or turn off stealth and shoot. The problem is that this transition is not immediate like in singleplayer so when i shoot it's like i didn't turn off stealth mode and i lose all energy. I need to wait about 1 second before i can shoot (i always play with latencies under 50ms).
Energy transfer level 3 does not work everytime. Sometimes when i kill an enemy the energy does not fully restore or it doesn't even partially restore.
Are these known bugs that Crytek has knowledge of?