» Sat Feb 13, 2016 8:51 pm
ha, not only do my training rooms fill 3 cells, but i have multiples of them. really, if you ever hope to max out 200 dwellers in less than a year, you need to have as many as possible training at all times. i put the minimum i can get away with into the production rooms(and i really push the envelope there, i juggle my resources right at the edge of the line) and have all the rest training.
although...certain stats have higher priority than others.
i actually only need 1 large perception room, 1 large agility room and 1 large endurance room (which hardly gets used, mostly my explorers and people i dont have another place for them, although i just reached 100 guys so i have 4 nuka cola guys training there now).
charisma and intelligence are the lowest priority, so contrary to what i said earlier, i only have 2 cells devoted to intelligence and charisma. i only need 1 scienboy, but i also made a sciencegirl just because. and they both maxed out intelligence already, so the classroom hardly gets used.
charisma room really only got use until my radio girls/boy finished, i maxed out 4 and have 2 more and then thats not gonna get much use.
now, luck, luck didnt get much use at first, but now that most of my power, food, and water people have maxed their primary stat, i've been diverting them to luck. because there are so dang many, i built 2 large and 1 medium luck room so i can have 16 at a time training. i'm considering building more, but then i realized, once everyone is maxed, these rooms are just gonna be a power drain...