Hello,
In my WIP Magic Overhaul, I removed the Wall spells and instead created a destruction perk "Concentration spells create elemental walls at the target location"
I then tested it with Flames by creating a Magic Effect, setting the archetype to Spawn Hazard but to incorporate it into the normal Flames spell, I have to make the magic effect have the same delivery type which is "Aimed", it works fine but the wall is only placed when an enemy is hit (So I spray the wall spells on the ground it doesn't work)
I then looked into the vanilla Wall spell and it's delivery type is Aimed and causes the hazard to spawn through a projectile (instead of using Spawn Hazard) but I can't have multiple projectiles in the same spell (One for IF the player has the perk, another for IF he doesn't have the perk)
Is there any solution or workaround for this ? I like this new perk, and it would be nice if I could make it work.