Multiple Delivery Types OR projectiles on a single spell ?

Post » Mon Sep 29, 2014 3:02 am

Hello,

In my WIP Magic Overhaul, I removed the Wall spells and instead created a destruction perk "Concentration spells create elemental walls at the target location"

I then tested it with Flames by creating a Magic Effect, setting the archetype to Spawn Hazard but to incorporate it into the normal Flames spell, I have to make the magic effect have the same delivery type which is "Aimed", it works fine but the wall is only placed when an enemy is hit (So I spray the wall spells on the ground it doesn't work)

I then looked into the vanilla Wall spell and it's delivery type is Aimed and causes the hazard to spawn through a projectile (instead of using Spawn Hazard) but I can't have multiple projectiles in the same spell (One for IF the player has the perk, another for IF he doesn't have the perk)

Is there any solution or workaround for this ? I like this new perk, and it would be nice if I could make it work.

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Setal Vara
 
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Post » Mon Sep 29, 2014 3:04 am

The Walls spawn hazards via the effects ImpactData, not the projectile. You should just be able to duplicate the Flames effect, and replace the ImpactDataSet field entry in the MagicEffect window with the one that Wall spells have.
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Lindsay Dunn
 
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Post » Mon Sep 29, 2014 8:13 am

Yeah I confused the ImpactData and Projectile when I wrote this topic, but it's still the same thing : in a spell, only the ImpactData of the first effect is applied, even if you have set different conditions for each spell.

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electro_fantics
 
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Post » Mon Sep 29, 2014 3:36 am

Ohhh, sorry, misinterpreted your question. Funnily enough, I'm actually having the same exact problem regarding Explosions.

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Robert Jr
 
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