Murkwater Site Graphics Issue

Post » Mon Feb 15, 2016 5:43 pm

I have a graphics issue I just discovered at Murkwater Contruction Site. It looks like the walls are "Smearing". They don't seem to update as I pan across them and it leaves several "older" versions of the walls cascaded over top of each other. Perhaps this will occur elsewhere in the game, but I've only seen it at Murkwater so far.



I'd add a few screenshots, but doesn't look like I can do attachments or links. But if you Google: "steam 412446890562903205", you can see my screenshots over at the Steam Community.




I seem to remember seeing issues like this years ago in other games. Does anyone know what this issue is called?


Anybody know what the cause is or how to resolve it?


Thanks


My Setup:

OS: Win7 64-bit

CPU: Core i5-4690K

Motherboard: MSI Gaming 5

GPU: MSI GTX970 Gaming 4G (latest driver - 361.75)

RAM: 12GB GSkill Ripjaw

Fallout4: Patch 1.3.47, no mods, Set to: Ultra Quality



Already tried:


Updating to latest graphics driver


Setting Graphics Options to "Medium"


Setting Vsync to "Adaptive" and "Off"


Setting desktop to Aero


Loading an earlier save


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Dark Mogul
 
Posts: 3438
Joined: Tue Feb 20, 2007 11:51 am

Post » Mon Feb 15, 2016 6:34 am


https://steamcommunity.com/app/377160/discussions/0/412446890562903205/



Its texture clipping issue. Try removing of the crafted walls, something is confusing the game's rendering engine.

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M!KkI
 
Posts: 3401
Joined: Sun Jul 16, 2006 7:50 am


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