muskets

Post » Tue May 17, 2011 9:28 am

i don't want another game ruined by this. it ruined fable and it would ruin elder scrolls
User avatar
Rudy Paint fingers
 
Posts: 3416
Joined: Sun Nov 11, 2007 1:52 am

Post » Tue May 17, 2011 12:53 am

i don't want another game ruined by this. it ruined fable and it would ruin elder scrolls


I still don't understand the argument, if this can be called an argument at all. It would ruin it why, exactly? Lore? Immersion? Mechanics?

Note that we have bows in the series already, but no modern compound bows with laser sights. Allowing primitive firearms doesn't automatically mean you have to include gatling gun emplacements.
User avatar
ezra
 
Posts: 3510
Joined: Sun Aug 12, 2007 6:40 pm

Post » Tue May 17, 2011 1:23 am

I still don't understand the argument, if this can be called an argument at all. It would ruin it why, exactly? Lore? Immersion? Mechanics?


Yes.
User avatar
Erika Ellsworth
 
Posts: 3333
Joined: Sat Jan 06, 2007 5:52 am

Post » Tue May 17, 2011 2:37 pm

Questions like this is what people get crucified for.
User avatar
jessica robson
 
Posts: 3436
Joined: Mon Oct 09, 2006 11:54 am

Post » Tue May 17, 2011 2:33 am

only in the most limited of capacities. maybe some crazy professor has created the very first, its the only one in the gam, and its linked to a quest. thats about it.
User avatar
N Only WhiTe girl
 
Posts: 3353
Joined: Mon Oct 30, 2006 2:30 pm

Post » Tue May 17, 2011 2:11 am

No muskets. No crossbows. Any projectile weapon that involves pulling a trigger I am 100% against.

That is, unless, burried deep down in the most ancient and forbidden corner of the world, the players uncovers . . . a shoulder-mounted positron cannon.
User avatar
Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Tue May 17, 2011 8:48 am

:swear: No no no NO!
User avatar
Rowena
 
Posts: 3471
Joined: Sun Nov 05, 2006 11:40 am

Post » Tue May 17, 2011 9:24 am

Yes.


Ok, so please expand on your belief.

Lore: Your vision of Tamriel appears to be a setting in which technology doesn't advance. Is this because magic is so plentiful and easily mastered that it negates the need for weapons advancement or chemistry (Alchemy)?

Immersion: The image of a black powder firearm being used and potentially backfiring, ruins immersion for you because you see the world as a pre-firearms era, even though most other technological advances we see would be mirrored more recently than the 1100s AD in our timeline?

Mechanics: A higher damage, lower accuracy/range, and potentially dangerous-to-user weapon, using much of the same mechanics as bows, causes you concern?
User avatar
DeeD
 
Posts: 3439
Joined: Sat Jul 14, 2007 6:50 pm

Post » Tue May 17, 2011 3:57 pm

Ok, so please expand on your belief.

Lore: Your vision of Tamriel appears to be a setting in which technology doesn't advance. Is this because magic is so plentiful and easily mastered that it negates the need for weapons advancement or chemistry (Alchemy)?

Immersion: The image of a black powder firearm being used and potentially backfiring, ruins immersion for you because you see the world as a pre-firearms era, even though most other technological advances we see would be mirrored more recently than the 1100s BC in our timeline?

Mechanics: A higher damage, lower accuracy/range, and potentially dangerous-to-user weapon, using much of the same mechanics as bows, causes you concern?

Pretty much, but look at the screens and the art, i can't fit a musket in there, maybe if a TES game was in som later era with a different theme.
User avatar
Robyn Howlett
 
Posts: 3332
Joined: Wed Aug 23, 2006 9:01 pm

Post » Tue May 17, 2011 3:27 pm

No, Bows and arrows are just fine. If your a thief and you kill someone you don't want to give away your location.
so in other words NO!!!!!
User avatar
Sxc-Mary
 
Posts: 3536
Joined: Wed Aug 23, 2006 12:53 pm

Post » Tue May 17, 2011 3:12 am

No, Bows and arrows are just fine. If your a thief and you kill someone you don't want to give away your location.
so in other words NO!!!!!

Why would a thief be using black powder? That makes no sense at all. :mellow:
User avatar
luke trodden
 
Posts: 3445
Joined: Sun Jun 24, 2007 12:48 am

Post » Tue May 17, 2011 4:10 pm

So many pages of NO
User avatar
Red Sauce
 
Posts: 3431
Joined: Fri Aug 04, 2006 1:35 pm

Post » Tue May 17, 2011 4:20 pm

Ok, so please expand on your belief.

Lore: Your vision of Tamriel appears to be a setting in which technology doesn't advance. Is this because magic is so plentiful and easily mastered that it negates the need for weapons advancement or chemistry (Alchemy)?

Immersion: The image of a black powder firearm being used and potentially backfiring, ruins immersion for you because you see the world as a pre-firearms era, even though most other technological advances we see would be mirrored more recently than the 1100s AD in our timeline?

Mechanics: A higher damage, lower accuracy/range, and potentially dangerous-to-user weapon, using much of the same mechanics as bows, causes you concern?


yeah guns would be fine. people are saying "MUSKETS=FABLE if you want guns play fable!" but anyone with a brain can see how that argument is not logical.

Guns have their place somewhere in TES's future IMO. I just hope that we never get to the point of Automatic weapons or Sniper rifles that shoot 2500 meters.
User avatar
CHANONE
 
Posts: 3377
Joined: Fri Mar 30, 2007 10:04 am

Post » Tue May 17, 2011 7:22 am

Seems about right.
User avatar
neen
 
Posts: 3517
Joined: Sun Nov 26, 2006 1:19 pm

Post » Tue May 17, 2011 1:14 am

Revolutionary changes like that are bad in games that have already been established, when it becomes the norm for technology to advance more and more with each game we will soon see cars and machine guns, grenades and cellphones, all just labeled "Dwemer" to try make it fit, and if every fantasy game there evolves forward with technology are we gonna have to wait for a whole new series we may or may not like rather than get our 5year dosage of TES the way we want it ?

D&D has been alive for many many years and has done fine without any technological evolutions I′d say, they do have gunpowder but it′s only used by a certain group of people and I′ve never even seen that group in any Forgotten Realms game so far, just read about the group.
User avatar
Charity Hughes
 
Posts: 3408
Joined: Sat Mar 17, 2007 3:22 pm

Post » Tue May 17, 2011 1:34 am

yeah guns would be fine. people are saying "MUSKETS=FABLE if you want guns play fable!" but anyone with a brain can see how that argument is not logical.

Guns have their place somewhere in TES's future IMO. I just hope that we never get to the point of Automatic weapons or Sniper rifles that shoot 2500 meters.


Muskets would simply just not be fun to use, and why would you need them? When was the last good Civil War game out? The last game about the American Revolution, French Revolution? Games skip this era cause it's illogical for a fun game. You have magic and bows anyway, they are more effective, cooler, and go hand in hand with the lore.

Gun will simply not be in TES because they would ruin the game. I can smile big and say, keep dreaming cause it's not happening. I get to say the same in the multiplayer threads.
Simply, Bethesda says no, fans say no, so why do stragglers keep bringing it up?
User avatar
Solène We
 
Posts: 3470
Joined: Tue Mar 27, 2007 7:04 am

Post » Tue May 17, 2011 3:42 am

Does this kind of technology really fit in a viking/conan-inspired environment? I think you know the answer to this. Considering bows and arrows have been overhauled, this would just be unnecessary and out of place fluff.
User avatar
naana
 
Posts: 3362
Joined: Fri Dec 08, 2006 2:00 pm

Post » Tue May 17, 2011 11:16 am

no
User avatar
patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am

Post » Tue May 17, 2011 2:55 am

Revolutionary changes like that are bad in games that have already been established, when it becomes the norm for technology to advance more and more with each game we will soon see cars and machine guns, grenades and cellphones, all just labeled "Dwemer" to try make it fit, and if every fantasy game there evolves forward with technology are we gonna have to wait for a whole new series we may or may not like rather than get our 5year dosage of TES the way we want it ?

D&D has been alive for many many years and has done fine without any technological evolutions I′d say, they do have gunpowder but it′s only used by a certain group of people and I′ve never even seen that group in any Forgotten Realms game so far, just read about the group.


This, but i think that maybe in tesXIV we could have some simple firearms. Though i don't really care, but I don't want it NOW but later, in 20 years or so. :hubbahubba:
User avatar
KIng James
 
Posts: 3499
Joined: Wed Sep 26, 2007 2:54 pm

Post » Tue May 17, 2011 3:38 pm

No just no
User avatar
oliver klosoff
 
Posts: 3436
Joined: Sun Nov 25, 2007 1:02 am

Post » Tue May 17, 2011 11:23 am

For all we know, the Akiviri civilizations might have already invented the arquebus and essentially being too preoccupied all these times playing with this newfangled toy of theirs to even care about that particularly battered continent on the southwest which is ripe to be conquered.
User avatar
Tarka
 
Posts: 3430
Joined: Sun Jun 10, 2007 9:22 pm

Post » Tue May 17, 2011 10:29 am

No.
User avatar
noa zarfati
 
Posts: 3410
Joined: Sun Apr 15, 2007 5:54 am

Post » Tue May 17, 2011 8:15 am

Revolutionary changes like that are bad in games that have already been established, when it becomes the norm for technology to advance more and more with each game we will soon see cars and machine guns, grenades and cellphones, all just labeled "Dwemer" to try make it fit, and if every fantasy game there evolves forward with technology are we gonna have to wait for a whole new series we may or may not like rather than get our 5year dosage of TES the way we want it ?

D&D has been alive for many many years and has done fine without any technological evolutions I′d say, they do have gunpowder but it′s only used by a certain group of people and I′ve never even seen that group in any Forgotten Realms game so far, just read about the group.

Now that you mentioned it, I always wodnered what TES would be like in our age. You'd see Orcs and Elves in shirts and ties on their way to their boring office jobs, a frustrated Nord stuck in traffic. In the bank sits a stuffy Altmer arguing with an Imperial who's trying to cancel his account. Suddenly a group of masked Argonians bust in with guns in their hands and rob the place? GTA meets TES...I know, blashpemy, but you have to admit that the thought is funny :P
User avatar
David John Hunter
 
Posts: 3376
Joined: Sun May 13, 2007 8:24 am

Post » Tue May 17, 2011 8:20 am

Now that you mentioned it, I always wodnered what TES would be like in our age. You'd see Orcs and Elves in shirts and ties on their way to their boring office jobs, a frustrated Nord stuck in traffic. In the bank sits a stuffy Altmer arguing with an Imperial who's trying to cancel his account. Suddenly a group of masked Argonians bust in with guns in their hands and rob the place? GTA meets TES...I know, blashpemy, but you have to admit that the thought is funny :P


I would buy this game.
User avatar
Kirsty Collins
 
Posts: 3441
Joined: Tue Sep 19, 2006 11:54 pm

Post » Tue May 17, 2011 6:02 am

It doesn't fit in the TES Universe, to be honest.


But I really want to see a Fantasy game that implements some sort-of fire-arm without making it over-the-top and: "Get a gun and you can kill anything and anyone!"

Without them nerfing it down to Fallout-3 levels of bullet-taking. You can get shot in the head 2-3 times with a shotgun and only get crippled in that game.

I'm thinking... the Wrist-Gun from Assassin's Creed. Not exactly running around shooting everything, and expensive, but useful.
User avatar
FITTAS
 
Posts: 3381
Joined: Sat Jan 13, 2007 4:53 pm

PreviousNext

Return to V - Skyrim