Must have for skyrim to be the best game ever

Post » Sat Mar 05, 2011 11:08 pm

PS: sorry for my english

Ok so ive been playing since Morrowind and I really liked this game so far, enough to spend a ton of hours on each games
I got a few things that id really like to see in Skyrim that wasnt in Oblivion and was in Morrowind

1. Difficulty

The game difficulty, monsters abilities shouldnt scale by your level but with the map, like in morrowind, you can go wherever you want, but your just gonna get your ass kick
in Morrowind you cleary had the feeling of fear each time you enter a new dungeon because you dont know if there will be a mad overpowered thief coming out of nowhere
in Oblivion, you go anywhere in the map and the monsters will always be the same level as you, wearing gear of your level etc..
map difficulty scaling will enhance the feeling of fear each time you get further into the map or if you open a level 100 locked catacomb with hang bodies and skulls at the entrance.
will also enhance the feeling of discovery, making discovery a terrifying pleasure and not a task.

2. Items

Oblivion was cleary missing a ton of Unique items and Artifacts
wich was what I liked the most from Morrowind, making the game playable for days even after finishing the main quest
you all remember the feeling you had understanding the meaning of all the small brown carrots that was to teleport from a location to another in the map
and again, the gear that the enemies wear shouldnt be scaled by your level but by his location on the map, exept maybe for non humanoid monsters like dragons since they wear no armors/weapons and can fly to you to kill you
add the hero ability to have his own house, we all did it in morrowind even if it wasnt intended, locking a house, adding a ton of items into the house, decorating it with your best weapons and armors
and your rarest artifacts and beautiful gems and stuff, until the super loot bag appear but thats another story

3. Map

I really liked the fact that in morrowind there was a ton of islands everywhere with hidden underwater caves with a ton of chests in it
a hidden island with a crab vendor, and stuff like that that wasnt in oblivion

thanks for reading all this, will add new ideas later in the same thread
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adame
 
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Post » Sun Mar 06, 2011 1:36 am

Some caves will have higher levels then you, that's confirmed.

Caves have a set level of 10-15, or 20-25 (just examples).
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DarkGypsy
 
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Post » Sun Mar 06, 2011 12:45 pm

For the game to be awesome it would require a better guy from Bethesda going the way simulations goes where toward choices and slider you can configure options to your liking.
bethesd, as many games out there, is still doing gui like 15 years ago where the player is handcuffed to the aptitude or inaptitude of the designers.
Much complains would be squashed if bethesda gave the player more options.
But this would give another post and is another subject.
As to your fears it seems bethesda is going the way you want and most old timers TES gamers want.
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BRAD MONTGOMERY
 
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Post » Sun Mar 06, 2011 1:20 pm

bust slider (know as boobs slidder)
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lydia nekongo
 
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Post » Sun Mar 06, 2011 9:03 am

Some caves will have higher levels then you, that's confirmed.

Caves have a set level of 10-15, or 20-25 (just examples).


nice ! its already way better
but do anyone know if the difficulty will be scaling by the level or by the map is it confirmed anywhere ?

and what do you guys think, did u prefer the way it was in oblivion or in morrowind ?
and do you guys think oblivion was lacking of artifacts and unique items compared to morrowind ?
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Connor Wing
 
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Post » Sun Mar 06, 2011 1:59 pm

I completey agree with you. But really, we have 20 of these threads per day, and at some point someone will come in, cry that you are a morrowind really devoted fan and it'll turn into a rage war.
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Melung Chan
 
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Post » Sun Mar 06, 2011 12:32 am

I completey agree with you. But really, we have 20 of these threads per day, and at some point someone will come in, cry that you are a morrowind really devoted fan and it'll turn into a rage war.


lol thanks for letting me know this, I registered today just to post this, I didnt knew there was so many threads like mine
and im happy im not the only one who think it would make a better game

lets just hope
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des lynam
 
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Post » Sat Mar 05, 2011 11:25 pm

Just one word.. Depth.

If I end up in a conversation with an NPC and I only get ONE dialog option to choose the game will drop into my single playthrough only list.
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Josh Lozier
 
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Post » Sat Mar 05, 2011 11:42 pm

It needs nothing more to be the best, end of discussion :)
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Mike Plumley
 
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