» Fri Sep 10, 2010 10:53 am
All debate over one overhaul vs. another put aside, the "must have" aspect really seems to come down to this...
Most people agree that FO3 by itself is too easy. Finding the "right" overhaul for your tastes will likely take some time, depending on what exactly you're after - if you just want the gameplay to be more difficult (harder opponents, more scarcity of resources, more deadly combat)... or want things to be more realistic (needing to eat/drink/sleep, not being able to heal wounds with a meal, not being able to run backwards at the same speed you can run forwards), etc. If nothing else, most of the overhauls seem to agree on two things more than anything else from what I've seen --- combat needs to be more deadly, and stimpacks need to be more scarce. (And a possible third universally agreed upon thing: that leveling needs to be slower - which can also be found as a standalone mod)
Mart's Mutant Mod is also an excellent mod that many people adore, but that is still not for everyone. If you take a look at it and decide that it is not for you, make sure to look at his other mods -- as several of the features of the main mod are still available separately (like Increased Spawns - including Interior Respawning, and Tougher Traders).
All of that aside, I have a hard time seeing anyone not like DarnUI once they've played with it a little bit --- and while people may disagree over which nighttime option to use, Fellout seems to be pretty universally loved.
Certainly GNR: More Where That Came From and DCInteriors fit in the category of "very popular, and not as subject to individual tastes as many other mods".