Ok, I'll comment.
It's not about setting a standard. Software companies aren't conspiring with each other to pass off buggy software to consumers.
There is no need to conspire. Each company is trying to cut the costs and earn more. If any of them have a chance to invest less, they will take it. If they get that chance is up to consumers. If we don't resist, they all do it and lower the standards. So, the assumption about conspiracy is yours.
If they were, then they wouldn't be making an effort to produce patches. They would simply release the game and that would be the end of it. They benefit from producing popular, innovative, immersive experiences, and if they were intentionally not squashing many bugs then their business would suffer and eventually die.
If they wouldn't fix them at all, they would have problems selling further releases, as you suggest, so they have to make patches when it doesn't work as it should in the first place. So, invest as little as you can, but not less. They will let the game out before they really should in order to keep a pace with the competition on the market (not every player of TES is a sworn fan, and might decide to buy something else) and postpone bug fixing for later and even benefit from the gamers finding their bugs. This is not an assumption. That's what already happened. The things I'm saying about racing with competition and negligence are not exclusive to Bethesda, but that doesn't mean that it's nobody's fault.
You are making assumptions about how many bugs they have found vs. how many they felt like patching and saying that it is a small number indicating they don't care.
No, that's your assumption about what I mean. My guess would be that they didn't spent enough time finding them, indicating they don't care. Of course, your interpretation is also possible, but what exactly is true is not important to me. All I say is that the amount of bugs indicates negligence regardless of the company we are talking about, and the amount of bugs in TES is above average in my experience (even if I account for open world). It is up to consumers to resist the lowering of standards in the long run or, of course, if it doesn't bother you, to accept it.
Not that I played Skyrim, but considering the prior experience that's what I expect. If I'm wrong, I'll be happy.
Who are you to say how much effort they put in? Unless you work for Bethesda then you have no clue just how many bugs they were able to squash before it went gold.
Of course I don't. I just happen to see many bugs in previous releases. More than I estimate to be reasonable, so I conclude they don't care as they should (if you ask me who am I to estimate, I can ask you the same question). Combined with a day one patch info, I conclude that the things are not changing much. And we pay for their products.
Settle down a bit, everything is not a conspiracy against you.
Of course. Not that I assumed so.
This much said, I'm out.