Mutiplayer ideas

Post » Sat Jan 02, 2010 5:36 am

Reading around other fourms sparked my mind on this topic.

I was trying to figure a lore friendly way to have mutiplayer, it makes little sense for people to jump into other's worlds.

"HOWEVER!"(in the voice of the nerdy kid from "My Wife and Kids") what if it was a realm of deadra.

We can go into realms of the princes as is shown in the shivering isles.

What do you think, any other ideas?

BTW: I'm focusing on lore friendly.
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Scared humanity
 
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Post » Sat Jan 02, 2010 5:57 pm

NO! to ANY form of Mulitiplayer!
Keep TES games as Single player ONLY !
:swear:
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Manny(BAKE)
 
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Post » Sat Jan 02, 2010 5:09 am

Here we go again...

No!
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megan gleeson
 
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Post » Sat Jan 02, 2010 6:14 am

No thank you.
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Jani Eayon
 
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Post » Sat Jan 02, 2010 6:37 pm

I wouldent mind a coop function. Perhaps they could do something simular to Demons Souls multiplayer? Hell even the most strict of fans here should be able to accept that.
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Invasion's
 
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Post » Sat Jan 02, 2010 2:41 pm

No to what? There are three questions?

No to my idea?

No to lore friendly?

OR

No to mutiplayer?
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louise hamilton
 
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Post » Sat Jan 02, 2010 8:31 am

No thank you.


Multiplayer I don't think could work.

2-4 player co-op with the games settings being based on the host, might be something possible. Wouldn't mind that.
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Francesca
 
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Post » Sat Jan 02, 2010 5:51 am

I do not want any form of Multiplayer.
I'd also like to see no more threads about it.
:)
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Margarita Diaz
 
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Post » Sat Jan 02, 2010 4:02 am

It is COMPLETELY POSSIBLE to put in 2-4 playing coop without killing lore or the single player. I for one wouldent mind diving into a few caves with a friend or two.
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Marquis T
 
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Post » Sat Jan 02, 2010 8:50 am

http://www.gamesas.com/index.php?/topic/1150059-the-engine-and-possible-co-op/
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Robyn Howlett
 
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