MWBoS discussion

Post » Fri May 04, 2012 1:49 am

Just decided to make this for questions of Fallout: Tactics, MWBoS and general MWBoS related discussion.

My own question:
I started to replay Tactics a week ago and saw they encouraged laborcamps, and since my memory's a little shady: Did they encourage slavery?
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Gemma Woods Illustration
 
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Post » Thu May 03, 2012 3:28 pm

No they are against Slavery. Labour camps are used for those they see as criminals or enemy POWs and of course political dissidents.
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Ria dell
 
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Post » Thu May 03, 2012 3:03 pm

Is there a cannon ending to Tactics yet?
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Epul Kedah
 
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Post » Thu May 03, 2012 11:26 am

There is no canon ending to Tactics yet :sadvaultboy:
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LADONA
 
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Post » Thu May 03, 2012 3:47 pm

There is no canon ending to Tactics yet :sadvaultboy:

Thank! :)

Yeah, I really hope FALLOUT 4 fixes that, though. I beat Fallout 1, 2, and Tactics over the summer, so a lot of Tactics is a little foggy. Which ending do you think is the most likely to be made cannon, I don't even remember which I picked. xD
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Neko Jenny
 
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Post » Thu May 03, 2012 7:02 pm

Well now I think you might be messing with me, but lucky for you I have no problem talking about Fallout Tactics as often as I can :fallout:

I want the Barnaky Ending canon.. It is in my signature "Make the Barnaky Ending canon."
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Jade
 
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Post » Thu May 03, 2012 1:08 pm

Well now I think you might be messing with me, but lucky for you I have no problem talking about Fallout Tactics as often as I can :fallout:

I want the Barnaky Ending canon.. It is in my signature "Make the Barnaky Ending canon."

So, how canon is Tactics?
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Laura Richards
 
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Post » Thu May 03, 2012 3:13 pm

Bethesda declared the high-level events of Tactics canon and they mentioned the MWBoS in Fallout 3.
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Farrah Lee
 
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Post » Thu May 03, 2012 11:15 am

So, how canon is Tactics?

Aside from some more minor discrepancies (like for instance, more modern weaponry and especially rock music) there isn't a whole lot wrong canon-wise with tactics.

The main reason it didn't sell very well initially (if I recall) was because people were expecting an RPG, when it clearly wasn't one nor was it supposed to be.
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Steve Bates
 
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Post » Thu May 03, 2012 5:47 pm

Aside from some more minor discrepancies (like for instance, more modern weaponry and especially rock music) there isn't a whole lot wrong canon-wise with tactics.

The main reason it didn't sell very well initially (if I recall) was because people were expecting an RPG, when it clearly wasn't one nor was it supposed to be.

I think that isn't that big of a problem. Like you I consider it minor. Some people confuse "Modern Weapons" and "Real World Weapons" and it bugs me how often people say the M16 is modern. Alot of the real world weapons seen in Fallout Tactics were around: Before, During or just after the 1950s timeline split. Some of the modern weapons (made well after the 1950s ) were in Fallout 2, such as the Desert Eagle, P90 and Pancor Jackhammer. Still there was a far amount of really modern guns in Tactics. But Fallout 2 led the way with it.

Still the devs of Fallout 2 did say it was a mistake to have weapons like the P90 and Desert Eagle.

I feel all of Tactics should be considered canon. I don't care if Bethesda makes some minor changes, such as removing the "ring pulls" as the money and the many coloured super mutants.

I hope they talk more about Tactics in Fallout 4. I have a feeling right now they aren't 100% sure what the fanbase will say to it being fully canon. So they are playing it safe by just saying "high-level events." Its clear they have some ideas for the MWBoS, after all why mention them in Fallout 3 and make such a statement about it being canon?

Maybe the mention of Chicago in Fallout New Vegas could be a hint about the future that Bethesda asked Obsidian to put in the game. Or Bethesda okayed Obsidian to do it, because it could work to their advantage with a future game.
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x a million...
 
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Post » Thu May 03, 2012 7:02 pm

If MWBoS is a part of the next Fallout, I hope they keep their own PA with(atleast) the different helmet and those tabards or whatever they are.
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Alberto Aguilera
 
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Post » Thu May 03, 2012 11:27 pm

If MWBoS is a part of the next Fallout, I hope they keep their own PA with(atleast) the different helmet and those tabards or whatever they are.

Indeed.

And I hope it will be explained why they have those instead of T-51b's or T-45d's (hopefully, in the next Fallout some soldiers will have those aswell) and why the Fallout 3 Enclave PA looks so much alike the Fallout Tactics BoS PA.
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vicki kitterman
 
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Post » Thu May 03, 2012 12:19 pm

Indeed.

And I hope it will be explained why they have those instead of T-51b's or T-45d's (hopefully, in the next Fallout some soldiers will have those aswell) and why the Fallout 3 Enclave PA looks so much alike the Fallout Tactics BoS PA.
In Tactics intro they were wearing the mystery PA without helmets in the beginning, but after the airship crash they had helmets, so they either had this mysterious PA with them from the west or found it soon after their crash.
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Lil'.KiiDD
 
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Post » Thu May 03, 2012 3:50 pm



Indeed.

And I hope it will be explained why they have those instead of T-51b's or T-45d's (hopefully, in the next Fallout some soldiers will have those aswell) and why the Fallout 3 Enclave PA looks so much alike the Fallout Tactics BoS PA.
I always wondered that myself. My whole time playing Fallout 3 for the first time I was thinking: "I hope the Enclave didn't wipe out the MWBoS on their migration East. :cryvaultboy:"
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Ernesto Salinas
 
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Post » Thu May 03, 2012 4:45 pm

My theory: After FO Tactics the MLA plays a cruel joke on the MWBoS by unleashing a nasty case of the flu on those pure blood silly humans.

The flu spreads fast, killing all the MWBoS. The MLA then storms vault 0 and blows it up. On their way east the Enclave sees all these dead bodies in PA and is like whoooooa stop. Fat loot. Then in Chicago they stop and create a GI Joe base. Captain Jimmy Hopestick stays behing and becomes Cobra Commander, while the rest goes DC.

The MLA slowly decides to go West, and runs into the Legion. They kill them and all in their path, wiping out Vegas, New Reno, and eventually the NCR, with the help of Marcus who joins them and becomes a general.

Eventually the MLA takes a nap, meanwhile the Mojave BoS hidden in their bunker make a vaccine for the flu and with the help of Gannon they make a mutant flu and in a twist of irony, all the MLA dies from the Flu. Veronica is named high Queen for her role in cleaning up dead mutant bodies, and she marries 5 chicks and the courier.

Gannon travels east with boone and they find Cobra Commander and decide he is a cool cat, so they make new killer APA. Boone decides to become president of Kansas.

The Lone Wanderer sets out for Chicago, meets Cobra Commander, marries him and changes her name to the Baroness. They decide to destroy the ECBoS, and they create a army of molerats with mini PA and gauss weapons glued to their heads to do so.

So, Legion, NCR, most humans, MLA, MWBoS, all dead. In the west you have the kingdom of Veronica, the MW is Cobra, and the east is Sara Lyons. And the Mole Rat Army, MRA for short.

That my theory.

Names are just placeholders. I svck at inventive names.
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Arnold Wet
 
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Post » Thu May 03, 2012 6:37 pm

My theory is that some time after F:T the MLA attack and destroy either the MWBoS' robot control systems, there way to make more, and/or Vault 0 itself. (note this is a Barnaky Ending theory)
Before this the MWBoS had relied heavily on robots to keep most areas under control, without those robots the backbone of their military breaks and they're control is only in and around important areas like Vault 0 (if it wasn't destroyed), Chicago, and a handful of others.

And did the possibility of Bethesda changing the armor the MWBoS used to T45d and T51b ever occur to anybody? The armor wasn't part of any high level events, they might plan on changing it to the standard kinds (if they do I hope they color it differently so that people don't confuse them for the WBoS or CWBoS, black or dark grey would fit them). It's just speculation though and I might be wrong (I hope I'm wrong).
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Latino HeaT
 
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Post » Thu May 03, 2012 10:16 pm

Another theory:

Doc Lesko leaves the CW in shame after his failedAnt experiment. He is captured by Enclave reatring to Chicago.

He begins a new life with the Enclave, first creating a army of fire breathing molerats. One of these molerats becomes sentient and adopts the name of Fred.

Fred flees west, leading a army of molerats.

Meanwhile, Lesko creates fire breathing radscorps, and the Enclave drop them into the CW with a take that! The BoS has to flee to a oil rig in the Atlantic.

Fred bypasses all forces in the midwest and arrives in the mojave, where he meets gannon who reminds him of Lesko. They join forces and wipe out the Legion and NCR.

Lesko has now perfected his fire breathing deathclaws. The fire deathclaws rip through the midwest, wiping out the MLA and taking vault 0. One of the deathclaws, Barney, uses his brain to replace Barnakey.

The showdown is now set. Fire deathclaws vs fire molerats vs fire radscorps. Gannon vs Lesko. Enclave dead, all committing mass suicide when there diabolical creations become sentient and take over. BoS on a oil rig, and the LW becomes President. WCBoS in a bunker, no idea what to do but to preserve and horde technology. Veronica goes to Canada.

That is theory 2.
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El Khatiri
 
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Post » Thu May 03, 2012 9:52 pm

Another theory:

Doc Lesko leaves the CW in shame after his failedAnt experiment. He is captured by Enclave reatring to Chicago.

He begins a new life with the Enclave, first creating a army of fire breathing molerats. One of these molerats becomes sentient and adopts the name of Fred.

Fred flees west, leading a army of molerats.

Meanwhile, Lesko creates fire breathing radscorps, and the Enclave drop them into the CW with a take that! The BoS has to flee to a oil rig in the Atlantic.

Fred bypasses all forces in the midwest and arrives in the mojave, where he meets gannon who reminds him of Lesko. They join forces and wipe out the Legion and NCR.

Lesko has now perfected his fire breathing deathclaws. The fire deathclaws rip through the midwest, wiping out the MLA and taking vault 0. One of the deathclaws, Barney, uses his brain to replace Barnakey.

The showdown is now set. Fire deathclaws vs fire molerats vs fire radscorps. Gannon vs Lesko. Enclave dead, all committing mass suicide when there diabolical creations become sentient and take over. BoS on a oil rig, and the LW becomes President. WCBoS in a bunker, no idea what to do but to preserve and horde technology. Veronica goes to Canada.

That is theory 2.

I think the fire breathing deathclaws should've grown wings too...
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Jessica Nash
 
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Post » Thu May 03, 2012 6:46 pm



I think the fire breathing deathclaws should've grown wings too...

That is FO 5, the deathclaw born saga.
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Christine Pane
 
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Post » Thu May 03, 2012 6:57 pm

tactics was a sin i loved fallout 1 and 2 but i cant force my self to call tactics a fallout game it can burn in the depths of hell lol just stay clear of the med west brotherhood in fallout 4 after that give obsidiananother chance to make a fallout game they will make a better med west brotherhood i think and this time DO NOT FREAKING RUSH THE bloody GAME.
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Peetay
 
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Post » Thu May 03, 2012 3:54 pm

tactics was a sin i loved fallout 1 and 2 but i cant force my self to call tactics a fallout game

Why?

Its really not that bad of a Fallout game at all.
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Angel Torres
 
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Post » Thu May 03, 2012 6:47 pm

Why?

Its really not that bad of a Fallout game at all.
1-the game looks as if it was done in photoshop or something

2-the pc moves like a scout from tf2 on meth

3-traveling the world map is as annoying as something can get

4-lots of non sense crap in the game

5-i did not feel there was a story while playing

6-the power armor looks like a piss poor attempt to make a "cool" looking armor while all it did was end as something out of place with no explanation about it they should of used the T51b

7-tanks and hummers? in a world that fought over resorces about 170 years ago? and is already got screwed over with nukes?

i can go on and on but i am afraid i will not cut it right as i do not think my english will deliver it right and i am afraid i am already not doing so lol
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Ross Thomas
 
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Post » Thu May 03, 2012 5:32 pm

1-the game looks as if it was done in photoshop or something
2-the pc moves like a scout from tf2 on meth
3-traveling the world map is as annoying as something can get
4-lots of non sense crap in the game
5-i did not feel there was a story while playing
6-the power armor looks like a piss poor attempt to make a "cool" looking armor while all it did was end as something out of place with no explanation about it they should of used the T51b
7-tanks and hummers? in a world that fought over resorces about 170 years ago? and is already got screwed over with nukes? i can go on and on but i am afraid i will not cut it right as i do not think my english will deliver it right and i am afraid i am already not doing so lol

1 - the renders they have svck as, but I like the graphics. Graphics is far from the most important thing of a game, and the graphics were good enough. All the maps still felt like Fallout 1 and 2 though, being 2D (IIRC)
2 - hm, I've never noticed too weird animations, but then again I've never played TF2 nor do I know how meth addicts walk. And many can say the same about Fallout 3 and New Vegas, about their walking/running animations.
3 - it's the same travelling as you have in Fallout 1 and 2. And many can say the same about Fallout 3 and New Vegas, about just walking and walking and when you find locations you can teleport to them..
4 - Same can be said about all other games too, Fallout 2 is filled with pop-culture references like Scientologists, and Fallout 3 has freaking superheroes fighting eachother.
5 - Me neither, but it's not an RPG, it's a Tactical Squad game, the story is basically an overarching thing above all the missions you do, which in themselves doesn't really have that much story. You play this game for the tactics, not the immersive story which is more prevalent in an RPG.
6 - their piss poor attempt was apparently so good that Bethesda made the Enclave wear very similar PA's in Fallout 3. And the armour is rather bad ass, although it looks more Enclave-ish with the insect theme they have (like wasps, imo) and whatnot.
7 - Uranium and Petroleum was what was fought over. Oil ran dry completely, but was Uranium really fought for? Because there just seem to be loads of nuclear powered technology everywhere. Anyways, it's never stated what their hummers run on, could be ethanol like what the Boomers use for their plane. And it's not like they have many tanks, nor any "modern" ones, they stick to the theme with having a Sherman. And I for one think means of transportation in post-apokalyptica is something many people would think of and try to achieve, whether animal mounts or vehicles, so what if they managed to build their own humvees or restore some old school bus? They are technofreaks! Really, their ability to fix up vehicles is your BIGGEST peeve with what people can do with technology post-nuclear war? Just look at all the stuff in the games.
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Princess Johnson
 
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Post » Thu May 03, 2012 3:49 pm


i dont know i did not like it and fallout 1 and 2 looked better for me lol plus i didnt feel like i was playing a fallout game dont know why i just hated it nearly to death i have played alot of games but theres something about tactics that made me hate it hmmm i think i will tray it one last time and see if something will change
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Bigze Stacks
 
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Post » Thu May 03, 2012 5:35 pm

i dont know i did not like it and fallout 1 and 2 looked better for me lol plus i didnt feel like i was playing a fallout game dont know why i just hated it nearly to death i have played alot of games but theres something about tactics that made me hate it hmmm i think i will tray it one last time and see if something will change

The important thing is that you look at it as a tactical mission-based squad game and not a freeroam RPG where you solve quests and get deeply involved with the story and with NPC's. I also think it's a bit sad that it isn't more of an RPG, I would love if it was a game like Fallout 1 and 2 BUT with the tactical gameplay it offered me.
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Ruben Bernal
 
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