So here's an idea for a thread (which I am probably unawaredly dublicating from someone else but I never said I had any class)
Ever found a secret / easteregg / piece of environmental storytelling, which you know must have a definite meaning but can't quite tell what it is?
Post it here, either to get smart or intrigue others to see for themselves!
1. Fallon's Department Store
There's a small garage (not the parking lot) on the right side of the FDS building -probably the delivery / goods receiving entrance- with an abandoned little camp inside, i.e. two patio chairs, a crate and some supplies left; no bodies or anything around - except for a few mannequins. As they're everywhere around that store, I didn't think much of it, until I accidentally knocked one over on my way to try the (ultimately faux) back entrance "door". When I turned around, it was standing right back up and a terrifying "jump scare" sound effect played! I was so startled, I shot the damn thing. Well, it fell like a normal inanimate plastic object should, and never got back up again after that.
(To establish I am not crazy -or at least enough to make it sound consistent- after a couple of days I was roaming the area again, when one of the Suiciders must have blown the place up, since I suddenly heard the sound effect again - I went to check the garage after the battle and found all the equipment and mannequins lying around in a disorderly fashion; except Mr. Creepy McGiddyup standing perfectly unscathed in the middle of it all)
What's weird about it, is that it seems so random. Nothing else happens and the scenery isn't scary at all. Maybe I'm missing a reference or something, but other than that, it appears as if a level designer just tried something out and forgot to remove it.
2. Darthmouth Professional Building
This one is killing me especially because I'm a huge detective story fan, and I can't find the missing link. Inside the DPB, you have nothing but the otherwise collapsed portion of a reception area forming a small room, with two skeletons (a male and a female) on each side of a chalk-drawn line on the floor, very much unevenly dividing the room. The line starts underneath a Port-A-Diner machine, and ends (evident by the actual chalk still lying on a dresser right nearby) underneath a pile of rubble with lots of glowing funghi growing ontop of it. The machine itself still works and has a perfectly preserved pie in it. Next to both skeletons are also food items - the male on the "smaller side" with 2 Fancy Lads Cakes lying randomly on the ground, the female on her "larger" side has 3 Crams stacked peculiarly neatly ontop of each other. They're both clutching poisonous substances - "Empty Coolant" and "Rat Poison".
Obviously the COD is clear. What I don't get, is the "why". Obviously some writer went out of their way to tell a story here, but just "two survivors realized their inevitable end and killed themselves" doesn't quite cut it. Why the chalk line? Why the uneven division, if it's some sort of "personal space" marker? Why starting underneath a machine that dispenses food? Why the perfectly edible food next to them, and why did she stack it like that just to drink rat poison?
If anyone wants to take a look at the crime scene (do bring Nick, for god's sake) and give me their two cents, I could rest easier.
So let's hear it, found anything peculiar yet still mysterious yourself?
Have a great day anyways!