Acadian
Apologies if I've missed it somewhere but, having heard a lot about Buffy as a mystic archer, would you mind telling me how the original is set up? What are Buffy's majors, specialisation and attributes? There are clues in your replies but I'll be intrigued to know.
Apologies to doommeister if you feel I'm hijacking your thread but have always wanted to know but was a little shy to ask in a new post.
Apologies if I've missed it somewhere but, having heard a lot about Buffy as a mystic archer, would you mind telling me how the original is set up? What are Buffy's majors, specialisation and attributes? There are clues in your replies but I'll be intrigued to know.
Apologies to doommeister if you feel I'm hijacking your thread but have always wanted to know but was a little shy to ask in a new post.
I am humbled and honored at you interest in my little elf.
Buffy is of a Bosmer mother (so per TES lore, she looks like and is a Bosmer). Her father however, was a Breton vampire hunter.
Her birthday is Rains Hand, the 19th, 3E 415. That means she was born with the mage birthsign and is about 18 at the start of her game.
Her specialization is stealth (although magic would be just as good), and her favored attributes are agility and inteligence.
Her major skills are quite eclectic and I will make minor tweaks/revisions when we someday restart her. Her choices are all about capping her at level 20. We limit her to level 20 because we do not care to give her foes more hitpoints, and Buffy cares nothing for leveled quest reward items; in fact the only quest item she carries is Azura's Star. So let me describe what I would do:
I. Marksman and restoration. Max these and thereby achieve about level 15.
II. Security. Use this freely while progressing to level 20. At level 20, never touch it again, in favor of using alteration for opening things.
III. The following 4 major skills are to be never touched. This is the meat of how she intentionally will never level above 20: Speechcraft, H2h, Blunt, Blade.
Attibute note. You will notice she has all three strength skills as majors that she will never use. This works fine for her. She will never add a single point to strength or enduarance or luck. This is because she is intentionally a vulnerable glass cannon. Ignoring some attributes also makes it easier to pump up the important ones effectively since she only has 20 levels to get her attributes where she wants them. She could certainly ignore personality as well, but for RP reasons she does not.
The 'capabilities' that make her sing are: Detect life, marksman, sneak, poisons, weakness to poison, drain speed, mind control spells, invisibility when needed, blocking with her bow, homemade shield potions.
In summary, she is a specialized no-melee archer who uses magic (mostly illusion) to back herself up. She is very much an RP character and has plenty of carefully designed limitations. Nevertheless, she can handle anything in the game with some care and planning. :dance: