How can I display the name (not the ID) of an ObjectReference in a simple Debug.Notification("Object's Name is:" + myObjName)?
SKSE's "GetName" does not work for ObjectReferences, only actors.
I tried the following but it either does not compile or shows nothing :
(Where objRef is a variable containing an objectreference)
objRef.Name
objRef.GetName()
objRef.DisplayName
objRef.GetDisplayName()
objRef.GetBaseObject().Name
objRef.GetBaseObject().GetName()
objRef.GetBaseObject().DisplayName
objRef.GetBaseObject().GetDisplayName()
thanks!