Name This Class

Post » Mon Aug 12, 2013 7:01 am

So I decided to ditch my Deathknight character as I find two handed quite boring. Oh well. Anyway I made a new character today. Skill wise it resembles the Deathknight with a few differences. This is an assassin type character with some of the Deathknight skills mixed in.

-archery
-sneak
-light armor
-one handed
-conjuration
-illusion
-restoration
-(maybe block)

Still using the ritual stone. Any ideas?
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Valerie Marie
 
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Post » Mon Aug 12, 2013 10:02 am

Ninjassassin.
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Chris Duncan
 
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Post » Mon Aug 12, 2013 5:07 pm

Well, it's a pretty straight forward build, kinda common man. I dont really have a good idea but that seems like a jack of all trades, kind of :s
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Crystal Clear
 
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Post » Mon Aug 12, 2013 7:39 am


From a RP perspective, it resembles the Deathknight build. But instead of heavy armor and two handed I'm focusing on the sneaky side.
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An Lor
 
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Post » Mon Aug 12, 2013 7:48 am

Spellbow?

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roxanna matoorah
 
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Post » Mon Aug 12, 2013 9:22 am

Arcane-Archer..?

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Darlene DIllow
 
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Post » Mon Aug 12, 2013 11:03 am


I understand your idea, but I think you are going for too many skills. Just my idea though :s
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OJY
 
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Post » Mon Aug 12, 2013 4:01 pm

Looks a lot like the Witchhunter class as it was in Morrowind. http://www.uesp.net/wiki/Morrowind:Witchhunter#Witchhunter

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Laura-Jayne Lee
 
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Post » Mon Aug 12, 2013 3:58 am

Yep i think so too , it seems that with so many skills to be perked , such a build would probably shine in late game cause without smithing (maybe he should pick alteration instead of light armor and use bound bow) and with the need to raise and perk so many skills , it's probably going to be tough at first unless he specializes in sneak/archery early on and raise the other magic skills later on but it's definetely going to take some efforts

I'd say that's an Arcane ninja hunter :smile:

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mollypop
 
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Post » Mon Aug 12, 2013 12:37 pm

I second the observation of my learned Friend.

If you dropped Illusion, you'd have as close to Witchhunter as we're going to get.

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sam
 
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Post » Mon Aug 12, 2013 4:04 pm

That's it right there. I always focus on the archery and sneak skills early in the game. The only kind of smithing I'm going to do is improve whatever weapons/armor my character would happen to be wearing. Maybe at most take the smithing perk to improve enchanted items but that's it. I'm gonna stay away from enchanting this game. I always seem to be OP by level 30 or so so I'd like to avoid it.

I wouldn't really say too many skills or a jack of all trades character. I think illusion goes hand in hand for a stealthy assassin/thief type character. The restoration is only to get the necromage perk, nothing more. As far as conjuration, I'm only summoning the dead, nothing else. No bound weapons, no soul trapping, and no summoning atronach a or other minions.
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Everardo Montano
 
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Post » Mon Aug 12, 2013 11:08 am

That Magic Guy with a Bow. :D

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Danny Warner
 
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Post » Mon Aug 12, 2013 2:04 pm


That name is just legen... Wait for it.. DARYYYYYYY!!
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katsomaya Sanchez
 
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