C3 MP nanosuit should be limited.

Post » Mon Dec 03, 2012 10:36 pm

Hi guys, i think that in SP you should be able to use nanosuit in his best form, with all modes and modules but in multiplayer this idea simply dont work. Letting every player to cloak, sprint, jump high ruins the gameplay. Because of this C2 multiplayer was more smilar to quake or unreal turnament than CoD or Battlefield. I think that in C3 multiplayer every player should wear a cheaper version of nanosuit which can only be focused on one side (better armor mode and strength but sprint more limited and cloak functions disable ). This could make crysis more tactic and realistic. I was really pissed of when i look on C2 MP where everybody was running on map like idiot with cloak on. Disable cloak, kill guy, and cloak again over and over again. Fully functional nanosuit could be included in MP but only as a some kind of reward (for example killstreak) or in special game mode where 2 fully nanosuit guys are fighting againts 10 non nanosuit forces.

Other thing is that C2 MP was too colorful. CryNet forces where strong blue and Marines were yellow, wtf ? o.0.However In armor mode everybody was shining like a christmas trea, shooting to someone in armor mode resulted yellow or blue energy flying out of body. Becaus of this game looked more like Star Wars than crysis. I would like to see Crysis 3 more realistic and less colored effects like in crysis 1. Do you remebmer C1 nanosuit intro ? I loved that moment when the bullets are shoot up from armor, and there where no colored energy or other shining **** from body.

I am really counting on C3 MP and i hope that crytek will not screw this ;)
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Ella Loapaga
 
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Post » Tue Dec 04, 2012 12:35 am

Hi guys, i think that in SP you should be able to use nanosuit in his best form, with all modes and modules but in multiplayer this idea simply dont work. Letting every player to cloak, sprint, jump high ruins the gameplay. Because of this C2 multiplayer was more smilar to quake or unreal turnament than CoD or Battlefield. I think that in C3 multiplayer every player should wear a cheaper version of nanosuit which can only be focused on one side (better armor mode and strength but sprint more limited and cloak functions disable ). This could make crysis more tactic and realistic. I was really pissed of when i look on C2 MP where everybody was running on map like idiot with cloak on. Disable cloak, kill guy, and cloak again over and over again. Fully functional nanosuit could be included in MP but only as a some kind of reward (for example killstreak) or in special game mode where 2 fully nanosuit guys are fighting againts 10 non nanosuit forces.

Other thing is that C2 MP was too colorful. CryNet forces where strong blue and Marines were yellow, wtf ? o.0.However In armor mode everybody was shining like a christmas trea, shooting to someone in armor mode resulted yellow or blue energy flying out of body. Becaus of this game looked more like Star Wars than crysis. I would like to see Crysis 3 more realistic and less colored effects like in crysis 1. Do you remebmer C1 nanosuit intro ? I loved that moment when the bullets are shoot up from armor, and there where no colored energy or other shining **** from body.

I am really counting on C3 MP and i hope that crytek will not screw this ;)

I hope the nano suit on the MP is similar to C wars, and the intro on the first was awesome, when the screen goes over the suit it makes me feel powerful, i also love being able to select strength mode instead of it being auto
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Spencey!
 
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Post » Tue Dec 04, 2012 10:38 am

Hmm, i think that the modes in C2 were better than in C1, you was able to choice every strengh mode option quicker, for example holding space or holding shift wile aiming is better than chosing new mode just to make super jump. Its just svcks when every player can super jump, cloak and sprint in MP.
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Bek Rideout
 
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Post » Tue Dec 04, 2012 5:02 am

Uh cloak is a part of tactical gameplay. The way it is now is fine, we just need something to stop the "run around entire map in cloak until you find someone" issue. But again other than that small problem MP is fine
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brenden casey
 
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Post » Tue Dec 04, 2012 9:45 am

Crysis Wars style would be great, but I think the odds of having a MP like that are closer to none than slim.

Crytek, how but one playlist with N1s, no modules, no classes, pick up weapons on old maps, with it just cycling through game modes. A gift for fans of the originals.
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Noely Ulloa
 
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Post » Tue Dec 04, 2012 1:00 pm

Hi guys, i think that in SP you should be able to use nanosuit in his best form, with all modes and modules but in multiplayer this idea simply dont work. Letting every player to cloak, sprint, jump high ruins the gameplay. Because of this C2 multiplayer was more smilar to quake or unreal turnament than CoD or Battlefield. I think that in C3 multiplayer every player should wear a cheaper version of nanosuit which can only be focused on one side (better armor mode and strength but sprint more limited and cloak functions disable ). This could make crysis more tactic and realistic. I was really pissed of when i look on C2 MP where everybody was running on map like idiot with cloak on. Disable cloak, kill guy, and cloak again over and over again. Fully functional nanosuit could be included in MP but only as a some kind of reward (for example killstreak) or in special game mode where 2 fully nanosuit guys are fighting againts 10 non nanosuit forces.

Other thing is that C2 MP was too colorful. CryNet forces where strong blue and Marines were yellow, wtf ? o.0.However In armor mode everybody was shining like a christmas trea, shooting to someone in armor mode resulted yellow or blue energy flying out of body. Becaus of this game looked more like Star Wars than crysis. I would like to see Crysis 3 more realistic and less colored effects like in crysis 1. Do you remebmer C1 nanosuit intro ? I loved that moment when the bullets are shoot up from armor, and there where no colored energy or other shining **** from body.

I am really counting on C3 MP and i hope that crytek will not screw this ;)


DON'T Listen to Noobs If cry 3 plays Anything like Cry2 without the bugs that never got fixed you would have a great game you guys just failed to support the title within the console community and thats why it died all your patches where mainly for SP not MP Focus on MP patches and just make cry 3 a better smoother cry 2 and for all the people complaining about stealth being annoying its just cause i killed you so go have a CRY XD
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des lynam
 
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Post » Tue Dec 04, 2012 5:30 am

Personally, I don't mind if you excessively use cloak or hacks in single player, it's your loss in skill. The moment you click that multiplayer button though, no more hacking, and it would be nice if cloak would be limited =)

Just a thought, we've all seen the nanosuit 1 in Crysis 1, but because psycho is returning, how's it ganna look in Crysis 3?
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Doniesha World
 
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Post » Tue Dec 04, 2012 5:08 am

If you guys continue, they just might change, so don't do it. I like the suit in C2. Sure, cloak was a bit excessive, but necessary. Crysis 1 was an island, large one. There was cover every 1-2 meters + prone, Crysis 2 MP doesn't have these things, so better cloak was good.
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Steeeph
 
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Post » Tue Dec 04, 2012 3:06 am

If you guys continue, they just might change, so don't do it. I like the suit in C2. Sure, cloak was a bit excessive, but necessary. Crysis 1 was an island, large one. There was cover every 1-2 meters + prone, Crysis 2 MP doesn't have these things, so better cloak was good.

So add prone and bigger maps, go with what was popular with fans of the series, intead of copying a game that died in 3 months
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Etta Hargrave
 
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Post » Tue Dec 04, 2012 11:41 am

If you guys continue, they just might change, so don't do it. I like the suit in C2. Sure, cloak was a bit excessive, but necessary. Crysis 1 was an island, large one. There was cover every 1-2 meters + prone, Crysis 2 MP doesn't have these things, so better cloak was good.

So add prone and bigger maps, go with what was popular with fans of the series, intead of copying a game that died in 3 months
I think they should "adjust" the stats of the suit and power of the modules according to the size of the map, and they'll have 3 different sizes of maps, small, medium, and large. For each different category, there is a different amount of stats which are balanced. It seems simple to do it that way, and multiplayer would be balanced.
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Greg Swan
 
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Post » Tue Dec 04, 2012 1:23 pm

lol you want an unrealistic game to be realistic? really?
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Joey Bel
 
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Post » Tue Dec 04, 2012 12:14 am

Guys listen, i dont want to remove cloak from MP, I just want to make C3 MP better, less chaotic and more tactic, like I say. Giving to player suit which has each mode (strenght, super sprint, cloak and armor) is bad idea because it makes the game to quick and its look like quake, in menu you should to chose what type of suit you want to use, beter armor, strenght and sprint but cloak disable, or better cloak and strenght, sprint limited and armor disable.
@M4dn3ss
Crysis isnt so unrealistic because you cant predict what can happening in 2023 :D I am not saying to make from crysis some kind of simulator but it could looks more realistic, Isnt this stupid that marines and CryNet forces in MP are yellow and blue so you can ssee them from the end of the map, and when you active armor mode you are shining like christmas tree ? It looks shi.y for me :/
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David John Hunter
 
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Post » Tue Dec 04, 2012 8:54 am

Whenever I read SUNNY LEGUNA's posts, I feel like I'm reading my own mind..

+1 to pretty much everything he's said in this thread, whether I've read it or not.
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Kortknee Bell
 
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Post » Tue Dec 04, 2012 6:15 am

Crysis wars suit.. nuff said.
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Jessica Nash
 
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Post » Tue Dec 04, 2012 7:51 am

honestly ,why do you want to make it look like either COD or Battlefield? Crysis is its very own thing. Don't branch it in this.
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Jesus Duran
 
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Post » Tue Dec 04, 2012 3:41 am

honestly ,why do you want to make it look like either COD or Battlefield? Crysis is its very own thing. Don't branch it in this.

Except it's never really been its own thing - Crysis wars shared a lot in common with Battlefield, especially Power Struggle, which was suspiciously similar to titan from BF2142; a game released the year before Crysis. Crysis 2 then shared a lot in its multiplayer design with the popular Call of Duty franchise - something plenty of journalists commented on at the time.

What Crysis wars did do however, is take a successful multiplayer game style and turn it into something particularly interesting, with the very well balanced Nanosuit 1.0 and weapon pickups on the maps meaning that weapon balancing became less of an issue.
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Flash
 
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Post » Tue Dec 04, 2012 10:56 am

Fair enough, yet still people are asking to change it to something different than Crysis is really about.
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Rachyroo
 
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Post » Tue Dec 04, 2012 3:51 am

nanosuit is fine the way it is. Just buff armor mode so it dishes out dmg cuz in c2 armor is useless u lose health in armor instead of energy fast u could easily die in armor and still have a small bit of energy, energy should drop to zero then u lose health.. armor was better in the beta make it like tht and cloack clear like the beta but make it for mp like this,

If u run while cloacked for a bit show ripple effects in the air allowing ppl to see ppl in stealth.

Personally stealth is fine the why it is there should be a limit for stealth like a cooldown time like 5 secs between every one cloacking themself when energy is depleted so u cnt sprint everywhere cloacked


I hope crytek does do something about the suit or buff nanovision and armor to be as good as stealth
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QuinDINGDONGcey
 
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Post » Tue Dec 04, 2012 7:42 am

for the guys that complain about c2 mp that stealth needs to be reduce or whatnot, you guys just need to practice some more, way more. I dont think there is any problems as modules goes. If you get pwn a lot and cant get kills consider changing up your suit module or play style. The guys that jumps around a lot like monkeys or parkour runners are the ones that I think gets the most kills. Cant beat us join us. Still cant beat us, you just svck and need more practice.
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Saul C
 
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Post » Tue Dec 04, 2012 2:11 am

for the guys that complain about c2 mp that stealth needs to be reduce or whatnot, you guys just need to practice some more, way more. I dont think there is any problems as modules goes. If you get pwn a lot and cant get kills consider changing up your suit module or play style. The guys that jumps around a lot like monkeys or parkour runners are the ones that I think gets the most kills. Cant beat us join us. Still cant beat us, you just svck and need more practice.


Lol im one of those ppl who jump like a monkey alot lmao everybody rage quits when i play goin positive every time lol thts so true man noobs should practice or just accept the fact tht they svck :D
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Emerald Dreams
 
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Post » Tue Dec 04, 2012 9:24 am

Guys listen, i dont want to remove cloak from MP, I just want to make C3 MP better, less chaotic and more tactic, like I say. Giving to player suit which has each mode (strenght, super sprint, cloak and armor) is bad idea because it makes the game to quick and its look like quake, in menu you should to chose what type of suit you want to use, beter armor, strenght and sprint but cloak disable, or better cloak and strenght, sprint limited and armor disable.
@M4dn3ss
Crysis isnt so unrealistic because you cant predict what can happening in 2023 :D I am not saying to make from crysis some kind of simulator but it could looks more realistic, Isnt this stupid that marines and CryNet forces in MP are yellow and blue so you can ssee them from the end of the map, and when you active armor mode you are shining like christmas tree ? It looks shi.y for me :/

the way you explain it sounds to me like you want specific suit class like bf3 or cod which crytek isnt shooting for. armor, stealth, sprint, and power are the base suit function and then pick the modules you preferred. in your case you want more armor use armor enhance. In no way c2 or c3 is like quake.
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Dezzeh
 
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Post » Tue Dec 04, 2012 3:12 am

for the guys that complain about c2 mp that stealth needs to be reduce or whatnot, you guys just need to practice some more, way more. I dont think there is any problems as modules goes. If you get pwn a lot and cant get kills consider changing up your suit module or play style. The guys that jumps around a lot like monkeys or parkour runners are the ones that I think gets the most kills. Cant beat us join us. Still cant beat us, you just svck and need more practice.


Lol im one of those ppl who jump like a monkey alot lmao everybody rage quits when i play goin positive every time lol thts so true man noobs should practice or just accept the fact tht they svck :D

touche man, they just dont get it. and about the 5sec delay after suit energy is depleted you suggested c2 mp does have the 3sec delay if depleted and 1sec delay if not. but yeah, I was one of the guys that just gets pwn a lot until I notice that I was playing more like cod and after so many deaths I realized that I needed to change my style to like a space-monkey with good energy management to stand at the same level as the rest of the space-monkeys.
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NeverStopThe
 
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Post » Tue Dec 04, 2012 11:05 am

for the guys that complain about c2 mp that stealth needs to be reduce or whatnot, you guys just need to practice some more, way more. I dont think there is any problems as modules goes. If you get pwn a lot and cant get kills consider changing up your suit module or play style. The guys that jumps around a lot like monkeys or parkour runners are the ones that I think gets the most kills. Cant beat us join us. Still cant beat us, you just svck and need more practice.

Completely missing the point. Crysis 2 is not a hard game to be at least moderately 'good' at because of the fact the suit is now a massive crutch.

I can only speak for myself; the reason I always call for the N1 to make a return is because it's simply a better product. You actually have to use your head and THINK when it comes to suit modes. If you cloaked, you were only good for a few metres, and then you were exposed and without energy; if you used strength or speed, you gave up both invisibility and protection, but it was up to you to balance the benefits against the disadvantages. With Crysis 2, you don't have to think at all. You can use 'power' mode while cloaked and while armoured; you literally give up NOTHING. It's a simpler game for an audience who simply aren't looking for the same kind of challenge. For this reason, many of the better Crysis wars players wanted nothing to do with Crysis 2.
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Donatus Uwasomba
 
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Post » Tue Dec 04, 2012 1:13 am

for the guys that complain about c2 mp that stealth needs to be reduce or whatnot, you guys just need to practice some more, way more. I dont think there is any problems as modules goes. If you get pwn a lot and cant get kills consider changing up your suit module or play style. The guys that jumps around a lot like monkeys or parkour runners are the ones that I think gets the most kills. Cant beat us join us. Still cant beat us, you just svck and need more practice.

Completely missing the point. Crysis 2 is not a hard game to be at least moderately 'good' at because of the fact the suit is now a massive crutch.

I can only speak for myself; the reason I always call for the N1 to make a return is because it's simply a better product. You actually have to use your head and THINK when it comes to suit modes. If you cloaked, you were only good for a few metres, and then you were exposed and without energy; if you used strength or speed, you gave up both invisibility and protection, but it was up to you to balance the benefits against the disadvantages. With Crysis 2, you don't have to think at all. You can use 'power' mode while cloaked and while armoured; you literally give up NOTHING. It's a simpler game for an audience who simply aren't looking for the same kind of challenge. For this reason, many of the better Crysis wars players wanted nothing to do with Crysis 2.
Forgive me if I'm wrong, but you seem to think that skill is being able to play with complicated suit modes. Skill is mastering a way to do something, and although you can argue that N1 takes more "skill", that does not factually mean that it is any more skillful. Once again, you are treating opinion as fact. Stating that the N1 is "simply a better product" as fact is so pretentious that I can see why you always have an air of arrogance in your posts.
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Elena Alina
 
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Post » Mon Dec 03, 2012 9:52 pm

for the guys that complain about c2 mp that stealth needs to be reduce or whatnot, you guys just need to practice some more, way more. I dont think there is any problems as modules goes. If you get pwn a lot and cant get kills consider changing up your suit module or play style. The guys that jumps around a lot like monkeys or parkour runners are the ones that I think gets the most kills. Cant beat us join us. Still cant beat us, you just svck and need more practice.

Completely missing the point. Crysis 2 is not a hard game to be at least moderately 'good' at because of the fact the suit is now a massive crutch.

I can only speak for myself; the reason I always call for the N1 to make a return is because it's simply a better product. You actually have to use your head and THINK when it comes to suit modes. If you cloaked, you were only good for a few metres, and then you were exposed and without energy; if you used strength or speed, you gave up both invisibility and protection, but it was up to you to balance the benefits against the disadvantages. With Crysis 2, you don't have to think at all. You can use 'power' mode while cloaked and while armoured; you literally give up NOTHING. It's a simpler game for an audience who simply aren't looking for the same kind of challenge. For this reason, many of the better Crysis wars players wanted nothing to do with Crysis 2.
Forgive me if I'm wrong, but you seem to think that skill is being able to play with complicated suit modes. Skill is mastering a way to do something, and although you can argue that N1 takes more "skill", that does not factually mean that it is any more skillful. Once again, you are treating opinion as fact. Stating that the N1 is "simply a better product" as fact is so pretentious that I can see why you always have an air of arrogance in your posts.
Then you are forgiven, because you are wrong. Clearly, when I preface a comment with 'I can only speak for myself', the inference to be drawn is NOT that the following comment is fact, but that it is a viewpoint, which I am unwilling to presume that others hold.
This of course, makes your post almost completely invalid. Which, of course, again, means YOU are actually the one presuming, not me.

I do find our conversations humerous. Try again.
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Melly Angelic
 
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