Nanosuit Soldier vs Spartan Supersoldier from Halo

Post » Sat Feb 12, 2011 7:30 am

How about cost effectiveness? Which wins there?

Not sure about the price, but in Crysis 2 Hargreaves makes a comment about not damaging his "billion dollar suit". In Fall of Reach it says the Mjolnir armour costs the same amount as a star battle ship.

In real life today the Space Shuttle Endeavour costs $1.7 billion, so Nano suit wins for being cost effective.
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trisha punch
 
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Post » Sat Feb 12, 2011 2:13 am

This thread is still **** alive?
[e]Retarded question, I posted on the very previous page.
/fail
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Jon O
 
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Post » Sat Feb 12, 2011 12:00 pm

This thread is still **** alive?
[e]Retarded question, I posted on the very previous page.
/fail


..I know right, I can't help it either lol
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jasminε
 
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Post » Sat Feb 12, 2011 3:00 am

as far as cost effectiveness the Nanosuit is a money saver. Let's assume they costed the same (we do not know inflation rates and whatnot)....the Nanosuit de facto repairs itslef whereas a Mijolnir needs to be repaired by a technician with state of the art tools and possibly appropriate facilities....and according to Halo 2's intro it is extremely expensive even to replace a few parts. Which brings me back to one of my original points about all the complications coming from having an armor that is basically a miniaturized mech.

on top of that the Mijolnir only stops a bloodloss situation with the Biofoam injectors....the nanosuit actually heals the subject (even seen in a cutscene as the suit starts growing into the wounds replacing the tissue). Which means nomedical expenses, no downtimes, no sickness and so on and so forth.
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Marnesia Steele
 
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Post » Fri Feb 11, 2011 11:42 pm

This is the most bias thread. about 95% said the nano suit so that leave 5% for master chief. and your wrong everybody is comparing the nano suit v2 to the mark v mjolnir armor. the topic clearly states the halo 3 version which is the mark VI. and lets look at the facts. you have to be in diffrent modes to use the nano suits power eg: speed or armor. the mjolnir does that without being in a specfic mode. furthermore if we are talking about a random marine and a random spartan it would depend on the training that they would have. it takes what 12 weeks to train a marine but it takes years to train a spartan. So i would say Mjolnir would definitly own the nanosuit.
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M!KkI
 
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Post » Sat Feb 12, 2011 1:36 am

I’m going off Halo: Reach, Spartans have much more abilities to go off and majority of them are equip to the suit user. They have unparallel strength that is derived from the suit, but without it, they are nothing. One of the top things people don't realize, that the suits are build to use majority of the power behind the weight of the suit, meaning the punches from a Spartan suit would kill someone almost instantly with a punch. 2 tons of steel slamming into your skull would do massive damage.

Not only this, they can run indefinitely without having to use suit energy and have a shield that protects them from projectiles. Even if someone gets through their shielding, normal bullets would do half the damage as regular armor that is organic like Nanosuit. An electromagnetic pulse wouldn’t even faze the user in the suit, meaning they could continue to move while nuclear bombs go off. One of the biggest advantages of the Spartan Armor is the fact that they can swap out modules on the fly while battling against a horde of enemies. These suits were designed for straight up war.

Now let’s look at the Nanosuit. It has a built in armor mode that can deflect or absorb bullets, but only last as long as the energy is there. Stealth mode has a faint line around the user, but it is not that hard to find someone who is there. You can’t fire from stealth mode, meaning it drops as soon as you fire a single shot. This shield has no shielding, not giving it double protection at all. Even though a Spartan has to pick up and swap out his modes, they have more modes to choose from giving them a variety of choices. The Nanosuit is organic in nature, meaning that shots can penetrate the armor if you are not in armor mode. Very vital flaw.

Information flow in the Nanosuit is limited at best, but gives the user unparallel computing power because it is directly hardwire to the users brain. It is not designed to withstand EMP blasts, meaning that a single EMP blast can render the suit ineffective and allowing for easy kills. It uses nanites to increase the user’s strength on will, but it takes time to use the strength unlike Spartans already having the strength on hand. The Nanosuit does take damage from high heights, while a Spartan has to be higher up to die.

In all sense, A Spartan would win the battle, due to the suit’s protections it provides and the ability to offer a wide range of modes they can choose from. Not only things, the biggest and single flaw can be used is the EMP. Simple set off a portable EMP generator and the Nanosuit is render ineffective, giving a Spartan a easy kill.
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Avril Churchill
 
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Post » Fri Feb 11, 2011 11:47 pm

uh....no one said that Mijolnir armors are immune to EMP blasts....as far as we know they are NOT...343 guilty spark is even able to "zap" the Master chief at a certain point in Halo 1 I believe

also...An EMP blast would only reboot the nanosuit (as it happened in C2), the only reason why Alcatraz was so affected by it is because he was already mortally wounded before gettin the suit otherwise he would have still been able to walk. If the Mijonir shuts down it becomes a COFFIN (yes it says so even in the books and it happens in Halo 3 as well). If anything an EMP blast would give the nansuit soldier an easy kill not vice versa.

Also...as much as the Mijolnir offers better protection once something ruptures it that's it.....it's broken, you need money and tech experts to repair it...the Nanosuit self repairs and actually heals the wearer (no "just stops bloodloss" ****) which means less chance of being rendered useless due to need for manutention.
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Pete Schmitzer
 
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Post » Sat Feb 12, 2011 10:27 am

Nanosuit 1 would win

/thread
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Claudia Cook
 
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Post » Sat Feb 12, 2011 8:03 am

Nanosuit 1 would win

/thread
utterly useless response

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Manuela Ribeiro Pereira
 
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Post » Sat Feb 12, 2011 8:46 am

Nanosuit 2 > Nanosuit 1
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Shirley BEltran
 
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Post » Sat Feb 12, 2011 3:42 am

yes the moniter did zap masterchief in halo one but its not a emp lazer so thus you comment is irrelevent
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Rachel Briere
 
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Post » Sat Feb 12, 2011 9:02 am

the thing is though when you wear the nanosuit for a long time in combat you will become a dead man walking cause of the suit ( this is what they probably meant in the brochure about the suit being fatal or something...) where as the halo armor you can take it of and put it back on without dying of your hidden wounds... still Nanosuit FTW!
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Lory Da Costa
 
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Post » Sat Feb 12, 2011 3:53 pm

yes the moniter did zap masterchief in halo one but its not a emp lazer so thus you comment is irrelevent


honestly you do not know whatit is exactly...my poit simply was noone ever stated a Mijolnir is immune to EMPs
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Philip Lyon
 
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Post » Sat Feb 12, 2011 7:05 am

the nanosuit should be cause of the intergrated faraday cage which should render the k-volt useless but...
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Peter lopez
 
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Post » Sat Feb 12, 2011 7:07 am

the nanosuit should be cause of the intergrated faraday cage which should render the k-volt useless but...
See this is what the Halo guys don't get. Gameplay and 'lore' are two different things. In lore/literature the Halo armour is immense, but in gameplay it's little different to the the nanosuit.

The same goes for the nanosuit, in the book it has EMP protection, but in the game it doesn't; because if it did it would make one of the weapons useless, as well as create the need for another way of shutting down the nanosuit in the story.
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Lily Evans
 
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Post » Sat Feb 12, 2011 3:26 pm

oo another idea if prophet was a biological hazard why not incinerate him like first game unless Hargreaves R.I.P. (maybe not dead?) opposed? btw i only played halo reach! not a bad game... especially the game connection issues which are virtually nil XD!


on top of that the Mijolnir only stops a bloodloss situation with the Biofoam injectors....the nanosuit actually heals the subject (even seen in a cutscene as the suit starts growing into the wounds replacing the tissue). Which means nomedical expenses, no downtimes, no sickness and so on and so forth.

i think you mistook it cause that was part of the power mode not healing...you can see it cover the muscle fibers which makes alcatraz stronger as well as the suit... too bad you cant kick people like in the trailers...
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kirsty joanne hines
 
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Post » Sat Feb 12, 2011 6:31 am

masterchief hands down, he has a superfuturistic suit and he himself is a soldier geneticly modified and trained from like the age of 5, nanosuits are awesome but chief would snap one of those guys in half im afraid.
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Angelina Mayo
 
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Post » Sat Feb 12, 2011 1:13 pm

oo another idea if prophet was a biological hazard why not incinerate him like first game unless Hargreaves R.I.P. (maybe not dead?) opposed? btw i only played halo reach! not a bad game... especially the game connection issues which are virtually nil XD!


on top of that the Mijolnir only stops a bloodloss situation with the Biofoam injectors....the nanosuit actually heals the subject (even seen in a cutscene as the suit starts growing into the wounds replacing the tissue). Which means nomedical expenses, no downtimes, no sickness and so on and so forth.

i think you mistook it cause that was part of the power mode not healing...you can see it cover the muscle fibers which makes alcatraz stronger as well as the suit... too bad you cant kick people like in the trailers...
uh no...watch the cutscenes, it is clearly stated that the Suit is replacing Alcatraz' damaged tissue.
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Jynx Anthropic
 
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Post » Sat Feb 12, 2011 9:59 am

I was going off both gameplay. Now in the storyline of the Halo, their suits can be rendered unusuable by many factors. Both the Nanosuit and Mijolnir Armor are extremely powerful, but they have their flaws that can be exploited. By going off game, a player who is playing Mijolnir User and a player Playing Alcatraz, the player playing master chief would win. I am not even including Smart A.I. that process information to the user far faster than the users own brain can process.

And just for the record, I am not a straight up Halo Fan. I am a fan of both games and love them equally. Both offer a glimpse into what the future of humanity would be like. With Nanosuit being the most likely future.
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Niisha
 
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Post » Sat Feb 12, 2011 12:58 pm

I like Crysis more than I do Halo. But the SPARTAN will beat the Nanosuit soldier into a pulp. A nanosuit soldier can kick a a car a few yards, but it completely drains his suit power. A SPARTAN can benchpress a tank with no problem.
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phillip crookes
 
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Post » Sat Feb 12, 2011 1:18 pm

Sure Mjolnir can have an AI...but the Nanosuit is living tissue, and as seen in C2, develops its own AI based on its wearers mind.

Nanosuit looks cooler too.
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Anna Beattie
 
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Post » Sat Feb 12, 2011 10:29 am

The nanosuit can become invisible. Unless MJOLNIR has some countermeasures (I can't remember anything of the sort), it's obvious who would win. This is just basic common sense.
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Beulah Bell
 
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Post » Sat Feb 12, 2011 12:20 pm

The nanosuit has the advanced spartan armour features built in by deafault.........so it wins in the resources aspect.

However a spartan can flip a tank like a toy soooo who knows?
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Sylvia Luciani
 
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Post » Sat Feb 12, 2011 1:39 am

I'd love to know what good flipping a tank does when someone cloaks, moves behind you and fires a rocket.
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Scared humanity
 
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Post » Sat Feb 12, 2011 2:54 am

In your ass
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Taylor Bakos
 
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