Navmesh checking with Papyrus

Post » Mon Jun 16, 2014 1:36 am

I'm working on a teleport spell/effect, and was trying to figure out some ways to do sanity checking on a random destination for MoveTo. Essentially, I want to check if an Actor at position x,y,z is actually positioned on a navmesh. If not the spell will fail, or possibly retry a different random location. Anybody know a property, function, or whatever that would do this?

User avatar
Mizz.Jayy
 
Posts: 3483
Joined: Sat Mar 03, 2007 5:56 pm

Return to V - Skyrim